[16:22:33] Booze_Hound [~Booze_Hou@ip70-171-231-166.tc.ph.cox.net] has joined #fourcannon-plan [16:22:36] Boris[Ded] changes avatar to http://i.imgur.com/msHwdR1.png [16:22:40] availo.esper.net [*@*] has set channel mode +nt [16:22:41] Channel was created at Wed Oct 30 12:24:25 2013 [16:22:42] Channel synchronized in 9.0 seconds [16:23:43] Sent part request, waiting for reply... ### Log session terminated at Sat Jan 4 16:23:43 2014 ### ### Log session started at Sat Jan 4 22:24:19 2014 ### [22:24:19] Booze_Hound [~Booze_Hou@ip70-171-231-166.tc.ph.cox.net] has joined #fourcannon-plan [22:24:20] availo.esper.net [*@*] has set channel mode +nt [22:24:20] Channel was created at Wed Oct 30 12:24:25 2013 [22:24:22] hola [22:24:22] Channel synchronized in 3.0 seconds [22:24:23] wat [22:25:00] EyeSpy [~user@199.47.65.62] has quit IRC: Read error: Connection reset by peer [22:25:09] okay, so your quest stuff. [22:25:13] ISpaih__ [~user@199.47.65.62] is now known as EyeSpy [22:25:35] let's try and make this work somehow. [22:25:40] ok [22:25:46] Spark_Chaser [webchat@184.88.84.59] has quit IRC: NETSPLIT *.net *.split [22:26:34] Strong_Metal_Sleep [~Waveform@cpe-24-58-60-166.twcny.res.rr.com] has quit IRC: Ping timeout: 207 seconds [22:26:38] first of all, what are the biggest problems? [22:27:20] Gah, Spark went ded [22:27:32] Okay [22:27:35] Lets see [22:27:39] I litterally have zero clue as to what's going on... [22:28:12] um basically i think we be trying to do a metacil on Boozes quest to help him out with making it good and stuff [22:28:16] talking about our respective quests [22:29:08] GoldenTouch [~YellowMol@c-174-58-117-125.hsd1.fl.comcast.net] has joined #fourcannon-plan [22:29:09] GoldenTouch [~YellowMol@c-174-58-117-125.hsd1.fl.comcast.net] has left #fourcannon-plan: Once you know what it is you want to be true, instinct is a very useful device for enabling you to know that it is [22:29:32] Alrighty, first nearly universal concern was about adding this new sentient race into play. [22:29:47] Kaiasha [Mibbit@76.226.199.243] has joined #fourcannon-plan [22:29:56] Aler [AlerGM@CPE00222d90fb5e-CM00222d90fb5a.cpe.net.cable.rogers.com] has joined #fourcannon-plan [22:30:03] dat hivemind [22:30:05] to my knowledge Goblins have been in quests before [22:30:05] Though you did had a point that DDs are being somewhat overused [22:30:13] Do elaborate. [22:30:26] Phoenix_Down|2 [kvirc@50.26.171.191] has joined #fourcannon-plan [22:30:30] nothing major just random mobs [22:30:45] i think in mariels past mining quests [22:30:54] Al_Dente|2 [~kvirc@99-36-167-76.lightspeed.snjsca.sbcglobal.net] has joined #fourcannon-plan [22:31:14] Hmm... interesting. I'm not aware about goblins... will have to ask her about it. There was instance where 'imps' were used in Fort Unity [22:31:42] Rain [Rain_Drop@mo-184-6-72-13.dhcp.embarqhsd.net] has joined #fourcannon-plan [22:32:08] They were around 1/2, 1/3 smaller height wise to a pone, had a tribal/totem worshipping culture and talked in a very strange tongue [22:32:09] greenlight used imps too in a wild ride [22:32:39] Yeah, but that quest was retconned due to complications, iirc [22:33:10] And yeah, those imps were -more- sentient than those in Fort Unity, that's for sure. [22:33:14] from personal headcannon imps are sub-sentient race as in they do as they please and can't be reasoned with or persuaded with words [22:33:32] Liven [~Ivan@pool-108-25-177-124.atclnj.east.verizon.net] has quit IRC: NETSPLIT *.net *.split [22:33:32] Rain_Drop [Rain_Drop@mo-184-6-72-13.dhcp.embarqhsd.net] has quit IRC: NETSPLIT *.net *.split [22:33:32] AlerGM [Alerderna@CPE00222d90fb5e-CM00222d90fb5a.cpe.net.cable.rogers.com] has quit IRC: NETSPLIT *.net *.split [22:33:32] Phoenix_Down [kvirc@50.26.171.191] has quit IRC: NETSPLIT *.net *.split [22:33:32] Al_Dente [~kvirc@99-36-167-76.lightspeed.snjsca.sbcglobal.net] has quit IRC: NETSPLIT *.net *.split [22:33:45] Murrikans, pls [22:33:49] AHAHAHAHA [22:33:51] Cheren is murrikan [22:33:54] Aler [AlerGM@CPE00222d90fb5e-CM00222d90fb5a.cpe.net.cable.rogers.com] is now known as AlerGM [22:33:55] I CAN NOW FREELY CONTROL EQUESTRIA [22:34:00] hue [22:34:04] Phoenix_Down|2 [kvirc@50.26.171.191] is now known as Phoenix_Down [22:34:13] kek [22:34:13] Al_Dente|2 [~kvirc@99-36-167-76.lightspeed.snjsca.sbcglobal.net] is now known as Al_Dente [22:34:38] ^ And yeah, sort of to that headcannon. Then again, if you know the language, maybe it is possible. [22:34:41] Rain [Rain_Drop@mo-184-6-72-13.dhcp.embarqhsd.net] is now known as Rain_drop [22:34:57] Rain_drop [Rain_Drop@mo-184-6-72-13.dhcp.embarqhsd.net] is now known as Rain_Drop [22:35:33] At any rate there's still a concern about goblins... I personally haven't seen how they were used in Mari's quest, so I'll ask/look around [22:35:51] For your story, however, there's one good hook [22:36:14] what'd that be? [22:36:45] Al_Dente [~kvirc@99-36-167-76.lightspeed.snjsca.sbcglobal.net] has quit IRC: Read error: Connection reset by peer [22:36:54] It involves diamond dogs though. You remember that instance 2-3 weeks ago when 3 drunken diamond dogs arrived into the inn and then wanted to burn a bonefire in town's square? [22:37:01] Al_Dente [~kvirc@99-36-167-76.lightspeed.snjsca.sbcglobal.net] has joined #fourcannon-plan [22:37:02] Flora [Mibbit@adsl-108-89-246-2.dsl.bcvloh.sbcglobal.net] has joined #fourcannon-plan [22:37:10] One of them was NPCd by Mary [22:37:22] Sable_Tome boops Mary_ONette [22:37:55] i wasn't there but i got a little bit from asking around [22:39:29] Yeah... so three diamond dogs appeared out of nowhere, done some "culture" thing/wanted to celebrate something and then disappeared. Arc, Star, Mary, Ikea (near the end) and some others were involved in this. [22:40:44] So as an existing hook, this can be used for expanding your idea so that instead of 'another' band of DDs appearing out of nowhere, these three DDs would be a part of that group. [22:41:04] ok [22:41:13] and you want to make the Gobling DD than? [22:41:20] goblins* [22:41:34] or we can use imps. I don't know how they were in unity [22:42:06] Well... you've had a point about DDs being focused on... then again this plot hook appeared not too long ago and was never fully explained, so I'm leaning towards reusing it. [22:42:11] they could have been summoned/drawn to the place for some reason [22:42:42] Unity's imps would be problematic, because they are 'sub-sentient'... or use some other strange language. [22:43:13] problematic how? [22:44:36] ah, okay [22:45:10] Well... first of all it's cold as fuck outside and this is a travelling group we're talking about, right? Unity's imps resembled tribal community with limited thinking (aka 'monster humanoids') [22:45:47] well the imps have a shelter and could possible make fire to survive [22:45:50] Also yeah, travelling outside in such weather while being that small... iunno [22:46:06] Booze_Hound doesn't know the forts condition [22:46:08] They would, yeah. Most likely. [22:46:16] ' [22:46:24] whats going on here? [22:46:43] hmm> I was booped [22:46:54] Hi Mary! [22:46:56] well could have it that they have furs and the like [22:47:11] make them like a traveling band heading south for food and all [22:47:21] The diamon dog trio, remember? [22:47:23] that's a good point [22:47:27] I remember [22:48:13] but they'd be slaughtered if they hit the quarantine [22:48:15] How was that entire event brought into the inn? [22:48:27] ^ to Mary [22:48:41] Psst Sable are you still tired? [22:48:58] Err... sleepy m'think [22:49:09] Sable_Tome needs a cake [22:49:26] Cake? [22:49:32] I have cookie biscuts if you want em [22:49:36] SUGAR [22:49:37] Cheren gives Tome some chocolate cake [22:49:39] :D [22:49:40] Cake. [22:49:41] :DDDDDDDDDDDDDDD [22:50:06] If remember, the three were drunk and just celebrating [22:50:20] Sable_Tome is a bit vary about.... t-these cookies and c-cakes [22:50:30] *wary [22:51:16] brought their celebrating to town namely the inn while some others were just gathering