RSBE01 Smash Bros Brawl (US) WiiRD Codes   ASM Codes Tourney Mode goes into Rotation Mode [ds22] Tracklist Modifer (PS1/PS2 -> PS2, Saffron(PS2) -> PS1) [standardtoaster]Reset multipac stage lock status between classic & all-star matches [wiiztec]Stock/Frame control not disabled in 300% mode 1.1 [wiiztec]Alternate Stage & Stage Rel Loader & Data 1.42 [Dantarion, Almas, wiiztec, Magus] special mode flags clear [wiiztec]reflect is bunny 1.1d [wiiztec]0 to death mode 3.4d [wiiztec] PM stamina 4.7d [wiiztec]PM Stamina X/Y world wrap option 4.8d [wiiztec,Phantom Wings,Magus] Special modes rules menu change cosmetics 2.3d [wiiztec] All star VS Beta 10.01d [wiiztec]All star VS: proper respawn 1.0d [wiiztec,Magus]Pokeballs use Normal Item Limit [standardtoaster] Shorthop Footstool Multiplier (0.75x) [Magus] Meteor Cancel Delay Subtracter (-4) [ds22]Memory Extention for FighterXResource2 [Dantarion]AXNextFrame -> VBI Hook Switch After Strap Screen [Magus] Codes Sent with USB Gecko Append Existing Codeset v2.2 [Magus] Disable Custom Stages Stage Choice Random Fix [ds22] Ragequit Accelerator [InternetExplorer] Audio Fade v1.22 [InternetExplorer]Stage Striking & Page Switch (Requires Custom SSS) [Magus, InternetExplorer] L+R+A during Stage Select goes to CSS V2 (GC & CC) [ds22, Magus]Salty Runback (Hold L+R+Y to rematch instead of result screen) V2 [ds22, Dantarion] Independent Button Presses v2 [Magus] Gamecube Controller Light LR Button Presses when not Set to Shield [Dantarion, Magus]Classic Controller Light LR Button Presses when not Set to Shield [Magus]Analog C-Stick, L R, & Light-Shield Button Stored as Variables v2.1 [Magus]Tap Jump Requirement Checks for C-Stick not Pressed [Magus] Platform Drop C-Stick Aerial Fastfalling [Magus]C-Stick Set to Attack or Special Doesn't Also Input Jump [Magus]Up-B, Any Taunt, and Tap Jump Button Timers [Magus] Jump & Shield Timers Don't Reset on Button Clear [Magus] Custom Requirements v1.2 [Magus]-SDI Input (4D), Any Shield Input (4E-4F), Any Taunt Input (50-51)Bit Variables Beyond 255 and Negative Offset Variables [Magus] Multiply Frame Speed Modifier Command [Magus]Directional Input Capped at Distance of 1 [Magus]Nunchuck Analog Input Scaled 1.125x (Requires GC Analog 2/2) [Magus]General Directional Input Multiplier 0.012500 -> 0.010325 [Magus] C-Stick Function Directional Input Multiplier 82 -> 100 [Magus] Controller Input Lag Fix [Magus] Sudden Death Port Fix (Requires Analog C-Stick, L R, & Light-Shield Button Stored as Variables v2.1) [ds22] Ignore Handicap [Y.S.] Handicap = Stock Count v1.6 [InternetExplorer, wiiztec] Auto Handicap = Crew Mode v1.02 [InternetExplorer] modified for compatibility by wiiztecIgnore Damage Gauge Setting [InternetExplorer] Damage Gauge Toggles 3-Frame Buffer [InternetExplorer] Turbo Mode - On Hit Interrupts v1.1 [Magus, Dantarion, standardtoaster] Turbo Mode - Turbo Cleared in Normal Allow Interrupt [Magus] Turbo Mode - Repeat