Twilight Sparkle   Nimue Absorb: Ice Null: Light Weak: Fire   Very powerful Ice magic, decent physical strikes, curative, and restorative magic.   Spike   Ouroboros Repel: Fire Weak: Ice   Intensely powerful fire magic and good physical strength. Can switch to an "Analysis Mode", but is unable to attack while doing so.   Rainbow Dash   Red Baron Resist: Lightning Weak: Ice   Balance between strong lightning magic and physical attacks. Can enhance speed as well.   Pinkie Pie   Apollo (Creed) Resist: Fire Weak: Wind   Jack of All Trades with fire, healing, status, and enhancing magic, but doesn’t excel at any of them.   Fluttershy   Shoggoth Resist: None Weak: None   Uses Senrigan to observe and analyze shadows. Can transmit visual information across long distances. Can be used to force shadows to run away. No combat potential, but has unusual physical properties…   Anonymous   (* indicates Ultimate or innate Persona)   Loki* Resist: Wind Weak: Lightning Balanced Wind Magic and Physical Attack w/ Speed Up   Merlin* Absorb: Fire Weak: Lightning No physical attacks, Very powerful Fire Magic, regenerates SP, can reflect magic.   Morgan le Fay* Resist: Dark Absorb: Lightning Weak: Wind No physical attacks, Very powerful Lightning Magic, Attack up magic, Defense Down Magic   Baast* Immune: Light Resist: Dark Weak: Ice Balance between strong Healing Magic and Physical attacks. Evades physical attacks more easily.   D'Artagan Resist: Lightning Resist: Dark Strong Physical attacks w/ Counter, Decent Lightning Magic   Chiron Resistance: Light Weakness: None Average Physical attacks with some AOE healing and MP Draining   Glashtyn Resist: Ice Weak: Fire Good Ice and Healing Magic with some Status.   Brynhildr Resist: Wind Weak: Ice Powerful physical attacks and defense, Weak wind magic, Can raise defense   Kirin Resist: Fire, Ice, Lightning, Wind Weak: Physical Can inflict many status ailments and debuffs, but no offensive presence.   Father Time* Immune: Dark Weak: None High evasion and strong physical strikes. Automatic speed up for self, can boost and lower others’ speed. Can protect self/others from instant death.   Enkidu Resist: Physical Weak: Ice, Lightning Strong physical attacks and regeneration, but no magic.   Joan of Arc Resist: None Weak: None Great Attack and Defense, can boost crit chance and survive mortal blows.   Pale Horse Resist: Dark Weak: Light Powerful Dark Magic with some status ailments, but no physical abilities. Regenerates MP.   Demeter Resist: None Weak: Fire Wide range of healing magic and status clearing magic, can dodge fire.   Tau Resist: Dark Weak: Light Balance between Dark Magic and Physical attacks. Can Lower speed.   AM Resist: Wind, Ice Weak: Dark, Lightning Almighty magic that hits all and can’t be resisted, but consumes SP very quickly and isn’t as strong as elemental spells.   Cyrano Resist: Dark Weak: Fire Good Physical attacks, Wide range of Debuff magic   Alucard* Immune: Dark Weak: Light High critical chance and strong physical strikes. Can use Dark Magic, Fire Magic, and HP Drain.   Zhar-ptitsa Resist: Light, Fire Weak: Dark, Wind Balance between good light magic and healing, but no physical attacks. Has access to Revival magic.   Amaterasu Resist: Light, Fire Weak: Dark, Ice Wow. Such hama. Many light magic. How physical. Mudo3spooky5u.