Long Distance Call Night 4 - Thursday   >You’re still Phineas Guy, and it’s gotten pretty late. >You spent your day off relaxing for the most part. >It’s not like you’ve gotten paid yet. >That doesn’t stop you from getting yourself some chips, but until Ed delivers you won’t be able to do any proper grocery shopping. >You’re about settle in for some television when your cell phone rings. >Frowning, you quickly snatch it up. ”Uh, hello? Hello?” >”Phineas, it’s Ed. I need you to come in.” >Huh? What happened to Tim? >”Yes, I know. Tim’s disappeared on us. Don’t worry about it. But we need you here, now.” “Well, uh, sure. Say, um, when’s—“ >”Yes, yes, I’ll leave your check on your desk. Hurry up, now.” >He hangs up. “There goes the quiet night…” ----- >It’s about 12:03am when you reach Freddy’s. >Given how short your notice was, it’s a miracle you aren’t even later. >Opening the door, you find the lights are already off. >Frowning, you get the feeling Ed is already gone. “Ed? You here?” >There’s no response. >Cautiously you walk through the main room towards the east hall. >It’s quiet. Almost silent, even. >You sneak a look toward the stage. >It’s too dark to make out any details, but you’re pretty sure at least one of the animatronics is unaccounted for. >A shiver runs up your spine as you recall the incident with Chica a few nights back. >You need to get to the office. >The east hall is thankfully empty and you quickly make your way through. >It’s more or less exactly as you last saw it. >Settling in, you get the camera from the desk. >There’s a new flashlight beside it. >Taking a seat, you take a second to look about for the check Ed mentioned. It’s nowhere to be found. >Really, Ed? >Groaning, you flick on the flashlight to check the blind spots. >Seeing that you’re alone, you turn on the tablet to see where everyone is. >The stage is mostly vacated, with only Freddy hanging around as usual. >Though Tim did say he apparently did leave the stage. You can only guess what caused that. >It gets you thinking. Don’t the machine’s servos get locked up if they don’t move for a long time? >A clattering from the kitchen breaks your concentration. >Well, that’s where Chica is at least… >A few flicks spots Bonnie in the main room. >Frowning, you try the kitchen’s camera, but there’s nothing but static. >You check a few more rooms, doing your west to listen for any noise. >Freddy’s is extreme quiet tonight. >Flicking back to the stage, you’re about to put the camera down, but then you notice Freddy is gone. >Paling slightly, you hear some sort of laugh echo throughout the pizzeria. >The noise is slow and deep. It doesn’t sound overly natural… >More frantic than you’d like, you start flipping about to find Freddy. >He’s not in the main hall, outside the bathrooms, or backstage. >His laugh echoes out once again. >You quickly shine the light to your right, where the sound seems to be coming from. >The doorway is empty. >Sighing, you look back to the camera. >That spare skeleton is still sitting there, with some spare heads on the walls. >You frown. There seems to be something on the desk. Stains, maybe? >Odd. Did the ones who cleaned Chica spill something? >You sort of want to investigate, but getting all the way over there poses an issue. >After all, Bonnie is right in your path to it. >Not to mention Foxy being rather close as well. >You blink. You haven’t even checked on him yet! >A quick flick brings up his respective camera. The pirate is still in his cove, thankfully. >Placing down the camera, you think for a moment on how you can get by Bonnie. >Chica was dispatched before by having it eat pizza… or what would become pizza, if it was cooked. >What was that called? Personality Override? Something like that. >Hm. What does Bonnie do? It’s been forever since you’ve seen one of their ‘shows.’ >You sit back and think, but thankfully aren’t too engrossed in your contemplation to miss heavy footsteps approaching. >Quickly, your flashlight shines the right hall, then the left. >It scans back to the right. >Right in the doorway is Freddy himself. >”Hey there, kids! It’s me!” >You slam the door button. For a second you worry you might have broken it. >Slightly muffled through the door you hear him say. ”Now that’s not very nice…” >Freddy’s voice isn’t nearly as broken as Bonnie’s, or Chica’s. >It sounds almost… friendly. >You’re not sure you really buy it, though. >To your dismay the mascot has no plans on giving up easily, as it begins to knock on the door. >”It’s me!” >You find yourself shrinking into your seat. It knocks again, harder, >”It’s me!” “I know it’s you!” >”It’s fun time, kids!” >The machine knocks on the door, each punctuated by a repetition of its catch phrase. >It’s me. It’s me. It’s me! >Each knock is louder than the last. >It continues for a few minutes. >The machine’s laugh rings out once more before going silent. >Taking a moment to regain your composure, you cautiously flash your flashlight into the window. >Getting closer to the glass, you try to get a view of what’s right in front of the door. >It’s a bad angle, but you’re confident enough that the bear has, for now at least, retreated. >Letting out a relieved sigh, you return to the seat, shining the other doorway on the way. It’s empty. >You use the lull in activity to check the cameras. >Unfortunately, Freddy hasn’t retreated very far. He’s just further up the East Hall now. >The bear seems to be looking at a poster of himself on the wall. >Suddenly, its head turns towards your office. You gulp. >There’s some slight adjustment of posture, but it doesn’t move beyond that. >Looking away, you check on your watch. It’s only been an hour… >And you’re no closer to figuring out how to get over to the back room. >You’re distracted by a muffled noise. >Raising an eyebrow, you focus on the sound. It’s… music. >The same music Freddy played when he visited you during the power outage… >Grumbling, you look back at the camera to find Freddy is gone, once again. >The music is getting louder. >He’s at your door again. “C-Can you stop that? I’m, uh, trying to think here!” >You’re not really sure why you bothered with that. >It’s not like these things exactly listen very well. >As the music box continues to chime, you come to a realization. >Bonnie plays an instrument in that band with Freddy, right? >If you can get it to do something related to that… >You smile, albeit nervously, at your plan. >Carefully you get out of your seat, turning for the west hall. >Shining your flashlight down it, you see it’s empty. >Taking one last look back at the office, you begin creeping down the hallway. >Freddy’s music fades away as you get closer to the main room. >You hope he hasn’t noticed you’ve left your post. >As you pass the supply closet, you consider the possibility that you might evade Bonnie altogether. >Peeking out of the doorway, you quickly scan around with your flashlight. >Light footsteps echo around. Where is it? Did it head to the back room? >If it has, that complicates matters—oh. >Bonnie’s raspy breathing catches your attention. >It’s coming from behind you. >Slowly, you turn your head. >Bonnie is two feet away, staring right at you. “Uh…” >Its mouth hinges open. “S-S-S-Su-S-Su—” >If you don’t cut in now you won’t get another chance. “H-Hey Bonnie! Y-You should go practice your guitar! L-Lots of kids coming tomorrow! Ha… yeah.” >The bot’s mouth closes, cutting off its voice. It’s replaced by a faint whirring. >Both of you stand there in the darkness for what feels like an hour. >You’re not certain you want to make the first move. >The machine’s head twitches. “B-Better practice our ne-new-new—Better practice our…” >You manage to sidestep the machine as it rushes passed you, still spouting out incomplete sentences. >A recording of a child plays from the machine as it leaves you. “I love Freddy’s band!” >Shaking your head, you give yourself a second to relax before proceeding. >You take a second to shine Pirate’s Cove. The curtains are still pulled back. >Flipping off the flashlight, you quickly make your way to the back room. >Once you’re inside, you quickly shut the door. >Your flashlight easily illuminates the congested space and you promptly look around. >The stain on the work desk is for first. It’s a distinct brownish red color. >Cautiously you poke the stain. While dry, it’s a slightly sticky. >Your flashlight’s light doesn’t really help you discern what it is. >You’ll bring it up with Ed—no, Maxwell—later. >There’s a few other places to check out, but nothing seems out of the ordinary. Just a few more stains here and there. >The only thing you can tell is the room smells… off. >A chill