#####-----------------------------------------------------------> Mod by Sig "Greatexperiment" Altre

equipments = {

	battleship = { 
		year = 993	 
		
		is_archetype = yes
		is_buildable = no
		type = capital_ship
		group_by = archetype
		
		interface_category = interface_category_capital_ships
		
		upgrades = {
			ship_reliability_upgrade
			ship_engine_upgrade
			ship_armor_upgrade
			ship_gun_upgrade
		}

		ap_attack = 31
		attack = 18
		fire_range = 32
		torpedo_attack = 0
		shore_bombardment = 10
		
		anti_air_attack = 4
		
		armor_value = 26
		evasion = 10
		
		surface_detection = 12
		sub_detection = 5
		surface_visibility = 30
		naval_speed = 20
		reliability = 0.80

		naval_range = 3000
		
		max_strength = 350
		port_capacity_usage = 2
		
		build_cost_ic = 9600
		resources = {
			oil = 1
			steel = 3
			chromium = 1
		}

		manpower = 6000
	}

	battleship_1 = {
	
		year = 993
		archetype = battleship
		priority = 60

	}
	
	battleship_2 = {
		year = 1007
		
		archetype = battleship
		parent = battleship_1
		priority = 60
		
		ap_attack = 36
		attack = 22
		fire_range = 33
		torpedo_attack = 0
		shore_bombardment = 12
		
		anti_air_attack = 10
		
		armor_value = 32
		evasion = 12
		
		surface_detection = 15
		sub_detection = 5
		surface_visibility = 30
		naval_speed = 26
		reliability = 0.85

		naval_range = 4000

		max_strength = 450		
		port_capacity_usage = 2

		build_cost_ic = 10400
		resources = {
			oil = 2
			steel = 4
			chromium = 1
		}
		manpower = 6600
		
	}
	
	battleship_3 = {
		year = 1011
		
		archetype = battleship
		parent = battleship_2
		shore_bombardment = 12
		priority = 60
		
		ap_attack = 40
		attack = 26
		fire_range = 34
		torpedo_attack = 0
		
		anti_air_attack = 13
		
		armor_value = 37
		evasion = 16
		
		surface_detection = 25
		sub_detection = 5
		surface_visibility = 30
		naval_speed = 28
		reliability = 0.90

		naval_range = 5000
		
		max_strength = 500
		
		port_capacity_usage = 2
		
		build_cost_ic = 11200
		resources = {
			oil = 2
			steel = 4
			chromium = 2
		}
		manpower = 7000

	}
	
	battleship_4 = {
		year = 1015
		
		archetype = battleship
		parent = battleship_3
		priority = 60
		
		ap_attack = 43
		attack = 30
		fire_range = 35
		torpedo_attack = 0
		shore_bombardment = 15

		anti_air_attack = 22
		
		armor_value = 40
		evasion = 20
		
		surface_detection = 40
		sub_detection = 5
		surface_visibility = 30
		naval_speed = 30
		reliability = 0.92

		naval_range = 6000
		
		max_strength = 550
		
		port_capacity_usage = 2
		
		build_cost_ic = 12000
		resources = {
			oil = 2
			steel = 5
			chromium = 3
		}
		manpower = 7400
		
	}


	SH_battleship_1 = {
		year = 1007
		
		archetype = battleship
		priority = 60

		ap_attack = 50
		attack = 32
		fire_range = 38
		torpedo_attack = 0
		shore_bombardment = 16
		
		anti_air_attack = 12
		
		armor_value = 47
		evasion = 12
		
		surface_detection = 15
		sub_detection = 5
		surface_visibility = 30
		naval_speed = 26
		reliability = 0.85
		
		naval_range = 4000
		
		max_strength = 600
		
		port_capacity_usage = 4
		
		build_cost_ic = 18500
		resources = {
			oil = 2
			steel = 4
			chromium = 1
		}
		manpower = 9000
		
