01[23:14] oya, Haven hasn't been discovered yet, was just notifying you 'bout it [23:15] Yeah. Question, how have they survived the winter in the mountains, which is a rugged, difficult to farm terrain with temperatures even lower than ours? [23:15] I'm not challenging, I just know others are gonna ask, and I want you to be ready with an answer 01[23:16] Abundance of wild animals, so they make their own shiz, and the abundance of pine trees close by. They also have a mediocre green house set up. Not anything fancy, but something that can make do. Plus, all the harvests they go through during the year. 01[23:16] Every aspect has been covered hue. Ask away. [23:17] What is this "Stance" I see in the Haven map? 01[23:18] Kind of like community bunk houses things combined with what ever infrastructure thingy. [23:20] I don't actually see this greenhouse on the map... 01[23:21] That's a thing BIR forgot to add hue. [23:21] Got it. When I get about to making the map of haven, I'll put it in. 01[23:21] The greenhouse isn't big by any means, just enough to feed the current pop count of 40. [23:21] BIR... Do I know him? 01[23:21] A.K.A., Curiosity. [23:21] Ah! [23:23] K, so I'm most likely going to go with the location north of Pleasant Valley, just west of the river. That's the most logical spot, since it is close to the river. I am assuming that their valley hideaway is why the Invasion didn't bother them? 01[23:23] aye. [23:24] 40 is a tiny community... [23:24] How long have they been there? 01[23:24] Indeed. Original plan was 60-80, but it got bumped down to that. And, hang on, lemme dig up the Pastebin 01[23:27] http://pastebin.com/Etpw3KRX [23:28] Loading 01[23:28] That's the original discussion between NukePone and I. A lot of changes have been made, tho. [23:29] I see [23:34] I have a plotline that might be made slightly difficult by them being in the region too long, that's why I'm asking. If they've been here forever, it might be a problem. A semi-nomadic group of 40 however... Session Close: Sat Dec 21 23:35:38 2013   Session Start: Sat Dec 21 23:35:38 2013 Session Ident: Spark_Chaser 01[23:36] One of the original thoughts was >the odd pone gets lost >comes across said village >can stay for 2-3 days to rest their weary bones | type thing. [23:36] So, It's like the last chance gas station hidden in the mountain pass? 01[23:36] kinda yeah. 01[23:37] Thinkan of something to tie it in? 'Cause Nova was also planning out doing a Mountain Arc thingy. [23:38] Explains its tiny numbers. It's like our hillbilly cousins up north. How adventurous are they? My arc is something different, but involves something hidden in a mountain. If they're too adventurous, it might screw with it. 01[23:39] Well adventurous enough to wander into our hunting grounds to further scout. [23:41] ...What about the tops of the mountains? 01[23:41] Up for interpretation, I guess. [23:42] Then that just brings me back to how long would you imagine they've been here? Ten, Fifty, Hundred years? 01[23:45] Well, pre-4C yes. So, ahm, abiding by what's currently in the Pastebin, I'd say 40-50 years sounds about right. 01[23:46] I think, maybe, they're there because their ancestors parents, grandparents, greatgrandparents, what have you were explorers and survivalists that might have gotten lost, turned around, or trapped, and ended up establishing that area as a temporary shelter. Maybe after trying to find their way, they kept getting lost and retreated back there, eventually giving up and setting it up as a town. Their current scouts might have noticed some of the closer colonies popping up, but never took much note of it. 01[23:46] ^ That being from the Pastebin. [23:46] K. Could we have a myth added into their folklore? 01[23:48] Sure. Prolly gunna hafta take it to #fourcannon-plan too so things can be Pastebinned and posted in the thread, 'cause that's what people crave, apparently. [23:49] K, Then let me put this to you first, since I don't want it getting out a huge amount just yet. [23:49] I like to play my plot close to my chest. [23:49] They believe that the Towering Mountain is haunted by the angry ghost of an old stallion. Because of Old Scratchbeard's (the ghost's) warnings, they refuse to go anywhere near it. [23:51] What do you think? 01[23:53] Hmm... I do like it meself. Though the majority of VillageQuest, I'm trying to keep it light-hearted and whimsical. How do you think it could be approached from an IC perspective if the PC's inquire more about the area? [23:55] I'm actually trying to keep the PC's ad NPC's away until I get to do "Starcrossed". I'm planning on hiding something there to explore. 01[23:57] Ah, I see