ideas = {
	country = {
	agrarian_society2 = {
			
			
			allowed = {
				always = yes
			}
			allowed_civil_war = {
				always = yes
			}
			picture = agrarian_society
            removal_cost = -1
	
			modifier = {
               			production_factory_max_efficiency_factor = -0.45
                			industrial_capacity_factory = -0.45
                			industrial_capacity_dockyard = -0.45
                			production_speed_buildings_factor = -0.45
                			research_time_factor = 0.45
                			global_building_slots_factor = -0.13
			}
		}
	}
	country = {
	agrarian_society3 = {
			
			
			allowed = {
				always = yes
			}
			allowed_civil_war = {
				always = yes
			}
			picture = agrarian_society
            removal_cost = -1
	
			modifier = {
               			production_factory_max_efficiency_factor = -0.40
                			industrial_capacity_factory = -0.40
                			industrial_capacity_dockyard = -0.40
                			production_speed_buildings_factor = -0.40
                			research_time_factor = 0.40
                			global_building_slots_factor = -0.10
			}
		}
	}
	country = {
	agrarian_society4 = {
			
			
			allowed = {
				always = yes
			}
			allowed_civil_war = {
				always = yes
			}
			picture = agrarian_society
            removal_cost = -1
	
			modifier = {
               			production_factory_max_efficiency_factor = -0.35
                			industrial_capacity_factory = -0.35
                			industrial_capacity_dockyard = -0.35
                			production_speed_buildings_factor = -0.35
                			research_time_factor = 0.35
                			global_building_slots_factor = -0.09
			}
		}
	}
	country = {
	agrarian_society5 = {
			
			
			allowed = {
				always = yes
			}
			allowed_civil_war = {
				always = yes
			}
			picture = agrarian_society
            removal_cost = -1
	
			modifier = {
               			production_factory_max_efficiency_factor = -0.3
                			industrial_capacity_factory = -0.3
                			industrial_capacity_dockyard = -0.3
                			production_speed_buildings_factor = -0.3
                			research_time_factor = 0.3
                			global_building_slots_factor = -0.07
			}
		}
	}
	country = {
	agrarian_society6 = {
			
			
			allowed = {
				always = yes
			}
			allowed_civil_war = {
				always = yes
			}
			picture = agrarian_society
            removal_cost = -1
	
			modifier = {
               			production_factory_max_efficiency_factor = -0.25
                			industrial_capacity_factory = -0.25
                			industrial_capacity_dockyard = -0.25
                			production_speed_buildings_factor = -0.25
                			research_time_factor = 0.25
                			global_building_slots_factor = -0.06
			}
		}
	}
	country = {
	pre_industrial_society2 = {
			
			
			allowed = {
				always = yes
			}
			allowed_civil_war = {
				always = yes
			}
			picture = pre_industrial_society
            removal_cost = -1
	
			modifier = {
               			production_factory_max_efficiency_factor = -0.15
                			industrial_capacity_factory = -0.15
                			industrial_capacity_dockyard = -0.15
                			production_speed_buildings_factor = -0.15
                			research_time_factor = 0.15
                			global_building_slots_factor = -0.03
			}
		}
	}
	country = {
	pre_industrial_society3 = {
			
			
			allowed = {
				always = yes
			}
			allowed_civil_war = {
				always = yes
			}
			picture = pre_industrial_society
            removal_cost = -1
	
			modifier = {
               			production_factory_max_efficiency_factor = -0.10
                			industrial_capacity_factory = -0.10
                			industrial_capacity_dockyard = -0.10
                			production_speed_buildings_factor = -0.10
                			research_time_factor = 0.10
                			global_building_slots_factor = -0.02
			}
		}
	}
	country = {
	pre_industrial_society4 = {
			
			
			allowed = {
				always = yes
			}
			allowed_civil_war = {
				always = yes
			}
			picture = pre_industrial_society
            removal_cost = -1
	
			modifier = {
               			production_factory_max_efficiency_factor = -0.05
                			industrial_capacity_factory = -0.05
                			industrial_capacity_dockyard = -0.05
                			production_speed_buildings_factor = -0.05
                			research_time_factor = 0.05
                			global_building_slots_factor = -0.01
			}
		}
	}
}