﻿division_template = {
	name = "Onhooves Division"			#Infantry Division - kek

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
        		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
	}
	
	support = {
	 artillery = { x = 0 y = 0 }
	}
}
division_template = {
	name = "Royal Guards"			#RoyalGuards

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
	}
	
	support = {
	 recon = { x = 0 y = 0 }
	}
	priority = 2
}
division_template = {
	name = "Batpony Regiment"			#Infantry Division - kek

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
    		infantry = { x = 1 y = 0 }
    		}
	support = {
	}
	priority = 0
}

units = {
	division = {
		name = "Manehattan Coastal Guard"
		location = 758
		division_template = "Royal Guards"
		start_experience_factor = 0.1 }
	division = {
		name = "Fillydelphia Coastal Guard"
		location = 950
		division_template = "Royal Guards"
		start_experience_factor = 0.3 }
	division = {
		name = "Baltimare Royal Guard Regiment"
		location = 13011
		division_template = "Royal Guards"
		start_experience_factor = 0.1 }
	division = {
		name = "Bat Royal Guard"
		location = 782
		division_template = "Royal Guards"
		start_experience_factor = 0.1 }
	division = {
		name = "'Mother Luna' Royal Guards"
		location = 950
		division_template = "Onhooves Division"
		start_experience_factor = 0.1 }
	division = {
		name = "Bat Royal Guard N.1"
		location = 13011
		division_template = "Royal Guards"
		start_experience_factor = 0.1 }
	division = {
		name = "Full Moon Division"
		location = 9503
		division_template = "Royal Guards"
		start_experience_factor = 0.1 }
	division = {
		name = "Moon Divison"
		location = 3915
		division_template = "Royal Guards"
		start_experience_factor = 0.4 }
	division = {
		name = "Night Hooves Division"
		location = 3534
		division_template = "Royal Guards"
		start_experience_factor = 0.1 }
	division = {
		name = "Nightly"
		location = 11584
		division_template = "Royal Guards"
		start_experience_factor = 0.2 }
	division = {
		name = "Starswhirl Division"
		location = 3136
		division_template = "Onhooves Division"
		start_experience_factor = 0.2 }
	division = {
		name = "Stars Division"
		location = 11734
		division_template = "Onhooves Division"
		start_experience_factor = 0.2 }
	division = {
		name = "2nd Stars Division"
		location = 13145
		division_template = "Onhooves Division"
		start_experience_factor = 0.2 }
	division = {
		name = "2nd Stars Division"
		location = 13145
		division_template = "Onhooves Division"
		start_experience_factor = 0.2 }
	division = {
		name = "3nd Stars Division"
		location = 11586
		division_template = "Onhooves Division"
		start_experience_factor = 0.1 }
	division = {
		name = "2nd Batpony Regiment"
		location = 11206
		division_template = "Batpony Regiment"
		start_experience_factor = 0.4 }
	division = {
		name = "Lunar Volunteers"
		location = 11206
		division_template = "Batpony Regiment"
		start_experience_factor = 0.4 }
	division = {
		name = "2nd Lunar Volunteers"
		location = 6668
		division_template = "Onhooves Division"
		start_experience_factor = 0.1 }
	division = {
		name = "2nd Lunar Volunteers"
		location = 118
		division_template = "Onhooves Division"
		start_experience_factor = 0.1 }
	division = {
		name = "Death Brigade"
		location = 6598
		division_template = "Onhooves Division"
		start_experience_factor = 0.1 }
	division = {
		name = "Death Brigade"
		location = 790
		division_template = "Onhooves Division"
		start_experience_factor = 0.1 }
	division = {
		name = "Death Brigade"
		location = 11875
		division_template = "Onhooves Division"
		start_experience_factor = 0.1 }
	division = {
		name = "Death Brigade"
		location = 3920
		division_template = "Onhooves Division"
		start_experience_factor = 0.1 }
	division = {
		name = "Death Brigade"
		location = 758
		division_template = "Onhooves Division"
		start_experience_factor = 0.1 }
	division = {
		name = "Death Brigade"
		location = 6444
		division_template = "Onhooves Division"
		start_experience_factor = 0.1 }
	division = {
		name = "Meme Brigade"
		location = 7196
		division_template = "Onhooves Division"
		start_experience_factor = 0.1 }
	division = {
		name = "Night Watch"
		location = 7196
		division_template = "Onhooves Division"
		start_experience_factor = 0.2 }
	division = {
		name = "Night Watch"
		location = 7196
		division_template = "Onhooves Division"
		start_experience_factor = 0.2 }
	division = {
		name = "Night Watch"
		location = 3920
		division_template = "Onhooves Division"
		start_experience_factor = 0.2 }
	division = {
		name = "Night Watch"
		location = 6913
		division_template = "Onhooves Division"
		start_experience_factor = 0.2 }
}

air_wings = {
	75 = {
		# 1. lmao
		fighter_equipment_0 = {
			owner = "NLR" 
			amount = 50
		}
		ace={ # Order is important. Ace will be assigned to the wing above (fighter_equipment_0).
			modifier="fighter_genius"
			name="Shadowbolts"
			surname="Squadron"
			callsign="Shadowbolts"
			portrait=1 # Pick random index here, or make special GFX_EQS_ace_Night_Glider n to override.
		}
	}
}
### Starting Production ###
instant_effect = {
	add_equipment_production = {
		equipment = {
			type = infantry_equipment_1
			creator = "NLR"
		}
		requested_factories = 1
		progress = 0.86
		efficiency = 90
	}
	add_equipment_production = {
		equipment = {
			type = support_equipment_1
			creator = "NLR" }
		requested_factories = 1
		progress = 0.40
		efficiency = 80
	}
	add_equipment_production = {
		equipment = {
			type = artillery_equipment_1
			creator = "NLR"
		}
		requested_factories = 1
		progress = 0.90
		efficiency = 80
	}
	add_equipment_production = {
		equipment = {
			type = fighter_equipment_0
			creator = "NLR"
		}
		requested_factories = 1
		progress = 0.30
		efficiency = 50
	}
}