>Another thunderous bang sends vibrations into your body. >Your ears are long ringing, from your own guns firing and the bang of shells hitting your hull. "10 o clock! 290 degrees! Traverse 20 degrees left!" >Your gunner cranks as hard as he can, the electronic traverse blew a fuse a while back. >The gunner stops, just as another shell rocks you and your crew around the cramped fighting compartment. >You thank Celestia no shells had so far penetrated or caused any major damage. Before you finish your prayer. >"Sonovabitch! Sir! Electronic trigger just died!" "Let me see if mine works!" >"Alright just a second!" >Some information shows up on your screen, you look through your optics towards the enemy tank. >You place a hoof hovering over the traverse control, over a red button with some weird scratches a circle an upside down L a circle a H and a b. >"Fire sir!" >At that you press your trigger, and by luck or otherwise, you hear the boom, the gun recoils and the empty casing flies out. >On the receiving end, the tank is hit right between the turret ring going up in a bang and throwing its turret several meters into the air, as its kind are known to do. "Load another HEAT!" >You wildly scan through your vision blocks, and simultaneously look to your computer for signs of enemies. >A few tanks burn around you, a tank to your rear left, and 3 to your front left. "Looks quiet!" >You say as calmly as the adrenaline will let you. "Driver, see anything?" >>"No sir!" "Alright, guys. Damage report?" >”Powered systems took a hit.” >>”Nothing on my end. May need to tension the track later.” >>>”Nothin’.” >You begin checking your own area for a good 10 minutes while you and the crew calm, no major damage as you can see. >"Power traverse is back." >>>"Ready racks ready." >>"I think our IR light is out. Someone’s gonna have to replace the bulb I think. Fuel 3/4, I think the tanks are still on the back.” “Alright.” >You open your hatch and the inside air rushes out, in a mist. >Standing on your seat, you finally breathe in the fresh air. >You raise a hoof to shade yourself from the badland sun. >In a couple minutes, your loader joins you, as you take in the scenery. >You were on a small path leading away from the badlands camp, sent with a squad of 20 tanks to reinforce another camp south. >There’s a large boulder in the way, with 2 paths carved around it. The squadron leader ordered 2 tanks to follow a narrower smaller path to prevent ambushes from behind, and the rest of the squadron went through the larger path. >The other tank that was sent with you gently burns behind you. >A slight hill to the left offers the 3 enemy tanks. >Two with their turrets laying a few meters from them, and one with the turret laying on the hull.   What do you do next? Pick 2, or more if you can think to spread out 4 ponies. >Check on friendly tank crew >Approach enemy tanks >Repair minor battle damage and inspect tank >Attempt radio contact with the others. >Suggestions