Action Change v1.1 [Magus] Turbo Mode - Disabled Interrupts Data -Turn (Slow), Enter Crouch, WalkTurbo Mode - Disable Curry Wait and Run [Magus] Turbo Mode - Curry Special Brawl Uses Curry Aura [Magus] Turbo Mode - Curry Special Brawl Doesn't Exclude Nana [Magus] Super Spicy Curry has no SFX [standardtoaster] Shieldstun Modifier v2.0 [Magus, ds22]Defender Shield Pushback [Magus]Powershield Window Doesn't Decrement in Hitlag or 2x Rate in Guard [Magus]Disable Footstool During Paralyze [Dantarion, standardtoaster] No Autosweetspot Ledges v1.1 [spunit262, Dantarion, Magus] Character ID Fix 2.2 [spunit262, The Paprika Killer] Animation Engine v2.1 [spunit262, Phantom Wings, Almas, Magus]Animation Engine Initialization v2.0 [Almas, Magus]Custom Physics Engine (Actions, Subactions FastFall) [Magus, Almas]Custom Physics Engine (Subactions Other) [Magus, Almas] Custom Physics Engine Initialization [Magus, Almas]Variable Set on Air/Ground State Change Engine [Magus] LA Variables Expansion System [Magus] Hitlag Modifier [Magus]Article Hitlag Common [Magus] Article Hitlag Overwritten Branch Addresses No Air Dodge in tumble [spunit262, Phantom Wings] Tech Window v0.10 [spunit262, Magus]L-Cancel Landing Lag and Success Rate and Score Display is Auto L-Cancel Option 2.1d [Magus, standardtoaster, wiiztec]Disable Aerial Attack Landing Lag IASA [Magus] Melee Air Dodge Angle & Scaling [Magus] Momentum Capture v4.3 [Phantom wings, spunit262] DamageFlyRoll Animation is Based on KB Instead of Total Damage [Magus]Electric Element Uses Normal Hitlag Type [Magus]Attacker Never has Electric Hitlag [Dantarion, Standardtoaster] Disable Vertical Boost on Tumble KB [Dantarion, Magus] No Reverse Grabbing in Common Actions [Dantarion, Magus] Melee Edge Grab Box Offset Mechanics & Thin Ledges Fix [Magus] Slide Off Edges in Certain Actions v2.1 [Magus] -Wait, Dash, Turns, Squats, Landings, Shields. Crawls are 3Knockback doesn't Initiate Edge Grab Waiting Period [Magus] Ledge Possession Controlled by Variable [Magus] Tethers Can't Edgehog or Be Edgehogged v1.2 [Magus]Ledge Invinicibility Is Zero after 5 Ledge Grabs V2.2 [standardtoaster, ds22, Magus] Reset Variables on Action Changes & RCO Lag Fix v1.1 [standardtoaster, ds22, Magus]-Ledgegrab Count (LABa[79]), AGT Count (LABa[81]), Landing Lag Mod (LAFl[0])Tether Limit is 1 for Zair and 2 for others V1.2 [standardtoaster]DI All Trajectories (Above Tumble) [Dantarion] Enable Trajectory DI Below Tumble [Magus] Allow ASDI on Shield Damage v2.0 [Magus] Trajectory DI limited to 18 degree change, & DI Input is Squared (1/2) [Magus] ASDI with C-Stick & DI/SDI/ASDI Inputs Scaled within a 1.0025/1/1 Radius [Magus]Enable ASDI Downwards while Grounded v1.1 [Magus]Knockback Reduced 1/3 while Crouching v2.2 [Magus] Subtractive Knockback Armor v1.1 [Magus] Melee KB Stacking and Stacks After 10th Frame of KB v1.1 [Magus] Half Damage from Outside Sources While Grabbed v1.1 [Magus] Stale Moves Stale