﻿division_template = {
	name = "Nova Griffonian Guard Regiment"			#Infantry Division -

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
        infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
	}

    support = {
	     engineer = { x = 0 y = 0 }
	}
}
division_template = {
	name = "Free Griffon Mountaineers"			#Infantry Division

	regiments = {
		mountaineers = { x = 0 y = 0 }	
		mountaineers = { x = 0 y = 1 }
		mountaineers = { x = 0 y = 2 }
		mountaineers = { x = 1 y = 0 }
		mountaineers = { x = 1 y = 1 }
		mountaineers = { x = 1 y = 2 }
    		}
	support = {
		engineer = { x = 0 y = 0 }
	}
}
units = {
	division = {
		name = "Weter's 1st Rifle Regiment"
		location = 85
		division_template = "Nova Griffonian Guard Regiment"
		start_experience_factor = 0.3
        start_equipment_factor = 0.5 }
	division = {
		name = "Weter's 2nd Rifle Regiment"
		location = 85
		division_template = "Nova Griffonian Guard Regiment"
		start_experience_factor = 0.3
        start_equipment_factor = 0.5 }
	division = {
		name = "Fetermyst's Mystic Guard"
		location = 22
		division_template = "Nova Griffonian Guard Regiment"
		start_experience_factor = 0.3
        start_equipment_factor = 0.5 }
	division = {
		name = "The Skullcrushers"
		location = 6015
		division_template = "Nova Griffonian Guard Regiment"
		start_experience_factor = 0.3
        start_equipment_factor = 0.5 }
	division = {
		name = "Lake Watchers"
		location = 472
		division_template = "Nova Griffonian Guard Regiment"
		start_experience_factor = 0.3
        start_equipment_factor = 0.5 }
	division = {
		name = "Beak Mountaineer Regiment"
		location = 12029
		division_template = "Free Griffon Mountaineers"
		start_experience_factor = 0.3 
		start_equipment_factor = 0.5 }
	division = {
		name = "Starlight's Cave Mountaineer Regiment"
		location = 352
		division_template = "Free Griffon Mountaineers"
		start_experience_factor = 0.3
        start_equipment_factor = 0.5 }
	division = {
		name = "Onear Mountaineer Regiment"
		location = 11461
		division_template = "Free Griffon Mountaineers"
		start_experience_factor = 0.3
        start_equipment_factor = 0.5 }
	division = {
		name = "Border Mountaineer Regiment"
		location = 10087
		division_template = "Free Griffon Mountaineers"
		start_experience_factor = 0.3 
		start_equipment_factor = 0.5 }
	navy = {				
		name = "Nova Griffonian Navy"			
		base = 85
		location = 85 # Weter
		ship = { name = "NGS-Talon" definition = battle_cruiser equipment = { battle_cruiser_1 = { amount = 1 owner = GRF } } }	
		ship = { name = "NGS-Griffonstone" definition = battle_cruiser equipment = { battle_cruiser_1 = { amount = 1 owner = GRF } } }	
		ship = { name = "NGS-Eagle" definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = GRF } } }					
		ship = { name = "NGS-Celaeno" definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = GRF } } }
		ship = { name = "NGS-Steel Beak" definition = heavy_cruiser equipment = { heavy_cruiser_1 = { amount = 1 owner = GRF } } }
		ship = { name = "NGS-Galetine" definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = GRF } } }
		ship = { name = "NGS-Warhawk" definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = GRF } } }
		ship = { name = "NGS-Katsuragi" definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = GRF } } }
		ship = { name = "NGS-Falcon" definition = light_cruiser equipment = { light_cruiser_1 = { amount = 1 owner = GRF } } }
		ship = { name = "NGS-Ocelot" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = GRF } } }	
		ship = { name = "NGS-Adama" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = GRF } } }	
		ship = { name = "NGS-Cockatrice" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = GRF } } }	
		ship = { name = "NGS-Burek" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = GRF } } }	
		ship = { name = "NGS-Swallow" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = GRF } } }	
		ship = { name = "NGS-Raven" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = GRF } } }	
		ship = { name = "NGS-Finch" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = GRF } } }	
		ship = { name = "NGS-Starling" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = GRF } } }	
		ship = { name = "NGS-Clawin" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = GRF } } }	
		ship = { name = "NGS-Seahawk" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = GRF } } }	
		ship = { name = "NGS-Crow" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = GRF } } }	
		ship = { name = "NGS-Habicht" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = GRF } } }	
		ship = { name = "NGS-Bluejay" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = GRF } } }	
		ship = { name = "NGS-Grouse" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = GRF } } }	
		ship = { name = "NGS-Robin" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = GRF } } }	
				}		
  }

air_wings = {
	243 = {
		# 1.
		fighter_equipment_0 = {
			owner = "GRF" 
			amount = 150 
		}
		ace={ # Order is important. Ace will be assigned to the wing above (fighter_equipment_0).
			modifier="fighter_unique"
			name="Gilda"
			surname="Griefson"
			callsign="Grizelda"
			portrait=1 # Pick random index here, or make special GFX_EQS_ace_Night_Glider n to override.
		}
	}	
}

### Starting Production ###
instant_effect = {
	add_equipment_production = {
		equipment = {
			type = infantry_equipment_1
			creator = "GRF"
		}
		requested_factories = 1
		progress = 0.86
		efficiency = 60
	}
}
