Version 0.96
Thank you for downloading PataPony, a game by the Oddwarg.

To start the game, execute the file "binary.jar". Please verify that you have extracted the zip archive first.
The game has been tested to work on Windows, Mac OS X and Ubuntu with proprietary graphics drivers.

You need at least Java 1.6 to play this game. Please verify that this is installed.
Java can be downloaded at: 
http://www.java.com/getjava

If you experience audio glitches, try increasing the audio buffer size on the configuration screen.
If some textures are missing while playing the game, enable "Force POTs" on the configuration screen.

If the game crashes, it might produce an error file "hs_err_pid####.txt". Try disabling "use VBOs" on the configuration screen.
If this does not work, it likely indicates a hardware incompatibility, but you may send me the file for analysis.

If nothing of what is written here helps, you may copy the error and send it to me so I can attempt to improve compatibility.

I may be found at:
Email:     	mogfen@yahoo.com
Website:   	http://www.oddwarg.com
deviantART: 	http://hemmamann.deviantart.com/
YouTube: 	http://www.youtube.com/user/Oddwarg


Control hints:
Use the Up and Down arrow keys to highlight an item in the main menu.
Use Enter, Space, A, S or D to select the highlighted item.

Press F4 to toggle fullscreen mode.
Press Escape or Alt-F4 to quit the game.

In-game:
A - Pon
S - Pata
D - Clop

March of Mobility:	Pata Pata Pata Pon
Aria of Attack:   	Pon  Pon  Pata Pon
Lament of Defense:	Clop Clop Pata Pon


Changelog:
0.96
-Added a fallback mechanism that uses Vertex Arrays and Display Lists when VBOs are unsupported.
0.95
-Added support for Mac OS X.
-Made the game default to using POTs only instead of showing a message when NPOTs are unsupported.
-Solved an issue with artifacts along the edges of oversized textures on some cards.
-Changed the default audio buffer size.
0.91
-Implemented a workaround for cards that do not support Non-Power-Of-Two Textures.
0.90
-Created an additional output window that displays the error stream.
-Updated to latest JOGAMP builds as of current date.
-Minor error detection/prevention tweaks.
-Minor cosmetic changes.
0.21
-Fixed an issue where the saved progress was reduced by finishing an earlier level.
0.2
-Fixed a bug where repeated loading of the 3D armature led to a displacement of the bones.
-Changed the default audio settings to reduce audio lag.
-Added an option to use change the sample rate in the settings file.
-Added a graphical configuration utility at startup.
-Added support for 32 bit linux. In theory.
0.15
-Fixed an issue where the game crashed on game over.
0.1
-Fixed Pinkie's animation during the ending sequence.
-Fixed a bug where you could press a button to commit suicide.
-Fixed the ending so it does not crash.

2012