<?xml version="1.0" encoding="utf-8" ?>
<data>
    <!--Set to "yes" to instantiate and call the HubGameApi.  Set to anything else to not set the API-->
	
	<useHubAPI val="yes" />
	
	
	<!-- Maxtime is the number of seconds you must be under in order to achieve that level -->
	<trophy maxtime="180" str="Galloping Wonder" id="1" />
	<trophy maxtime="240" str="Canter Star" id="2" />
	<trophy maxtime="300" str="Fleet Hoof" id="3" />
	<trophy maxtime="600" str="Cloverleaf" id="4" />
	<trophy maxtime="99999999" str="Prancing Pony" id="5" />
	
	
	<hublogo showIt="yes" />
	<bottlepopups time="7" />
	
	
	<!--	Apple Meter runs from 1-100
			incrementPerApple = How much is gained from eating an apple 
			decrementPerSec = How much is lost per second
			decrementPerBad = How much is lost per Bad Apple	-->
	<apples incrementPerApple="10" decrementPerSec="1.5" decrementPerBad="10" />	 
	<strengthbottle timeitlasts="7"/>
	<prizelocations p1="img/PrincessCoronation1.png" p2="img/PrincessCoronation2.png" />
	
	<alchemy>
		<bottle id="1" active="yes" ro="North Wind in a Bottle: Freezes puddles solid in Sweet Apple Acres. (Press '1' to activate)" lockro="Finish the race to unlock North Wind in a bottle." wrongLevel="North Wind in a Bottle: Freezes puddles solid in Sweet Apple Acres. This is only active in Level 1." popupText="Use North Winds in a Bottle to freeze this puddle solid!" />
		<bottle id="2" active="yes" ro="Parasprite Repellant: Scatters Parasprites in the sky.  (Press '2' to activate)"  lockro="Parasprite Repellant: Scatters Parasprites in the sky. Check back February 22 to unlock!" wrongLevel="Parasprite Repellant: Scatters Parasprites in the sky. This is only active in Level 2" popupText="Use Parasprite Repellant to get rid of those hungry pests!"/>
		<bottle id="3" active="yes" ro="Bridge in a Bottle: Repairs a Forest Bridge. (Press '3' to activate)"  lockro="Bridge in a Bottle: Repairs a Forest Bridge. Check back March 15 to unlock!" wrongLevel="Bridge in a Bottle: Repairs a Forest Bridge. This is only active in Level 3." popupText="Use Bridge in a Bottle to repair this Bridge"/>
		<bottle id="4" active="yes" ro="Speed in a Bottle: Temporary Super-Speed. (Press '4' to activate)"  lockro="Speed in a Bottle: Temporary Super-Speed. Check back April 5 to unlock!" wrongLevel="" popupText="Popup text for bottle 4"/>
	</alchemy> 
	
	<level1
			JUMP_STRENGTH = "-14"
			SUPERJUMP_STRENGTH = "-20"
			NORMAL_X_SPEED = "8"
			SLOW_X_SPEED = "3"
			FAST_X_SPEED = "12"
			SUPERFAST_X_SPEED = "17"
			SLIDE_SPEED = "9"
			SLIDE_TIME = "800"
	/>
	
	<level2
		JUMP_STRENGTH = "-14"
		NORMAL_X_SPEED = "8"
		NORMAL_Y_SPEED = "8"
		SLOW_X_SPEED = "3"
		SLOW_Y_SPEED = "3"
		FAST_X_SPEED = "12"
		FAST_Y_SPEED = "12"
		SUPERFAST_X_SPEED = "17"
		SUPERFAST_Y_SPEED = "17"
	/>
		
	<level3
			JUMP_STRENGTH = "-15"
			NORMAL_X_SPEED = "6"
			SLOW_X_SPEED = "3"
			FAST_X_SPEED = "11"
			SUPERFAST_X_SPEED = "16"
			SLIDE_SPEED = "10"
			SLIDE_TIME = "800"
	/>
	

</data>