Name: Zap Gender: Male Race: Zebra Class: Ranger Talent: You're too slow: Double running speed and gain +2 to movement rolls. Hit/Wounds: 5/5 Alignment: Chaotic Good       Skills:   (Free Racial) Heightened Senses: passive; +1 to perception-based rolls (spotting, searching, listening, etc)   (Racial) Sprinter: Once per combat you can perform feat of great speed as part of an escape or charge. If used to escape combat only fast fliers are able to catch up with you as long as there is open terrain. If used as part of a charging attack your attack will hit on a DC -1   (Free Multiclass) Supreme Survivor: passive; automatically passes all spot checks, autocrits on jump, climb and other traversing checks   (Class) Slam: recharge 1; damages the enemy via a crushing body slam. Crits on 9+   (Class) Custom Job: Passive, your weapon, regardless of type, also counts as Ranged, and your basic attacks benefit from Trick Ammo   (Class) Marksman Shot: recharge 3, requires ranged weapon, weapon; autocrits (any success is critical), benefits from Trick Ammo   Inventory:   Traits: