The First Daemons Before the coming of mortal life, there were no daemons. Even when the first generations of mortals began to die and make their way to Pharasma’s Court for judgment, from there sent on to the various planes of Outer Sphere to become new entities, the wasteland of Abaddon lay fallow, an unnecessary and forgotten upthrust of stability within the chaos of the Maelstrom. It wasn’t until the first horrible cataclysms on the Material Plane created an unprecedented torrent of spiritual petitioners that the River of Souls overflowed its banks, and souls bound for Pharasma’s realm washed up on any number of shores. Some of those came to rest in Abaddon, and it was here that reality itself—tortured by the sudden shock of rage and despair caused by the first mass deaths on the Material Plane—allowed the twisted birth of something new. A singular soul, one filled with more loathing than all the others combined, gestated in its own rage until it erupted into an altogether unique entity: the first daemon. Surrounded by a sea of likewise hateful souls, the daemon gorged himself on his brethren and grew in power. In the depths of Abaddon’s wastelands he flexed his might, beginning to reform his surroundings into something as corrupted and twisted by hatred as the daemon himself. The daemon saw it was to his liking, and so he called out to those other souls damned and forsaken—those evildoers driven not by ordered ambition or chaotic frenz y, but by the impartial taint of purest evil and nihilism— and like a tidal pull and clarion call, they followed the daemon’s beckoning, incapable of imagining the doom that awaited them. Most of these lost souls found only oblivion at the hands of the daemon and his horrific domain, but others survived and likewise experienced that same transcendence into daemonic forms, becoming the first generation of their kind. As each soul arrived on Abaddon’s rocky, blasted shores like mewling, wretched flotsam, the daemons feasted upon their rotting souls, savoring each one with terrible glee. It was at this time that one of the daemons—the original, the First—whispered out to the cosmos, mocking it, taunting the gods with the knowledge that each soul that came to Abaddon was forever snuffed out, each light extinguished. Among all the gods, only one, the death goddess Pharasma, listened to the voice, as the other deities squabbled in their own wars and conflicts, and remained ignorant of its whispered mockery. Before long, the low growl of something else replaced it—the cries of thousands of souls, being devoured by the daemons of Abaddon. The cries went on for eons as Abaddon grew, its realms divided up between the greatest of daemonkind. There was no longer just the First—indeed, daemons of all makes and sizes now inhabited the horrid lands, preying upon the River of Souls that led deceased mortals to Pharasma’s Spire. The Styx channeled in evil souls from other planes as well, and the daemons welcomed the castaways with open arms and jaws. Finally, Pharasma looked down from her throne and realized that she could no longer ignore the voices that whispered at her—four voices where once there had been only one, all wet with unrestrained hunger. “Give us what is ours,” whispered Pestilence. “Or we shall take them, even more than we do now,” threatened War. “We must be fed,” demanded Famine. Last to speak was Death, who chuckled softly. “You have seen the Beginning and the End,” the Boatman noted. “You know what must be.” And it was true. With a nod, the Lady of Graves acquiesced, forming the Devouring Court and its gate to Abaddon within the Boneyard. Through it, she began to send those damned souls destined for the new realm of oblivion and unending hunger, delivering them to the Horsemen’s eager embraces. And with each soul consumed in that darkened place, each spark stamped out, the daemons further their goal, and the End draws a little closer.