﻿division_template = {
	name = "Stark Hovar Division"			#Infantry Division - kek

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
        		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
	}

	support = {
		artillery = { x = 0 y = 0 }
	}
}
division_template = {
	name = "Kunglig Vakt"			#RoyalGuards

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
	}

	support = {
	}
}
division_template = {
	name = "Skogvaktare Väpnad Grupp"			#Elites ahahahaha

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
    		}
	support = {
		recon = { x = 0 y = 0 }
	}
	priority = 2
}
division_template = {
	name = "Elite Bergsklättrare"			#Infantry Division - kek

	regiments = {
		mountaineers = { x = 0 y = 0 }
		mountaineers = { x = 0 y = 1 }
		mountaineers = { x = 0 y = 2 }
		mountaineers = { x = 1 y = 0 }
		mountaineers = { x = 1 y = 1 }
		mountaineers = { x = 1 y = 2 }
		mountaineers = { x = 2 y = 0 }
    		}
	support = {
		recon = { x = 0 y = 0 }
	}
	priority = 2
}

units = {
	division = {
		name = "Jägarförband"
		location = 3698
		division_template = "Skogvaktare Väpnad Grupp"
		start_experience_factor = 0.3 }
	division = {
		name = "1e Kunglig Vakt"
		location = 3431
		division_template = "Kunglig Vakt"
		start_experience_factor = 0.1 }
	division = {
		name = "2e Kunglig Vakt"
		location = 11567
		division_template = "Kunglig Vakt"
		start_experience_factor = 0.1 }
	division = {
		name = "3e Kunglig Vakt"
		location = 6846
		division_template = "Kunglig Vakt"
		start_experience_factor = 0.1 }
	division = {
		name = "1e Elite Bergsklättrare"
		location = 10047
		division_template = "Elite Bergsklättrare"
		start_experience_factor = 0.1 }
	division = {
		name = "2e Elite Bergsklättrare"
		location = 132
		division_template = "Elite Bergsklättrare"
		start_experience_factor = 0.2 }
	division = {
		name = "3e Elite Bergsklättrare"
		location = 734
		division_template = "Elite Bergsklättrare"
		start_experience_factor = 0.1 }
	division = {
		name = "4e Elite Bergsklättrare"
		location = 492
		division_template = "Elite Bergsklättrare"
		start_experience_factor = 0.2}
	division = {
		name = "5e Elite Bergsklättrare"
		location = 9662
		division_template = "Elite Bergsklättrare"
		start_experience_factor = 0.1}
	division = {
		name = "6e Elite Bergsklättrare"
		location = 11680
		division_template = "Elite Bergsklättrare"
		start_experience_factor = 0.1}
	navy = {
		name = "Royal Olenian Navy"
		base = 11567
		location = 11567 # Olenia
		ship = { name = "HOMS Surströmming" definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = OLE } } }
		ship = { name = "HOMS Whitetail" definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = OLE } } }
		ship = { name = "HOMS Redtail" definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = OLE } } }
		ship = { name = "HOMS Hromdyr" definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = OLE } } }
		ship = { name = "HOMS Cervidae" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = OLE } } }
		ship = { name = "HOMS Capreolinae" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = OLE } } }
		ship = { name = "HOMS Cervinae" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = OLE } } }
		ship = { name = "HOMS Kjóll" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = OLE } } }
		ship = { name = "HOMS Ørmyr" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = OLE } } }
		ship = { name = "HOMS Taruca" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = OLE } } }
		ship = { name = "HOMS Muntjac" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = OLE } } }
		ship = { name = "HOMS Verstr" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = OLE } } }
		ship = { name = "HOMS Viðr" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = OLE } } }
			}

}

air_wings = {

}

### Starting Production ###
instant_effect = {
	add_equipment_production = {
		equipment = {
			type = infantry_equipment_0
			creator = "OLE"
		}
		requested_factories = 1
		progress = 0.86
		efficiency = 60
	}
}
