Long Distance Call Night 1 - Sunday   >You are Phineas Guy. And it’s quiet. >Very, very quiet. >Not that you can say you’re surprised. >After all, the pizzeria’s not open at this hour. >You glance back at your watch again; 11:30pm. >If only there was a coffee machine at this place. >You’re not used to being up this late. >For all you know Ed bought one. >Given how long it’s been… >Shrugging, you bring up the camera display, flicking through. Eventually you set on the kitchen. >The cameras are actually pretty slow in how they scroll. >At least, it seems pretty slow. You’re not overly familiar with security cameras, all things considered, though. This IS your first ‘security’ shift, after all. >Ultimately, you can’t tell for certain if there’s anything there. >After a moment, you glance to the shelf-desk across the room from where you’re sitting. “Wonder if there’s anything in there I could use…” >Standing, you quickly shuffle over to it, opening up the shelves one after the other. >To your pleasure, there’s a flashlight in the bottom drawer. You pick it up. >Looking into the dark hall, you point the flashlight. >You half expect someone to be standing there, ready to scare you, but you’ll never know since the device doesn’t turn on. >You roll your eyes and give the device a shake. >It remains silent. >You pop the back off, revealing the problem: there are no batteries. “Figures…” >You head back to your chair, picking up the tablet again. You glance over the interface showing all the cameras.   >Kitchen, Hallway A, Hallway B… >Storage. There we go. >Putting down the tablet again, you glance towards Hallway B. >You poke your head out and notice it’s rather dim. >However after squinting your eyes you can clearly make out a doorway in the middle of the hall. >Quietly you head down the hallway and try the door’s knob. It’s locked. >Reaching into your pockets you grab the key ring Ed gave you. >It’s impossible to make out which key is which, so you begin to brute force it, one by one. >The fifth key is the one you’re looking for and with a bit of a creak the door opens. >You’re quick to notice the storage room is just as dark as the hallway. >Sighing, you enter, figuring you’ll just take a quick look around but not waste too much time trying to read labels in the dark. >There’s a number of shelves on each of the walls. >One by one you look them over. There’s a few boxes here and there on all of them. >Most were empty. Others had non-descript cans or smaller boxes in them. >You glance about. You kept hearing some noise coming from somewhere in the room, but you couldn’t pinpoint where it was coming from. >It was like a raspy breathing. But there was nothing around that could make those sounds. >About to give up, you check one last box. >Reaching in, you pull out another small box. It’s slightly darker than the others near it. >You bring it up to your face, to try and make out what it says. >Thankfully you don’t need to do so since a familiar rabbit with a drum is on the front.   >Smiling, you quickly pop open the box, pouring out two double a sized batteries. >You hear that raspy noise again. >Quickly shaking it off, you return the small box to its large home and pop the two batteries into your flashlight. >Heading out of the room, you flick the device’s switch, but there’s no response. >Frowning, you consider for a moment that someone put dead batteries in storage, but realize that’s rather silly. >Popping the lid back off, you pour the batteries into your hand. That throaty noise sounds off again. >Ignoring it, you replace the batteries, placing them in the other way around. >You move to pop the lid on but it slips from your grip, falling on the ground with a rather loud clatter. >Groaning, you squat down to pick the thing up. >Finally popping it on, you hit the switch once again. >The hallway ahead of you brightens up immediately. It’s quite a bright despite being such a small and light flashlight. >Nodding, you smile, glancing down the hall briefly before turning back to—wait, what was that at the end of the hall? >You sharply turn back, brightening up the end of the hall. >A tall, purple humanoid creature stands there, looking away, into the main room. It takes you a second to realize that it’s just one of the animatronics. >Turning off the flashlight, you quickly shuffle back to your office, your heart skipping a beat just barely. >As soon as you’re back in the light you glance down at your watch. >It’s almost half past twelve.   “Heh… guess I got carried away in that storage room.” >You turn to the chair, walking over. >However, you stop suddenly when you realize your steps sound far too heavy. >Maybe if you had worked at the store for these last few years and ate lots of pizza during your stay, you could understanding it. >But no, a twig like you isn’t that loud. >As you stand there quietly, the steps continue. >Oh, right. The animatronics. >Somehow you forgot that Ed clearly stated the bots are in wander mode after twelve. >Sighing, you sit down in the chair. Shaking your head you wonder why you’re all worked up for. “They’re performance robots, Phineas. Relax.” >You close your eyes and take a deep breath, counting to ten. >Opening your eyes, you look down at the flashlight you’re still holding. >Turning it back on, you scan the room’s darker areas, like that under the desk. >There’s a bit of a cobweb growing that you hadn’t notice. Perhaps you should have looked for a brush or broom while you were in storage. >Continuing to scan— “Oh Jesus!” >The rabbit animatronic is right at the door, starring at you. >Time seems to slow as you stare at the rabbit. What was this one’s name? It’s not Bunny, surely. >It just stands there, looking at you. Not moving an inch. >You don’t remember these things looking so… off. It’s the lighting, probably.   >A few minutes pass as the standoff continues. “Uh…” >You need to think. These things are supposed to understand basic commands, right? >Oh! Maybe they remember you, back when you managed the store. “H-Hey, uh, Beatrice? It’s me! Phineas. You remember me, right?” >It turns its heads to the side questioningly. So far so good, maybe? “You know, the assistant manager! Phineas! Or Phin… whatever.” >The robot blinks, its head returning to a neutral position. “…You don’t remember me, do you?” >It doesn’t respond. >You wheel the chair back slightly, though the machine doesn’t move from its place in the door. >It’s about then when you notice there’s a button beside the door. >It is unoriginally marked ‘Door’. >Glancing cautiously above the rabbit, you see what you can assume is the door. “So, uh… I’m your new security guard! Um… Ed wants me to watch the place, so…” >The robot opens its mouth and to your surprise it begins to… speak? >Speak isn’t the right word. ‘Play sound’ is more appropriate. >”Hello! A-And welcome to Freddy Fazbear’s piz-zza!” >You recognize that as the store’s greeting. All of them said the phrase to customers in the store they didn’t recognize. >It continues. “A m-magical place for k-k-k-k—“ >The device twitches slightly, locking into the phrase. You do not want to be in here with a malfunctioning metal rabbit. >Thinking quickly, you reach over and slam the button down. On cue a large door drops down from above, a thick metal wall landing between you and the machine.   >The message continues despite the metal blockade muffling the sound. >”—k-kids and grown-ups alike, where f-fantasy and fun c-come to life!” >You take a deep breath, as the recording stops. Leaning back in the chair. >The message ends and the room quickly becomes quiet again, beyond the fan which has been running since Ed turned it on a few hours ago. “Uh, hm.” >Leaning forward, you look about for the flashlight, which slipped from your grip when you reached for the door. >You flick it back on, and cautiously point in toward the other hallway. To your relief, nothing is there. >The reprise gives you to think. Unless anything’s changed, there should be four animatronics. >Freddy was the bear. There was a Chicken, the rabbit, whom you just ‘talked’ too, and… >Foxy. The one who bit the kid’s face off, all those years ago. >As the name suggest he was a fox. And a pirate. You never quite understood the choice. >You recall suggesting once that he could be a “scurvy” dog. Ed wasn’t a fan, unfortunately. “…I suppose I should check the cameras.” >Taking the tablet, you flick through said cameras, especially the ones in the halls beside you. >Your rabbit ‘friend’ is gone, but you’re not quite keen on opening the left door yet. >You look at your watch, once more. It’s around 1 am. >Shaking your head, you wonder for a moment why exactly you’ve been all jittered by the… sort of creepy looking robots being around you. >Just because Foxy bit a child’s face off didn’t mean they’d all do that. >Besides, the Bite of ’87 was an accident.   >Surely the machines are just wondering what the light is. >After all, the pizzeria is currently closed. >This reminds you of what Ed said years ago, the one time you asked him about his prized animatronics. >You honestly didn’t remember the details, but there were supposed to be a bunch of rules which they followed. >’Greeting all the visitors’ is one you remember. The rabbit—why can’t you remember its name?—did that just fine. >Shrugging, you bring up the tablet to check on the machines. >The rabbit was standing about the dining area, Freddy was on stage still; you weren’t sure he had moved at all. >It takes you a second to find the Chicken, who is standing about the kitchen. >You find it odd how they don’t seem to move unless you aren’t looking, though it’s probably nothing. >It’s not like you’re starring at them non-stop. >Shrugging, you keep checking the cameras, eventually looking at the Pirate’s Cove. >Your blood runs cold as you notice a familiar pirate looking out the curtains. >A part of you assumed Ed would have scrapped this one, or at least turned it off until further notice… >The sign outside the place does say, ‘Sorry, out of order’ after all. >Putting down the tablet, you look toward the closed door. >You bring up the flashlight, pointing it at the mental slab before pressing the button. >The hallway is empty.   >Time goes on, without any sign of the animatronics. >Thankfully, you remembered the name of the other two robots. The rabbit is Bonnie, the chicken is Chica. >How you forgot such a thing, you couldn’t guess. Though hindsight is 20/20, after all. >Soon enough it was six am. Checking the cameras once more, you found all the machines were back in their proper places. >Humming a little tune, you stand, stretching out a little. Time to go. >You figure it’d be frowned upon to bring the flashlight home with you, so you deposited it back into the desk, where you found it. >Leaving down the left hallway, you continue to hum a little tune. >Entering the main room, you stop for a moment to glance towards the deactivated Pirate’s Cove. >The curtain is still slightly opened, but Foxy is nowhere to be seen. >Shrugging, you head for the door. It’s only now you realize that Ed never actually mentioned how much he was paying you for this. >You’d need to call him and ask later on, as well as figure out the rest of your hours. >But Ed was right. This wasn’t a tough job at all. Though you’re not so sure on how your sleep cycle’s going to handle working so late. >Locking the front door, you figure you can figure it out later. >You head off, starting on the walk home.