Note: * indicates Ultimate Persona   Fool   Coyote*   Repel: Wind Resist: Dark Weak: Lightning   Ultimate Debuff and strong AoE Physical. Has good healing magic and can use wind magic, as well as grant Wind resistance.   Magician   Fafnir* Null: Dark Resist: Ice Weak: Fire   Ultimate Fire Magic, Strong Physical. High chance to counter and regens SP moderately.   Priestess   Athena* Absorb: Lightning Null: Ice, Light Weak: Dark, Wind   Ultimate Lightning Magic and Strong Ranged Physical. Immune to crits, and has access to Heat Riser.   Empress   Gaea*   Resist: Fire, Wind Weak: None   Strongest healing, revival and status curing magic, but cannot attack enemies.   Emperor   Napoleon*   Repel: Fire Weak: Wind   Strong Fire magic and strong Physical. Can automatically raise attack and can negate enemy stat boosts.   Hierophant   Iscariote*   Absorb: Ice Repel: Dark Weak: Light   Ultimate Ice Magic and can cast dark magic.  Cannot dodge, but takes half damage. Can go into Analysis Mode. Can deal severe Ice damage while in Analysis Mode.   Lovers   Diarmuid*   Null: Lightning Weak: Wind   Incredible Physical AoE. Can break Lightning resistance and dispel debuffs.   Chariot   Huitzilopochtli*   Repel: Light Resist: Physical Weak: Dark, Wind   Strong Physical. Can Power Charge, and has highest HP regen.   Justice   Perseus* Repel: Lightning Weak: Ice   Strong single target and AoE physical strikes and Counter chance. Can cast Lightning magic and instantly recover from status effects.   Hermit   Dantalion*   Absorb: Wind Repel: Dark Weak: Lightning   Ailment curing magic and strong Wind magic. Highest SP regen and can Repel Magic on one character.   Fortune   Hickok*   Absorb: Wind Null: Lightning Weak: Fire, Dark   Strong ranged physical strikes, high crit chance, and high Evasion. Automatically raises defense and uses Lightning magic.   Strength   Papinijuwari*   Repel: Fire Resist: Physical Weak: Light, Lightning   Powerful physical strikes, strongest AoE physical and HP drain. Can decrease defense and grant fire resistance.   Hanged Man   Prometheus*   Absorb: Fire Resist: Wind Weak: Lightning   Moderate Almighty magic and Strong Fire. Can protect allies from instant death and cast Mind Charge. Can go into Analysis Mode. Can deal sever fire damage while in Analysis Mode.   Death   Baron Samedi*   Repel: Dark Null: Fire Resist: Light Weak: Physical   Supreme Dark magic with healing and revival spells. Has a wide array of status ailments, and has incredible evasion.   Temperance   Sophrosyne*   Absorb: Fire Resist: Light, Dark Weak: Ice, Wind   AoE Healing and can cure Rage, Enervation and Silence. Can grant allies Ice resistance and cast Supreme single target Almighty. Wait, what?   Devil   Cain*   Repel: Dark Null: Lightning Weak: Ice, Light   Strong Physical and Dark magic, as well as SP Drain. Can cure Exhaustion, Poison and Charm, and increase ailment chances as well as grant Lightning resistance.   Tower   Lancelot*   Null: Physical Resist: Ice Weak: Dark, Fire   Strongest single target physical strikes. Can use Ice magic and minor regen HP.   Star   Scheherazade*   Absorb: Wind Null: Light Weak: Fire   Ultimate Wind Magic and strong AoE Physical. Can Break Wind resistance.   Moon   Skin-walker*   Repel: Ice Null: Dark Weak: Fire, Light   Moderate Ice and Dark magic. Can Break Ice resistance and Reflect Physical on one ally.   Sun   Tonatiuh*   Null: Light Resist: Fire Weak: Dark   Supreme Light magic, moderate Fire magic. Can raise everyone's crit chance and reduce attack.   Lust   Icarus*   Repel: Wind Resist: Light Weak: Fire, Ice   Strong Wind and Light magic. Automatically raises Hit/Speed, can return from death with full HP once per battle and decrease speed.   Judgement   Razgriz*   Null: Ice, Dark Weak: Lightning, Light   Supreme group Almighty and strong ranged Physical. Boosts Weapon attacks.