Damage Output but not KBG v3.1 [Magus] Stale Move Queue Ratios Modifier [spunit262]Store Hitbox Damage into Variables On Hit v1.1 [Magus]Store Damage Absorbed into Variable [Magus]Ice Climber within Range Stores Variable [Magus]Olimar Antenna Light Changes with Pikmin Color [Magus]Melee 361 Angle [Magus] Glancing Blow Threshold is Phantom Hit Threshold [Magus] Base Tripping Rate on Action 43 is 0 [Magus]Weight Independent Knockback and Forced Tumble on Throws [Magus] ThrowN Fix and Throw Release Points v1.1 [Magus] No Elemental Resistances or Weaknesses on Pokemon [Magus] Light Element is 13, Luigi Green Fire is 15, & Water has GFX v1.2 [Magus]Green Fire Thaws [ds22] Luigi Fire is Green (1/2) [ds22] Cape won't apply Super Armor to victim [ds22] Reverse Effect doesn't deal Damage when Shielded V1.1 [ds22]Grabboxes can Connect Regardless of Player Positioning [Magus] Snake's U-Smash can Have Horizontal Velocity [Magus] Squirtle Side-B Footstool Uses Normal Requirement 0x2713 [Magus]Grab and Special Grab Single Jump Return [Phantom Wings, Magus] Weight Dependent Grab Hold Time [Magus]Conditional Grab Mash Multiplier & Paralyze is Mashable v1.1 [Magus]-DK cargo startup, Yoshi grabbed pull, and hitlag use 0Grab Mash X Axis Initialization Fix [Magus] DK Cargo Mash Fix [Magus] Shield Break Minimum Disabled Time Fix [Magus]Outside Damage Grab Break Uses Current Hit Only [Magus] Item Throw XY Velocity are Scaled Equally [Magus]Slopes do not Affect Landing Velocity [Magus]Traction 2x on Non-Dash Character Momentum > Max Walking Speed [Magus] Dash Exit into Wait, Dash, and Taunt Keep Full Velocity [Magus]Guard On Momentum Limit Attribute is Ignored [Magus]Powershield & Reflect Collision Modifier Engine V1.1 + SSE Exception[Magus]Reflect Collision Multiplier Engine V2 [ds22] Franklin Badge SFX Modifier V2 [Magus, ds22] Powershield Reflect Sets Variable [Magus]GuardOn Animations Allow In Transition [Magus] Jump Direction Determined Last Frame of Jump Squat [Magus]SCD Bottom Point Initialization Fix v2.0 [Magus]TopN Y Used as SCD Bottom in Air for 10 Frames v2.1 [Magus]Set Air Time to 0 After Floor Collision [Magus]TopN Y and SCD Bottom Reference Fix [Magus] Stage Collisions Update TopN Y [Magus] Melee Character Pushing Mechanics [Magus]Dreamland Wind Uses TopN-X for Collision Detection [Magus] KO Ownership Timer doesn't Trigger on Certain Actions [Magus] CSS Blank Space Training Mode Fix v1.1 [Dantarion, Magus]1 Player Matches in Time Mode only [InternetExplorer] 1 team matches [spunit262] IC-Basic and Sensitivity Adjustments2034 - Total Outside Damage in Grab to Cause a Grab Break [10->6] 3120 - Walk Maximum Animation Speed [3->4] 3122 - Dash, Pivot, & F-Smash Sensitivity [0.8->0.73] 3125 - Dash Exit Momentum Multiplier [0.3->0.225] 3126 - Run Sensitivity [0.625->0.62] 3133 - Crouch & Tether Drop Sensitivity [-0.66->-0.625] 3138 - Tap Jump Sensitivity [0.6625->0.7] 3141 - Dash/Run Tap Jump Sensitivity [0.5625->0.635] 3148 - Spotdodge Sensitivity [-0.7->-0.75] 3149 - Roll Sensitivity [0.7->0.75] 3158 - U-Smash Sensitivity [0.6625->0.73] 3160 - D-Smash Sensitivity [-0.6625->-0.73] 3162 - Fully Charged Smash Multiplier [1.4->1.3667] 3167 - Fastfall Sensitivity [-0.6625->-0.665] 3187 - Platform Drop Sensitivity [-0.6875->-0.71] 3200 - Base Disabled Time on Shield Break [400->490] 3232 - Aerial Attack Landing Lag Modifier [0.35->0.1] 3233 - Max Shield Strength [50->60] 3242 - Shield Pushback Multiplier 1 [1.15->0.35] 3243 - Shield Pushback Addition Constant [2->0.1] 3245 - Maximum Shield Pushback [1.6->70] 3249 - Shield Pushback ratio [0.7->0] 3251 - Powershield Pushback Multiplier [0.15 -> 0.7] 3252 - Attacker Shield Pushback Multiplier [0.04->0.07] 3253 - Attacker Shield Pushback Minimum [0.025->0.02] 3256 - Franklin Badge Reflected Damage Multiplier [1.3->0.75] 3257 - Franklin Badge Reflected Speed Multiplier [1.3->1.0] 3266 - Multiplier for Grab Held Time Added from Total Damage [1.7->2.2] 3285 - Knockback Multiplier on Wall/Ceiling Bounce [0.85->0.80] 3299 - Tumble Wiggle Sensitivity [0.8->0.75] 3300 - Ceiling Corner Blast KO X Range Multiplier [0.2->0.01] 3305 - Launch Distance Needed for Low KB SFX [80 -> infinity] 3306 - Launch Distance Needed for Mid KB SFX [80 -> infinity] 3307 - Launch Distance Needed for High KB SFX [80 -> infinity] 3312 - Base Sleep Time [10 -> 3] 3313 - Base Sleep Time*3 [10 -> 7] 3315 - Multiplier for sleep time added from KB [25 -> 15] 3386 - Kirby Inhale Time Reduced per Input [10->12] 3400 - DK Cargo Hold Base Time [100->13] 3401 - DK Cargo Hold Increase per Damage [5->0.074] 3402 - DK Cargo Hold Reduction per Input [10->1] 3412 - Dedede Inhale Star Reduction per Input [12 -> 3] 3466 - Curry Run Animation Speed Multiplier [2->1] 22001 - Lower Angle Threshold for Meteor Smash Range [230->260] 22002 - Upper Angle Threshold for Meteor Smash Range [310->280] 23033 - Frames between Consecutive Dashes [15->17] 23037 - SpotDodge Input Window [4->3] 23038 - Roll Input Window [4->3] 23043 - Reversal Window (B Reversals) [3->4] 23047 - Ledgesnap Duration [3->0] 23050 - Frames between Ledgegrabs [30->29] 23051 - Ledge Invincibility [23->31] 23052 - Tech Window [16->20] 23069 - WallJump Timer [130->20] 23075 - Frames Between Consecutive Wallclings [60->n/a] 23078 - Powershield Window [4(3)->3(2)] 23079 - Powershield Drop Window to be Interruptible [4->5] 23082 - Grab->TurnGrab Window [3->4] 23085 - Base Held Time in Grabs [90->76] 23087 - Frames After Landing Until KO Ownership is Lost [10800->60] 23148 - Curry Effect Duration [780->1200] 23149 - Frames Between Curry Flames [5->n/a] F-Smash Sensitivity uses IC-Basic 3220 [0.8->0.8] Pivot Sensitivity [0.8->0.475]Dash within Dash Uses Run Sensitivity [0.80->0.62] Threshold to begin tracking distance vs time on stick movements [0.25->0.35]Item Ground Smash U-Throw Velocity [4.1->4.34] Link Has a Rapid Jab [Magus] Samus Has a Crawl Game & Watch Has 2 Jabs [Magus] Lucario has no wallcling [Standardtoaster] Lucas Has 2 Jabs [Magus] Pit cannot glide from jumps [standardtoaster] Zard Has 1 Jab [ds22] Zard ThrownType is 2 [ds22] G-Alloy ThrownType is 1 [ds22] Fire, Electric, Darkness, and Aura Use Intensity 1 [Magus] Trace Eff-ID Modifiers [ds22] InjectionsSwim Jump uses JumpSquat instead of JumpF [camelot] Generic Overlay Fix [camelot]Fire Effects Mod, Intensity Based On KB, & Hitlag Overlay Fix v1.4 [camelot] Electric Effects Mod, Intensity Based On KB, & Hitlag Overlay Fix v1.3 [camelot]Darkness Effects Mod, Intensity Based On KB, & Hitlag Overlay Fix v1.3 [camelot]Aura Effects Mod, Intensity Based On KB, & Hitlag Overlay Fix v1.3 [camelot]Disable Tether Canceling [standardtoaster]GC Analog C-Stick, L R, and Lgt-Shield Button Press Stored as Vars (2/2) [Magus] Trajectory DI limited to 18 degree change, & DI Input is Squared (2/2) [Magus]Shield during Dash 3.0 [Yeroc, Wind Owl]MC Fail Window Fix V1.2 [ds22, Magus] Footstool with Only Taunt + Fail Window v1.3 [Magus, ds22] Ledgedrop/Grab Speedup [Yeroc]Shield Endlag is now 15 frames [Shanus]Disable item pickup from a dash attack [Shanus]DACUS Window Is 2 Frames v2 [standardtoaster] TurnGrab Doesn't Skip Animation Frames Out of TurnRun [Magus] Remove Dead Frame from Jump [Shanus] Run Off Aerial Ground Jump Requires Holding Up [Magus] Grab During Jumpsquat (Jump-Canceled Grabs) v3.0 [Shanus, Magus] Footstool Action Exit Clears Auto-Footstool Bit [ds22] Melee Air Dodge v7.0 (1/2) [Magus, Shanus] Melee Air Dodge v5.3 (2/2) [Shanus, Magus, camelot]Tether Aiming Stores Jump Count [standardtoaster]Occupied Edge Tether Hopping v1.4.1 [Magus, Yeroc] Zair Goes into Special Fall and Wavedash endlag v5.3 [Shanus] Runstop & Taunts Go into Teeter (Taunt Canceling v2.2) [Shanus, Camelot, Wind Owl]Taunt IASA While Running/Dashing & Slide off Edges while Dashing v2.0 [Wind Owl] Rebound Now has SFX [Shanus, Standardtoaster] Body Collisions Only Apply When Thrown v1.1 [Shanus] Launch Speed Sound + Graphic Effects [camelot]Slide Off Edges During Wait1 v4 [Shanus, Camelot]Dash Cancel v3.0 [Yeroc, Shanus (Location Change)] No Powershield Buffering and Powershield Reflect v4.1 [Shanus, Magus]Powershield Drop Allows Shield & Powershield SFX [Magus] L-Canceling v5.0 (1/2) (9019C168) [Magus, Shanus]L-Canceling/Edge Canceling v3.1 (2/2) [Shanus, Yeroc, Dantarion, Wind Owl, Magus]Down on C-Stick does not Fastfall v2.1 [Magus]Link and Toon Link's Bombs Are now Collidable on Hit v2.0 [Shanus, Dantarion] Turnip Hitbox Refreshes on Shield Hit [Magus] Bob-omb timer doesn't run when held [ds22] NonTumble Hitstun Canceling v1.2 [Shanus]Store Variables into Hitstun CILs v1.1 [Shanus]Jab Reset Hitstun Linker [Shanus]Jab Resets v8.4 [Shanus]Grab Has Priority over Roll v1.1 [Shanus]Teching Now has SFX [Standardtoaster, Magus]WallJumps Require Smash Input Away Only and 0.8 Sensitivity, and WallCling is 0.945 [Magus, Shanus] Naner Tripping is now Techable v4 [Shanus]Snake Fuse Timer [Shanus] Turn and Neutral-B out of SquatReverse [Shanus] Shield Button Uses Any Shield Press Requirements [Magus]No Grabbing with C-Stick v1.2 [Magus] Shield C-Stick Buffers v3.0 & GuardOn In Transition v1.2.1 [Magus, Shanus, ds22]C-Stick Jump Shorthopping v1.2 [Magus]C-Stick Buffer Jump U-Smash Fix [Magus]Item Throws are FastFallable [Magus]Wiggle Out of Tumble in Action 45 v1.1 [Magus]Tech Window Fixes, Floor Hit Delay Fix, & Tech in Certain Actions v1.1 [Magus]Action Changes Allowed During Hitlag and Edgeteching [Magus]Special Fall Depletes Jumps [Magus]Meteor Canceling Below Tumble [Magus]Meteor Cancel Multijump Fix [Magus, standardtoaster]Z now triggers aerials instead of air dodge v1.1 [Shanus, Wind Owl] Slide Off Edges During Hard/Light Landing v1.2 [Shanus] WallCling Can now enter Fall from Neutral Joystick [Shanus, Standardtoaster]Wallcling Jump Is Walljump and up Does Nothing [standardtoaster]F-Smash During Dash Window is 4 Frames and 1 in DD [Standardtoaster, Magus] Shield Break Getup is 30 Frames and Ending Interruptible [Magus] Wakeup from Sleep is Interruptible Frame 10+ [standardtoaster]C-Stick Throws [Dantarion, standardtoaster]Trophy Throws are Smash Throws [Standardtoaster] Glidestop (w/o Jump Removal) [Standardtoaster]Glide Input is Now Hold Down and Hold Jump [Shanus]Glide Attack Goes Into Special Landing [Magus]No Impact Landing Replaces Light Landing [Magus] Dash Dancing & Dash Roll Window is 3 Frames v2.2 [Shanus, Magus] Moonwalking v1.1 [Magus]Aerial Glide Toss & Air Dodge -> Zair Momentum Decay v5.2 [Shanus, standardtoaster]C-Stick Ledge Fix [Dantarion]ZSS No Armor Pieces [Standardtoaster] Toon Link Bomb Physics [Shanus, Camelot] Shield Button while Laying Down goes into Get-up v5.0 [Standardtoaster, Magus] Respawn Camera Zoom Refocus [ds22]Lucario OHC - Tilts (9019E518) Lucario OHC - Smashes (9019E5A8)Lucario OHC - Specials (9019E6A8) Lucario OHC - Change Action DataSquirtle Shades (9019EAA8, 9019EB98, 9019EBC0, 9019EBF8, 9019EC20)Kirby Giant Punch Cancel with Light Press v2.0 [Standardtoaster]Kirby hat Fox and Falco Fastfall on Blaster [Standardtoaster] Kirby Bowser Flame Cancel [Standardtoaster] Kirby Toon Link Grounded Fire Arrow [standardtoaster] Kirby Lucas hat PK Freeze hitbox [standardtoaster] Multi Attack Sequence Input System (9019FA90) [Magus] Jab Input System (9019D080) [Magus] Slow Turn is Able to Trigger a Fast Turn on 2nd Frame [Magus]Slow Turn Timer Used for JumpSquat and Fall [Magus]Hold Up for Jump Grab Breaks & Held Damage Breaking v2.1 [Magus]Edge Grabs Disabled During Damage Actions [Magus] Missfoot is FFable, can grab edges, has air control, and goes into tumble or hard landing v3 [Shanus, Magus] C-stick Smash Fixes [camelot]SFX on Grabbed and Yoshi nB Grabbed [camelot] Action F1 Goes into Idle on ground [ds22]WaitItem Subaction Check [ds22]Aura Sphere Cancel [ds22] Ignore Ganon Neutral-B Air Mobility Coding [Magus] Spacies Up-B Air Friction Fix [Magus] Samus aerial Charge Shot charge [ds22]Monkey Flip DamageFace Fix [ds22]Luigi Fire is Green V1.1 (2/2) [ds22]Warioman Fart Overlay is Purple [ds22, Magus]DataAnimation Modifier Data Custom Physics DataReflect Collision Multiplier DataReflect Collision Modifier Data Variable Set on Air/Ground State Change Data Throw Release Offset Data Momentum Capture DataAlt Color Engine Data [Dantarion]Tripping Rate is 0 V2 [ds22, KirbyIsCool] Triple Jump Glitch Fix [Phantom Wings, spunit262] P.Trainer Infinite Stamina [Phantom Wings, spunit262] Cape Reversed Control Time [standardtoaster] Hitstun Modifier [Phantom Wings, spunit262]Infinite Replay Tags in replays [Y.S] Timer Always Displays 6th Digit [ds22] Online Handicap Disable [spunit262] Training Room Item Fix [ds22] Screen KO Timer & Position Modifier [ds22] Screen KO Direction Fix [ds22]Frozen StarScreen KO goes into regular StarSceen KO V1.1 [ds22]Team Coloured Shields V2 [ds22] Team Colour Shade Check Fix [ds22]Team Colour Shade Modifier [ds22] PT Pokes have Final Smashes & FS characters Don't [ds22]Alloys can Shield, Dodge & Grab Ledges [ds22] Independent Pokemon Engine HTP, Classic & MMS [ds22] Phantom Hit SFX & GFX Modifier [ds22]Walljump GFX Modifier [ds22] Event Status3=Turbo[Bero] Event Match 4 Rule Fix [ds22, Eternal Yoshi] The Bowser Challenge Rule Fix [Eternal Yoshi] Molten Norfair Rule Fix [Eternal Yoshi] Stupid Waterfall Climb Rule Fix [Eternal Yoshi] Event Match 28 Rule Fix [ds22, Eternal Yoshi] Event Match Co-op 16 Rule Fix [Magus] Cosmetic StuffIndividual Stock Icons (info.pac) V2.4 ASV [ds22, wiiztec]KO Star Count Is Number of Match Wins v1.3 [standardtoaster]Allow Pausing When Set to Off v3 [standardtoaster]Match Loss Clears Pause Address [standardtoaster]Match Win Clears Pause Address [standardtoaster]Pause Set to Off -> Hold Start to Pause v2 [standardtoaster] Allow 2x Speed Setting in Training [Magus]Unrestricted Pause CameraUnrestricted Replay CameraSFX Survival -> Choose Your Character [Standardtoaster]No Audience SFX on Stage Selection [Standardtoaster]Lagless Character Selection [Magus] No Swoosh SFX on Character Selection [standardtoaster]Random has Announcer Call [standardtoaster]SFX Fade Fix [ds22]On-hit SFX Modifier [ds22] Menu Camera Rotation Modifier [Magus] Menu Scroll Speeds Modifier [Magus]Name Scroll Transition Modifier [Magus]Faster Name Scrolling with Shoulder Buttons v1.1 [wiiztec, Magus]Reverse Name Sort [Dantarion] Reset Tag when Unplugged [standardtoaster] Japanese character support in name maker [Dantarion, standardtoaster] Allow disabled names [standardtoaster]Existing Tag Usage [standardtoaster] CSS Cursor Speed [Dantarion] Wario Costume Switch [ds22]Warioman has no FitResult [ds22] Masquerade Costume Flags [ds22] Masquerade Costumes (1/3) [ds22] Masquerade Costumes (2/3) [ds22] Masquerade Costumes (3/3) [ds22] Alt Color Engine 1.2 [Dantarion]DDD Result Name Modifier [ds22] ZSS Jumbo Screen Name Fix [ds22]Bowser Victory Fanfare V1.1 [ds22] Yoshi Eggs are Costume Based v1.1 [ds22]CSS Selections Preserved in VS Mode [Magus] CSS Record Display Fix [ds22]CSS Fixes for Samus/ZSS and Zelda/Shiek v2.2 [spunit262] CSS Fixes for Giga and Company v2 [spunit262] Custom CSS v3 [spunit262]CSS ASMMove CSS Slots [ds22,dantarion]Custom Random v1 [spunit262] Hold Shield for Special Fighter [ds22]Independent Pokemon CSS SlotsSpecial Fighter CSS slots + CSS HRC Fix [ds22] Giga Cosmetic Stuff [ds22]Warioman Cosmetic Stuff [ds22]Independent Pokemon Engine +no wreck My Music v2 [spunit262] Unload PT Data [ds22] SSS Cursor Boundaries [Magus] -Right: 31, Left: -31, Top: 23, Bottom: -23.5Default SSS Cursor Position [standardtoaster, SOJ]Custom Stage Select Screen [Spunit, Phantom Wings, SOJ]All Music Available without Unlocking [Magus] Locked Stage Music Fix [Magus] More Rules & Random Stage Switch are Selectable without Unlocking [Magus]All Stages Selectable on Random Stage Switch without Unlocking [Magus]SD Root=/projectm/ Remove "RSBX" from SD PathFPC 3.5.1 for /projectm/ [Phantom Wings, mod by Dantarion] pfmenu2 fixes (sc_title, mu_menumain & if_adv_mngr) [Dantarion]RSBE v1.20 (/projectm/pf/sfx) [InternetExplorer]SDHC Extension 1.1[Bero] Tournament RulesDefault Settings Modifier   AI Codes   CPU DI fix [Bero]CPUs Don't Ignore Other CPUs to Target Humans [Magus] Nana automatic throw enabler(auto throw routine 6100) [Bero]Custom AI Function Loader [Magus] Custom AI Functions [Magus] Custom AI Requirement Loader[Bero] Custom AI Requirement Table[Bero] req Equal : 0x1020 lhs rhs[Bero] req IsStage : 0x1021 ID[Bero] Custom AI Command Loader[Bero]Custom AI Command Table[Bero] cmd RetrieveATKD : 0x33 variable subaction opponent[Bero]CPU falls from respawn plane when Turbo[Bero] Ledge hanging/Lying routine injection(ledge:0x2060, lying:0x2070)[Bero]CE AI Input Fix [ds22] DebugDebug Start Input v1.2 [Magus, ???]Debug On the Fly Character Switcher v1.4 [Magus, Krisan Thyme]Debug Controls v1.4 [Magus, ???] Debug Camera, No HUD/Tags [Igglyboo, Link, Y.S, Phantom Wings, Magus]Debug Hitbox Display v1.2.1 [Magus] Debug Ledgegrab Box Display v1.1 [Magus]Debug Collision and TopN Display [Magus] Debug Body Collision State, Armor, and Hitstun Overlays v1.2 [Magus] Clear Debug GFX Common [Magus]Use Custom CLR ID on Anchored GFX [Magus]Clone EngineUsage Storage Engine [Dantarion]Clone Engine Data Saving Fix [ds22]Clone Engine Corps Stock Fix [ds22] Result Names [ds22]Clone Engine Main Code Clone Soundbank Unload Fix V1Mewtwo Fixes [Dantarion, ds22] Lyn Fixes [ds22]Isaac Fixes [ds22]Result Camera Fixes [ds22] Cosmetic Stuff [ds22]Clone CSS Slots Clone Victory Music [ds22] Clone Result Name SFX [ds22]Roy & M2 Kirby Hat Data [ds22] Roy Hat Float Fix [dantarion] Clone Classic & All-Star Result Data V2 (1/2) [ds22]Clone Classic & All-Star Result Data V1.2 (2/2) [ds22, Dantarion]