wood to burn a timberwolf their pack leader killed. [22:51:25] so, diamond dogs again makes the most sense I would think [22:52:12] I had fun being the small one [22:52:19] racist towards ponies [22:52:28] Redlight [~MacBook@c-98-200-64-126.hsd1.tx.comcast.net] has joined #fourcannon-plan [22:52:51] ehy eh heyh ey what wuld happen if me adn green bean accidently kinda went bleach ? [22:53:31] i think it wouldn't be wise to use DD b/c almost every other encounter has ended violently [22:53:34] Hmm... they could've found/joined that gypsy band or what not. Another point from me, lootwise, is that if PCs around going to try to trade for smth (or murderhobo their way through it), small arms, musical instruments, books, maybe paintings and token items can be used [22:53:59] Well, it depends how they will possition themselves, right? [22:54:08] yep [22:54:20] ok, i think we should make items and prices [22:54:57] this one almost ended with violence because of Brute showing up [22:55:00] I'd say a focus should be put on non-murderhobo routes, though they shouldn't act like sissies to some fgt pones [22:55:13] it all would be pretty cheap [22:55:32] hmm... or maybe bartering for a service? [22:55:48] that's what i'm planning with this quest and if they do go murderhobo it'd be a pretty hard fight [22:55:52] Or items that PCs have? [22:55:53] so, more begrudgingly for helping the guy? [22:56:12] Pretty much, yeah. [22:56:32] Murderhobo would grant >easy access to all items, but it would be hard as fuck [22:56:48] and pretty cliche [22:57:00] I'd say stat them in a way that would guarantee that 1 PC from a 6 PC party would be killed [22:57:40] more people and kek can equalize that though [22:57:41] we've actually got 2 (or 3) fights possibly with the wolves. [22:58:07] pretty much a traveling group of tradesmens would be able to handle themselves very well against us ponies, if not maul us. [22:58:21] Liven [~Ivan@pool-108-25-177-124.atclnj.east.verizon.net] has joined #fourcannon-plan [22:58:32] [FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU] [22:58:33] well there are the 3 (4) units [22:58:34] Though due to 'quarantine' they might not expect us [22:58:50] units aka characters? [22:58:57] Oh [22:59:07] thief, guard, voodoo doctor/boss [22:59:27] also Civilian but they flee adn are one hit kill [22:59:30] Hmm... + maybe 3 of those dogs from the village [22:59:54] or maybe some of them were already -those- dogs, but haven't disclosed yet or what not [23:00:04] could be [23:00:08] Okay mind if I interject with current IC, Rain, what are you doing? [23:00:37] Oh yeah, if these are also travellling tradesdogs maybe, hm... [23:00:52] ... well, they would be knowledgeable about other settlements. [23:00:58] Because you just handed my PC a whole lot of stress. [23:01:16] Perhaps not only pone settlements, but also dog ones [23:02:13] If you want to go for it, a little nod can be given to that bat village (a passing word about visiting some fukken dirty bats, hue) [23:02:52] bunch of blood sucking thieves [23:03:30] so the group would have goblins+ the 3 DD? [23:03:40] or, iunno, some distant DD community or what not? Maybe a passing word about local abandoned/destroyed DD settlement? Or pone towns? [23:03:42] Sable_Tome shrugs [23:03:51] no, no goblins I think [23:04:04] only dogs... or pone + dogs [23:04:38] Kaiasha [Mibbit@76.226.199.243] has left #fourcannon-plan [23:05:03] Or dogs + a zebra [23:05:39] explain to me again why no goblins? [23:05:55] Flora is at a loss [23:06:47] you'd think goblins would fit well in this world [23:07:05] i do [23:07:36] if it doesn't than the goblins would pass on and we wpuldn't have to see goblins again [23:09:46] 1) Goblins as a truly sapient race and an enemy (merchants need to be sapient) 2) Goblins as travelling 'gypsies' 3) Defining how 'Goblin' race interracts with Equestrians 4) Origins of goblins in Equestria 5)  5) Some people might see it as more DnDesque injection. | These are imo [23:09:55] >5) 