Title: 48 WIP Solar Zenith [M. Earth Pony Templar] MLPFEMTORPG Author: Xenthori Pastebin link: http://pastebin.com/SCDRRXvc First Edit: Thursday 29th of May 2014 02:35:51 PM CDT Last Edit: Last edit on: Tuesday 3rd of March 2015 08:44:04 PM CDT Name: Solar Zenith Gender: Male Race: Earth Pony Class: Templar (Cleric/Knight) Talent: White Sun (The Heal skill is replaced with "Lay on Hooves") Hit/Wounds: 8/6 Alignment: True Good       Skills:   (Free Racial) Tough: passive; Earth ponies take 1 additional hit before becoming helpless as well as 1 extra wound once they become helpless, for a total of 6 hits and 6 wounds without other modifiers. They can also lift, carry and move heavier objects than unicorns and pegasi.   (Racial) Earth Pony Way: Being born without a horn or wings has taught you how to spend more time and effort in the things you do. You can pick one skill and gain a +1 bonus. This does not include non-skill actions like melee attacks or recovering from helplessness. (+1 Lay on Hooves)   (Free Multiclass) Martyr: recharge 4; lift all helpless allies, you become helpless.   (Class) Lay on Hooves: recharge 1, restores target’s hits to full and gives a +1 to all their rolls the next turn, as well as the choice between restoring one wound, or removing all status effects. Crit restores 2 wounds and gives them +2 to their rolls, crit fail deals a wound of damage to Solar Zenith, not the target.   (Class) Martial Defender: passive; you take +2 hits before going helpless (if you had 5, you now have 7, etc), and Slam crits on 8+   (Class) Slam: recharge 1; damages the enemy via a crushing body slam. Crits on 9+   Inventory: Holy Greatsword: great weapon Celestial Armor   Traits: