Terrel Duran   Male Human Ranger 1 Neutral Good Representing Duracell   Strength        13      (+1) Dexterity       18      (+4) Constitution    13      (+1) Intelligence    12      (+1) Wisdom          15      (+2) Charisma        10      (+0)         Size:           Medium Height:         5' 8" Weight:         170 lb Eyes:           Dark Brown Hair:           Dark Brown Wavy; Average Beard Skin:           Light   Total Hit Points: 12   Middle-aged   Speed: 30 feet   Armor Class: 16 = 10 + 2 [leather] + 4 [dexterity]       Touch AC: 14     Flat-footed: 12   Initiative modifier:    + 4     = + 4 [dexterity] Fortitude save:         + 3     = 2 [base] + 1 [constitution] Reflex save:            + 6     = 2 [base] + 4 [dexterity] Will save:              + 2     = 0 [base] + 2 [wisdom] Attack (handheld):      + 2     = 1 [base] + 1 [strength] Attack (missile):       + 5     = 1 [base] + 4 [dexterity] Combat Maneuver Bonus:  + 2     = 1 [base] + 1 [strength] Combat Maneuver Defense:+ 16    = 10 + 1 [base] + 1 [strength] + 4 [dexterity]   Light load:      50 lb. or less Medium load:     51-100 lb. Heavy load:      101-150 lb. Lift over head:  150 lb. Lift off ground: 300 lb. Push or drag:    750 lb.       Languages:      Common (? 1 more)   Dagger          [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]   Longbow         [1d8, crit x3, range inc. 100 ft, 3 lb, piercing] Composite Longbow +2 (Strength) [1d8, crit x3, range inc. 10 ft. 1 lb. light, piercing]   Leather armor   [light; + 2 AC; max dex + 6; check penalty 0 15 lb.]   Feats:       Point Blank Shot    +1 attack on damage on ranged targets within 30 feet     Weapon Focus x1     +1 to hit; Weapon(s):   Skill Name              Key Ability     Skill Modifier  Ability Modifier        Ranks   Misc Modifier           Acrobatics              Dex*            4 =                     +4              Appraise                Int             1 =                     +1              Bluff                   Cha             0 =                     +0              Climb                   Str*            5 =                     +1              + 1     + 3 [class skill] Craft_1                 Int             1 =                     +1              Craft_2                 Int             1 =                     +1              Craft_3                 Int             1 =                     +1              Diplomacy               Cha             0 =                     +0              Disguise                Cha             0 =                     +0              Escape Artist           Dex*            4 =                     +4              Fly                     Dex*            4 =                     +4              Handle Animal           Cha             4 =                     +0              + 1     + 3 [class skill] Heal                    Wis             6 =                     +2              + 1     + 3 [class skill] Intimidate              Cha             0 =                     +0              Knowledge (geography)   Int             5 =                     +1              + 1     + 3 [class skill] Perception              Wis             6 =                     +2              + 1     + 3 [class skill] Perform_1               Cha             0 =                     +0 Perform_2               Cha             0 =                     +0 Perform_3               Cha             0 =                     +0      Perform_4               Cha             0 =                     +0              Perform_5               Cha             0 =                     +0      Profession              Wis             6 =                     +2              + 1     + 3 [class skill] Ride                    Dex*            4 =                     +4      Sense Motive            Wis             2 =                     +2 Stealth                 Dex*            8 =                     +4              + 1     + 3 [class skill] Survival                Wis             6 =                     +2              + 1     + 3 [class skill] Swim                    Str**           1 =                     +1                 * = check penalty for armor/shield ** = some groups double armor/shield penalties for swimmers   Favored class points: Hit points +1; Skill points +0   Adjust weapon attack rolls and armor penalties as required for masterwork / magic equipment.   Human       This human chose +2 to dexterity (already included)     Extra feat at first level (already included)     Four extra skill points at first level (already included)     One extra skill point at each additional level (already included)   Ranger       Favored enemies. Bonus applies to attack (unlike 3.5), damage, bluff, knowledge (can always make checks), perception, sense motive, survival.       Favored terrains. Bonus applies to initiative, geography, perception, stealth, surival; need not leave tracks.       Bonus to tracking       Combat Style       Endurance       Wild empathy (roll level + charisma bonus)       Endurance (level 3)       Hunter's bond -- either an animal companion or bond with companions and grant some favored enemy bonuses to them(level 4)       Woodland Stride (level 7)       Swift Tracker (level 8)       Evasion (level 9)       Quarry (level 11)       Camouflage (level 12)       Improved Evasion (level 16)       Hide in Plain Sight (level 17) -- any favored terrain       Improved quarry (level 19) -- any favored terrain       Master Hunter (level 20) -- lethal attacks, superior tracking       High wisdom gains bonus spells daily       Concentration check: d20 + ranger level + wisdom modifier vs. DC   Favored Enemies:       Humanoids (Humans) + 2   This ranger chose the archery track.            Class          HP rolled Level 1: Ranger            10             Terrel Duran's Equipment:      19 lb  Weapons / Armor / Shield (from above)     6 lb  Arrows (quiver of 20) x2     2 lb  Backpack     1 lb  Case (for map or scroll)           Map of local kingdom           Fishhook           Flint and steel     1 lb  Mug     3 lb  Rations (1 day) x3     10 lb Rope (50', hempen) x1     1 lb  Soap     8 lb  Waterskins x2     1 lb  Healer kit     1 lb  Fishing Line (15ft) x2     _____     53 lb Total                 More about Terrel Duran: TBC