5) [23:10:21] *6) Another breach in 'quarantine' (seems like our 'quarantine' at this point is something else, hue) [23:11:01] who would care if someone is going into a quarantine, it's the going out that's a problem [23:11:17] also the quarantine could just be restricted to us [23:11:53] and it isn't so much they need to be goblins as I'm trying to move away from DD [23:12:35] could be minotaurs, griffons, goats, zebras, possibly other ponies but i think that wouldn't be as good [23:13:22] I say goats, just because [23:13:28] pfft [23:13:45] "we're going to stop by our temple to check up on our old friends" [23:13:52] Mary_ONette gladly npc one of the goats [23:13:59] "have you meet them yet?" [23:14:00] *will [23:14:09] "bunch of great goats" [23:14:28] Someone lets slip that they were tasty [23:14:29] any advancements/ [23:14:45] Mary_ONette is having a giggle [23:16:35] Booze [23:16:39] Shhh [23:16:40] yes? [23:16:53] That's GoatGate 2's material [23:16:59] well it'd be a good thing to try if we do pick goats [23:17:02] kek [23:17:12] also could lead into goat gate 2 [23:17:28] Booze_Hound thinks he saw someone say it's in the works [23:17:39] Light's sort of working on that, m'thinks, hue [23:17:43] Yeap [23:17:58] alright, so stay away from the goats [23:17:58] I'd talk with him on this bit [23:18:12] nuuuu [23:18:13] Nah, goats a good too [23:18:48] seems like light's area, don't want to step on his quest [23:18:51] Mary_ONette gladly npc one of the npcs [23:18:52] Just, if there's going to be GoatGate 2, I'd coordinate these little things with Light on a side, if you'll consider using them [23:20:09] sounds good [23:20:45] well [23:20:50] huh [23:21:01] we could do different items for sale based on what race is picked [23:21:07] maybe dem 3 dogs vs goats or some other silly conflict or what not [23:21:16] just a thought [23:21:43] conflict how? [23:21:55] rivalry [23:22:10] you know one thinks that stuff is better [23:22:12] instead of the wolves? [23:22:14] *their [23:22:18] ^ or some drunken stuff [23:22:23] ^' [23:22:44] I get to be Short Stop again :3 [23:22:47] resolving conflict between drunken dogs and goats, hue [23:23:06] as long as I get to be Short Stop [23:23:19] Flora [Mibbit@adsl-108-89-246-2.dsl.bcvloh.sbcglobal.net] has left #fourcannon-plan [23:23:30] like arm wrestling or are we talking arrows to the face? [23:23:50] I was thinking a simple bralw [23:23:53] *brawl [23:24:47] that could work [23:25:28] >doges meet travelling goats [23:25:28] >travelling goats are wary of dogs because most dogs in the area are from bandit groups [23:25:28] >doges are drunk and have a giggle [23:25:28] >goats relax [23:25:28] >have some drunken fun, proclaimations of friendship, maybe we'll travel with you guize [23:25:29] >some petty conflict arises + delicious booze [23:25:40] Mary_ONette [~kvirc@c-75-69-215-212.hsd1.nh.comcast.net] is now known as Short_Stop [23:26:03] >maybe fgt doges and goats had a brawl or smth, with doges stashing goods [23:26:12] "We havin' a brawl then?" [23:26:22] >goats stay in one place because dilemma - need to get their goods back [23:26:52] Short_Stop [~kvirc@c-75-69-215-212.hsd1.nh.comcast.net] is now known as Mary_ONette [23:26:55] hm [23:26:57] >doges are sort of drunk and maybe still angry and understand that they were fgts, but don't want to admit it [23:27:31] >during quest PCs find goat encampment who are automatically pissed at pones, because fgt doges [23:27:44] now someone else would have to take the dogs b/c i have no idea what they are like [23:28:44] hmm... maybe someone from goats was trying to jew a doge, and doge under spirit didn't liked it [23:28:47] Well I can reprise my role as Short Stop [23:28:58] just need Light and Vesu [23:29:09] the goal of the quest or the -most- peaceful resolution is to show that both sides were fgts and reunite them [23:29:47] other obvious options: murderhobo one of the sides and bring goods to the other (sort of bad end, because they acted on emotions) [23:30:03] could have multiple races adn the group would be traveling merchants [23:30:09] adventurer supreme option: murderhobo both sides and loot [23:30:22] ^best idea [23:31:00] very able but super hard mode [23:31:38] personally willing to kill some players if they start that much shit [23:34:48] you all thinking gypsies selling stolen goods or traveling merchants? [23:35:16] hmmm [23:35:29] a mix of both words mby? [23:35:38] how so? [23:35:53] sort of legal, but then again ssort of have fenced goods [23:36:18] y'know how it uually goes with gypsies [23:36:51] sounds like a group i don't wanna hang with for very long [23:37:00] you want it? Good, but don't ask where I've got it, capiche? We're all cultured gentlemen here [23:37:16] mary knows more about the doges if they would carry fenced goods [23:37:22] well that's the stolen goods [23:38:14] GreenLight [Mibbit@c-50-132-61-64.hsd1.wa.comcast.net] has joined #fourcannon-plan [23:38:25] light :3 [23:38:26] I was told there was ERPnP FATAL discussion [23:38:45] hi light [23:38:57] heey i need help with figuring out a thingy 3ingo4n [23:38:59] or not [23:39:00] What do u know about certain doges that visited the inn? [23:39:02] maybe [23:39:13] Doges in the Inn? [23:39:19] diamond doges [23:39:44] There was a noncanon thingy that some players thought were canon and I was too tired to repeat myself mutliple times [23:39:50] Light we might be reprising our roles [23:39:57] o [23:40:03] kek [23:40:17] GreenLight doesn't mind if it's canon TBH, it's just that it was intended to *be* noncanon [23:40:21] seems like ur noncanon thingy might turn canon [23:40:33] I say let it be cannon [23:41:16] its just there's ongoing discussion about a quest that Booze wants to hold with travelling gypsies [23:41:17] don't u just hate it when noncanon turns to canon when you explicitly state. "hey guise, this be noncanon k?" [23:42:00] someone else give me a rundown of what happened then on the quest, please? [23:42:08] I don't remember it ever being stated it was noncannon... [23:42:21] ^ [23:42:25] Yes, in the Inn. [23:42:32] I thought it was canon [23:42:37] and a lot of fun [23:42:44] It was certainly a lot of fun [23:42:59] And I'm open to it being canon [23:43:15] because lessons were learned [23:43:16] But I'm not gonna take any more shit from overGMs about it *being* canon [23:43:23] ;~; [23:43:32] I'll take the shit [23:43:49] Cheren has no idea what happened in the quest. [23:44:11] Bunch of Diamond Dogs walked into the Inn, started a bonfire in the middle of Town Square [23:44:23] tried to start a bonfire [23:44:28] pffft [23:44:47] drunken doges [23:44:57] was -this- close, until Brute knocked over the pillar [23:45:05] and Mary mentioned something about them losing their pack leader [23:45:24] ? [23:45:46] > brought their celebrating to town namely the inn while some others were just gathering wood to burn a timberwolf their pack leader killed. [23:46:02] or was that timberwolf pack leader, hue? [23:46:19] their pack leader killed the timberwolf [23:46:23] oooh [23:46:32] they were gonna burn it as a celebration [23:46:47] for a moment there I thought that there was a forth doge [23:50:49] nah [23:53:15] hm [23:53:49] I like this [23:53:54] so gypsies or merchants? [23:53:59] I'm gonna assume, i was busy doing cloud duty to not have noticed all this happening [23:54:00] Wrong chat, but still applicable [23:56:11] If we use the same doges, does someone have a copy of the quest? Or this could be their official introduction. [23:56:35] Urk... It was like over a month ago [23:56:42] I can technically retrieve it, me thinks [23:56:45] Mary's summary is accurate [23:57:05] it happened in the inn + townsquare + clinic (aftermath)? [23:57:11] Okay, so nothing wonky then other than the dogges finding the town [23:57:34] pretty much [23:59:16] if it's canon, then they should still be around the area camping out, if not then they'll need a new introduction ### Log session terminated at Sun Jan 5 00:00:00 2014 ###