ideas = {
	country = {
	pre_industrial_society = {
			
			
			allowed = {
				always = yes
			}
			allowed_civil_war = {
				always = yes
			}

            removal_cost = -1
	
			modifier = {
               			production_factory_max_efficiency_factor = -0.2
                			industrial_capacity_factory = -0.2
                			industrial_capacity_dockyard = -0.2
                			production_speed_buildings_factor = -0.2
                			research_time_factor = 0.2
                			global_building_slots_factor = -0.05
			}
		}
	}
	country = {
	agrarian_society = {
			
			
			allowed = {
				always = yes
			}
			allowed_civil_war = {
				always = yes
			}

            removal_cost = -1
	
			modifier = {
               			production_factory_max_efficiency_factor = -0.50
                			industrial_capacity_factory = -0.50
                			industrial_capacity_dockyard = -0.50
                			production_speed_buildings_factor = -0.50
                			research_time_factor = 0.5
                			global_building_slots_factor = -0.15
			}
		}
	}
	country = {
	tribal_society = {
			
			
			allowed = {
				always = yes
			}
			allowed_civil_war = {
				always = yes
			}

            removal_cost = -1
	
			modifier = {
				unity_factor = -0.3
               			production_factory_max_efficiency_factor = -0.70
                			industrial_capacity_factory = -0.70
                			industrial_capacity_dockyard = -0.70
                			production_speed_buildings_factor = -0.70
                			research_time_factor = 0.7
                			global_building_slots_factor = -0.4
			}
		}
	}

}