runs up your spine when you discern it’s the smell of iron. >It’s probably all the suits. That’s what they’re made of, right? >You make a mental note to also let Maxwell know there might be rusting problems. >Turning around, you move to leave the room. >The spare animatronic skeleton’s starring eyes freeze you in your tracks. >Its mouth opens slightly. “Please replace Type 3B Animatronic Battery.” >The machine slowly slumps over again, back into its normal position. This thing is on too? Why? >Quietly, you slip by it, opening up the door. >There’s nothing waiting for you outside, thankfully, so you begin your way back to the office. >Using your flashlight to illuminate the way, of course. >You manage to spot Bonnie on the stage, holding its guitar. You’re not sure where it got it from. >Honestly, you don’t care. >The main room is empty, at least. >As you near the West Hall’s entrance, you decide to check on Pirate’s Cove again. >Bonnie managed to sneak up on you, somehow. You didn’t want anyone else doing it. >Fool you once, right? >Flashing the light, you see Foxy. The pirate fox is standing outside of his cove, a hand on his chin, as though he’s thinking. >As soon as the light hits him, it turns straight to you, its eyes focusing on your flashlight in an instant. >You gulp. Something tells you that you’ve made a terrible mistake. >The machine sprints forward, right at you. >Yes. You’ve done it now, Phineas. >Panicking, you rush away, hoping you can beat the machine to the office. >Its heavy footsteps echo down the hallway. >Sneaking a glance, you can see he’s gaining quickly. >The machine’s jaw hangs open menacingly, its sharp teeth shimmering off the light of your flashlight. >You knew you shouldn’t have dropped PE in highschool… >Turning the corner, you quickly try and spin around to hit the door button. >You almost trip in the process, but thankfully hit the button just in time. >A metal hand reaches out at you through the darkness, but it’s promptly stopped when the heavy steel bulwark comes crashing down on top of it. >Foxy lets out an angry screech from the other side of the door. It’s the same one Chica made… >The metal does little to muffle the noise. >You quickly back away, bumping into the other door. >The adrenaline rush prevents you from noticing that Freddy’s song is gone. >But the sound of ripping steel is quite noticeable. >A few seconds pass. You’re able to breathe again. >You practically choke when the machine slams itself into the window. >It barely holds, leaving a few cracks in the glass. >The machine stares at you from the other side, its eyes seemingly glowing a faint yellow. >It’s clear that its right hand did not survive the encounter. >What once was suit is not a small metal stump. >The machine stalks off after a few moments, thankfully. >Letting out a relieved sigh, you reclaim your seat. >You sit there in general silence. >It takes you a bit to notice just how stuffy the room is, even with the fan going. >Flashlight in hand, you cautiously open the East Hall’s door. >The light shows nothing out of the ordinary. >Time passes, you soon enough you feel sufficiently relaxed to think on what’s occurred. >And what you found in the back room. >While you checked the desks for Ed’s documents, you found that they’ve been removed. >You figure Ed didn’t exactly trust greenhorn Tim with them. Though… >Why did Tim bail on Freddy’s like that? Maybe one of the bots scared him. >They tend to do that to you pretty often. >Maybe he went to the kitchen, and Chica screeched at him? It’s possible. >Though, you still don’t know what the noise is supposed to be. >Nor do you know what the bots want. >Something tells you that it’s not overly pleasant. >Sighing, you lean back in the chair, glancing up at the camera. >You notice an odd cupcake sitting in a corner of the room. >It has some silly cartoon eyes. It’s probably made of plastic. >The night continues without further incident. >When your watch reads 6am, you begin to gather your things. It’s only then when you open the left door. >For a second you consider leaving it, but decide to take the Fox’s crushed hand with you. Ed will probably want it, right? >Leaving down the East Hall, you’re pleased to see all the bots have returned to their proper places. >Not one to hang about, you leave. >The walk home is cold.