MacGyver in Equestria [By Sprontr]   > Be Angus MacGyver from the Phoenix Foundation. > Peter Thornton sent you to recover the black box from a soviet plane crash in the deserts of western Kyrgyzstan. > You could never say no to that pudgy fellow. > The sun is barely over the horizon, as you had been flying all night. > The plane gives a slight beeping as you approach your destination. > The blackbird’s pilot signals you to jump, and you airdrop over the open desert. > According to general protocol, you stash the parachute and start your searching. > The pillar of smoke is fairly noticeable. > So are the 20-odd guards swarming the wreck, positioned on the edge of a rock ridge. > You see them reach into the wreckage and pull out the black box and put it on the ground. > Now what? > You need a way to get they away from the wreck… > You reach into your bag and pull out your trusty pocketknife. > You rush back your parachute and cut off as much paracord as you can and start splicing them to make them thinner. > You scan the desert brush and find some pieces of dry wood, lashing cut pieces of your parachute to them with dry grasses and paracord. > You tie the spliced paracord to your contraption and voila! > You have a kite and means to fly it. > The wind is coming over the ridge and sweeping the air upward. > Perfect. > Sneaking over to the edge, you tie your kite to a stone, and place it just on the edge of the ridge and duck your way over to the other side of the wreck. > And wait. > C’mon… catch…. > Suddenly, the wind grabs the kite and pushes it upward. > The Soviets see it and go to investigate. > Aw, yis. > You sprint to the box and start dicking around with your hands like Indiana Jones in the Temple of Doom.   > You look up to see one, a scrawny little fucker, see you and call to the others. > They shout something that sounds like [spoiler]“Cheeki Breeki!”[/spoiler] and start rushing at you, guns firing. > Takethemoneyandrun.gif > You grab the box and run to the left of the rocky ridge and out of sight. > The ridge is more of a depression in the ground. > There is a cave to one side, and a pile of what looks like explosives to the other. > And a dead end in front of you. > You have about 30 seconds before the Ruskis are all over you. Think fast! > They won’t stop until they kill you. > Or until they think they kill you!   > Be kebob-removing scrawny Soviet serviceman. > Some cheeky Americunt tried to spy on your top secret mission. > No, no, no. NOT TODAY! > You pull your gun up and start going full /k/ on his sorry ass. > He ducks behind the ridge before you could get a shot on him. > You are up like a bolt, and sprinting with the full force of Mother Russia! > You get right up to the rock ridge when an earthshattering explosion erupts from around the corner. > You duck down and look over your shoulder in time to see a massive fireball well up.   > You smile to yourself and watch as the brush burns. > No one could have survived that shit. > A few of your comrades surround the ridge, but after 10 minutes, there is no motion. > You will go get the body and the box after the fire dies down.   > Be Mac again. > You ducked into the cave and made it far enough in before setting off the explosives with a flare gun. > Problem solved! > Almost. > The explosion knocked some rocks loose, and the resulting cave-in sealed off the opening. > Only one way to go now. > As you reach the end of the cave, you notice that the cave-in had also dislodged some rocks at this end, and a path is revealed, barely large enough to squeeze through, standing up, nose to the wall. > As you shuffle though the tunnel, you notice that the cave walls get increasingly smooth, to the point that they do not seem to be natural formations anymore. > It’s completely dark, but you manage to feel your way around. > You kick something. > Must be a rock. > You attempt to push it out of the way, but, while it does move, there appears to be some resistance, as if the rock is pivoting on something. > You try to step over it, only to step on something dry, almost paperlike, that collapses under your foot, much unlike the rocks that surround you. > You have just enough room to crouch down and feel what it is. > is that… fabric? > What the hell? > You light up a flare in the ancient cave. > You wish you didn’t. > A desiccated corpse is sprawled out before you. > The “rock” was its skull, and you had stepped over it onto it’s torso, which crumbled under your weight. > The body looked as if it was a thousand years old. > But that’s not the odd part. > Its skin was a sickly green, and it appeared to be wearing a full tuxedo. > Due to your time in Veitnam, you are no stranger to corpses, and you bend down to get a look at its face, which was covered by a green mask with a black question mark on it. “You don’t see that every day…” > In your curiosity, you forgot that you were holding a flaming object over what is essentially a paper husk. > You realize it too late, and an ember from the flare falls down, down, down. > The poor soul lights up instantaneously, and you barely have time to jump back before the body becomes a bonfire.   > You push onwards, and the small passageway widens to the point you can spread your arms out, and then it opens up to a large chamber. > A stone-carved alter lies in the center of the room, > Oddly, the walls are decorated with what appears to be horses, but in a variety of colors, and with heads far too large for their bodies, and text including “Thanks M.A. Larson,” “Twilicorn a Shit,” and “>No Hooves”. > More disconcerting though, were the six skeletons kneeling in a circle before the alter. > Tibetan monks, it looks like, but, peculiarly, they appeared to be wearing cargo shorts under their robes. > They are identical, save for a stuffed animals they are each holding. They are all horses, but some have wings and some have horns. > Orange, yellow, white, purple, blue, and pink. > You walk over to the alter and find an encryption etched in its stone surface. > This thing is seriously ancient, but somehow the inscription is in English. > You read it aloud. [spoiler]“I want to cum inside Rainbow Dash?”[/spoiler] > As if responding to your voice, it glows in a faint, but growing, blue light, and makes a faint, but growing, whirring hum. > The flare goes out. > You start to back away, but the blue light keeps getting brighter and brighter. > The light illuminates the bones around you, and the entire cavern is illuminated. > The Whirring is as loud as a jet engine. > You soon find yourself on the ground covering your eyes to prevent them from melting, and covering your ears to prevent them from bleeding. > Suddenly, everything stops. > No light, no whirring. > You put your hands down and feel the soft grass. > Wait, soft grass? > You look up. > You are no longer in the cave, but rather in a dark wood clearing.   DUNDUNDUNDUN-DUUUUUNdundadun Dadadududuhduhdandundan!