	}
	
	SH_battleship_2 = {
		year = 1015 
		
		archetype = battleship
		parent = SH_battleship_1
		priority = 60
		
		ap_attack = 61
		attack = 36
		fire_range = 38
		torpedo_attack = 0
		shore_bombardment = 20

		anti_air_attack = 14
		
		armor_value = 58
		evasion = 14
		
		surface_detection = 25
		sub_detection = 5
		surface_visibility = 30
		naval_speed = 28
		reliability = 0.90
		
		naval_range = 4500

		max_strength = 800
		
		port_capacity_usage = 4
		
		build_cost_ic = 23000
		resources = {
			oil = 2
			steel = 5
			chromium = 3
		}
		manpower = 10000
		
	}
	
###------> Modern Battleship <><> <><> <><> <><> <><>

	SH_battleship_3 = {
		year = 1023
		
		archetype = battleship
		parent = SH_battleship_2
		priority = 60
		
		ap_attack = 63
		attack = 40
		fire_range = 40
		torpedo_attack = 0
		shore_bombardment = 25

		anti_air_attack = 15
		
		armor_value = 60
		evasion = 12
		
		surface_detection = 25
		sub_detection = 5
		surface_visibility = 35
		naval_speed = 29
		reliability = 0.90
		
		naval_range = 5000

		max_strength = 900
		
		port_capacity_usage = 4
		
		build_cost_ic = 23000
		resources = {
			oil = 2
			steel = 7
			chromium = 5
		}
		manpower = 9000
		
	}

	battleship_5 = {
		year = 1019
		
		archetype = battleship
		parent = battleship_4
		priority = 60
		
		ap_attack = 45
		attack = 34
		fire_range = 36
		torpedo_attack = 0
		shore_bombardment = 15

		anti_air_attack = 22
		
		armor_value = 40
		evasion = 25
		
		surface_detection = 50
		sub_detection = 5
		surface_visibility = 30
		naval_speed = 32
		reliability = 0.92

		naval_range = 6500
		
		max_strength = 600
		
		port_capacity_usage = 2
		
		build_cost_ic = 13000
		resources = {
			oil = 2
			steel = 6
			chromium = 4
		}
		
		manpower = 7100
		
	}
	
	battleship_6 = {
		year = 1023
		
		archetype = battleship
		parent = battleship_5
		priority = 60
		
		ap_attack = 50
		attack = 36
		fire_range = 38
		torpedo_attack = 0
		shore_bombardment = 17

		anti_air_attack = 22
		
		armor_value = 45
		evasion = 30
		
		surface_detection = 55
		sub_detection = 5
		surface_visibility = 30
		naval_speed = 35
		reliability = 0.92

		naval_range = 7000
		
		max_strength = 650
		
		port_capacity_usage = 2
		
		build_cost_ic = 14000
		resources = {
			oil = 2
			steel = 6
			chromium = 5
		}
		
		manpower = 7300
		
	}
	
	battleship_7 = {
		year = 1027
		
		archetype = battleship
		parent = battleship_6
		priority = 60
		
		ap_attack = 55
		attack = 38
		fire_range = 40
		torpedo_attack = 0
		shore_bombardment = 20

		anti_air_attack = 25
		
		armor_value = 50
		evasion = 31
		
		surface_detection = 60
		sub_detection = 5
		surface_visibility = 30
		naval_speed = 37
		reliability = 0.92

		naval_range = 7500
		
		max_strength = 675
		
		port_capacity_usage = 2
		
		build_cost_ic = 14500
		resources = {
			oil = 3
			steel = 6
			chromium = 5
		}
		
		manpower = 7500
		
	}
	
	battleship_nuc = {
		year = 1027
		
		archetype = battleship
		parent = battleship_7
		priority = 60
		
		ap_attack = 45
		attack = 38
		fire_range = 40
		torpedo_attack = 0
		shore_bombardment = 20

		anti_air_attack = 25
		
		armor_value = 40
		evasion = 35
		
		surface_detection = 60
		sub_detection = 5
		surface_visibility = 30
		naval_speed = 39
		reliability = 0.92

		naval_range = 12000
		
		max_strength = 700
		
		port_capacity_usage = 2
		
		build_cost_ic = 16000
		resources = {
			steel = 6
			chromium = 6
		}
		
		manpower = 6700
		
	}

###------> X <><> <><> <><> <><> <><>

}

#####-----------------------------------------------------------> End