ideas = {

	political_advisor = {

		chnterror = {

			allowed = {
				original_tag = CHN
			}
			
			traits = { prince_of_terror }
		}

		chnindustrialist = {
			
			allowed = {
				original_tag = CHN
			}
			
			traits = { captain_of_industry }
		}	
}
	

	army_chief = {
		
		eztli = {
			
			allowed = {
				original_tag = CHN
			}
			

			
			traits = { army_chief_defensive_1 }
			
			ai_will_do = {
				factor = 1
			}
		}

		loney_guy = {
			
			allowed = {
				original_tag = CHN
			}
			

			
			traits = { army_chief_offensive_2 }
			
			ai_will_do = {
				factor = 1
			}
		}
		
		azi = {
			
			allowed = {
				original_tag = CHN
			}
			

			
			traits = { army_chief_maneuver_1 }
			
			ai_will_do = {
				factor = 1
			}
		}

		councilor = {
			
			allowed = {
				original_tag = CHN
			}
			

			
			traits = { army_entrenchment_1 }
			
			ai_will_do = {
				factor = 1
			}
		}
	}

	air_chief = {
		
		kekers = {
			
			allowed = {
				original_tag = CHN
			}
			

			
			traits = { air_chief_reform_1 }
			
			ai_will_do = {
				factor = 1
			}
		}

		pepethekek = {
			
			allowed = {
				original_tag = CHN
			}
		
			traits = { air_chief_ground_support_1 }
			
			ai_will_do = {
				factor = 1
			}
		}


	}

	navy_chief = {
		
		katty = {

			allowed = {
				original_tag = CHN
			}
			

			
			traits = { navy_chief_decisive_battle_1 }
			
			ai_will_do = {
				factor = 1
			}
		}

		shoukaku = {

			allowed = {
				original_tag = CHN
			}
		
			traits = { navy_chief_naval_aviation_1 }
			
			ai_will_do = {
				factor = 1
			}
		}


	}

	high_command = {
		
		kevin = {

			
			allowed = {
				original_tag = CHN
			}
			
			traits = { air_bomber_interception_1 }
			
			ai_will_do = {
				factor = 1
			}
		}

		evil_guy = {

			
			allowed = {
				original_tag = CHN
			}
			
			traits = { army_regrouping_2 }
			
			ai_will_do = {
				factor = 1
			}
		}

		kynx = {

			
			allowed = {
				original_tag = CHN
			}
			
			traits = { army_commando_1 }
			
			ai_will_do = {
				factor = 1
			}
		}
	}

	theorist = {
		royalguardchn = {


			allowed = {
				original_tag = CHN
			}
			
			research_bonus = {
				land_doctrine = 0.07
			}
			
			traits = { military_theorist }
		}
		
		johnfreeman = {
			
			
			allowed = {
				original_tag = CHN
			}
			
			research_bonus = {
				air_doctrine = 0.07
			}
			
			traits = { air_warfare_theorist }
		}

	}


	# TECHNOLOGY
	tank_manufacturer = {
		
		designer = yes
		
		kektanks = {

			
			allowed = {
				original_tag = CHN
			}
			
			research_bonus = {
				armor = 0.12
			}
			
			traits = { tank_manufacturer }
		}
	}

	materiel_manufacturer = {
		
		designer = yes
		
		keks = {
			picture = generic_artillery_manufacturer_3

			
			allowed = {
				original_tag = CHN
			}
			
			research_bonus = {
				artillery = 0.10
			}
			
			traits = { artillery_manufacturer }
						
			ai_will_do = {
				factor = 1
			}
		}
		kekiwintowka = {
			
			
			allowed = {
				original_tag = CHN
			}
			

			
			research_bonus = {
				infantry_weapons = 0.10
			}
			
			traits = { infantry_equipment_manufacturer }
			
			modifier = {
			}
		}
		rem = {
			
			
			allowed = {
				original_tag = CHN
			}
			

			
			research_bonus = {
				motorized_equipment = 0.10
				mot_rockets = 0.50
			}
			
			traits = { motorized_equipment_manufacturer }
			
			modifier = {
			}
		}
	}
	industrial_concern = {
				
		hobbit = {
		
			
			allowed = {
				original_tag = CHN
			}
			

			
			research_bonus = {
				industry = 0.10
			}
			
			traits = { industrial_concern }
			
			modifier = {
			}
		}
		
		snekfactory = {
			
			
			allowed = {
				original_tag = CHN
			}
			

			
			research_bonus = {
				electronics = 0.10
			}
			
			traits = { electronics_concern }
			
			modifier = {
			}
		}
	}
	aircraft_manufacturer = {
		
		designer = yes
		kappa = {

			allowed = {
				original_tag = CHN
			}
			
			research_bonus = {
				air_equipment = 0.10
			}
			
			traits = { light_aircraft_manufacturer }
			
			modifier = {
			}
		}
	}
	country = {
		canterlot_defeat = {
			
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = fascism
			}
			
			removal_cost = -1

			modifier = {
				drift_defence_factor = 0.45
				enemy_partisan_effect = -0.05
			}
		}
	}
	country = {
		political_divisions = {
			
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = fascism
			}
			
			removal_cost = -1
	
			modifier = {
				political_power_gain = -0.5
				unity_factor = -0.1
				consumer_goods_factor = 0.05
			}
		}
	}
	country = {
		CHN_unity = {
			
			
			allowed = {
				always = yes
			}

			removal_cost = -1
	
			modifier = {
				political_power_gain = 0.05
				unity_factor = 0.15
			}
		}
	}
		
	country = {
		chrysalis = {
		
			allowed = { 
				always = yes }

			removal_cost = -1

			modifier = {
				justify_war_goal_time = -0.1
				unity_factor = 0.05
				political_power_gain = 0.10
		}
	}
}
country = {
	newhives = {
			
			
			allowed = {
				always = yes
			}

			removal_cost = -1
	
			modifier = {
				MONTHLY_POPULATION = 0.15
			}
		}
	}
country = {
	newhives2 = {
			
			
			allowed = {
				always = yes
			}

			removal_cost = -1
	
			modifier = {
				MONTHLY_POPULATION = 0.35
				industrial_capacity_factory = 0.05
			}
		}
	}
country = {
	continous_war_plan_CHN = {
			
			
			allowed = {
				always = yes
			}

			removal_cost = -1
	
			modifier = {
				consumer_goods_factor = -0.1
				democratic_drift = 0.025
				communism_drift = 0.025
				political_power_gain = -0.5
				industry_repair_factor = 0.01
				industry_free_repair_factor = 0.01
				industrial_capacity_factory = 0.05
			}
		}
	}
country = {
	changeling_swarm = {
			
			
			allowed = {
				always = yes
			}

			removal_cost = -1
	
			modifier = {
				army_core_defence_factor = 0.05
				training_time_factor = -0.15
				conscription = 0.02
			}
		}
	}
country = {
	changeling_school_of_war = {
		allowed = {
			always = yes
		}
		removal_cost = -1
		modifier = {
				training_time_factor = -0.15
			}
		}
}
country = {
	changeling_spies = {
		allowed = {
			always = yes
		}
		removal_cost = -1
		modifier = {
				political_power_gain = -0.2
				unity_factor = -0.05
			}
		}
}
country = {
	covert_agents = {
		allowed = {
			always = yes
		}
		removal_cost = -1
		modifier = {
				political_power_gain = 0.15
				research_time_factor = -0.05
			}
		}
}
