Always with the herbs, aren't we You meet up with Cherenkov after lunch as he is organizing this expidition That proposed experiment on unicorns will need some mica mushrooms --> BlazingSky_ (webchat@207-255-52-021-dhcp.jst.pa.atlanticbb.net) has joined #FourCannonPnP -*- Cherenkov_Light is heard saying. "Rope? Check. Food? Check. Pot? Check. other shit? check." herbs are vital Able (Too late to join- fffffff. Oh well, watching is entertaining. (hue) "Need anything Cherenkov?" Nah, I'm good, thanks k :D -*- Able_Tome checks out the hidden pockets in his cloak "Well, I'm surely is packed up" !roll 1d20 for victory dance 19 == 19 You want to join in Blazing? -*- Bob[MU] successfully does the Safety Dance, pone-style -*- Able_Tome looks at Bob with confusion What's your race/gear Blazing? (Alright can I join in?) [yes] (Although, I *am* gearless.) [ikea is wearing nothing at all] Change name if you have one, post race then (You do have saddlebags) [Doesn't matter, it's for fun!  Plus, you'll probably find some here] (Okay, then.) [wasn't planning on much, but gotta give people something to help out] Good thing I'm doing this mostly on the fly (Saddlebags and starter up pack, so flint & steel and such) >inb4 I lose my hair again ( Hey, sorry about that, I was grabbing a drink. I'm a pegasus stallion. No gear to speak of. -*- Quicksilver_ takes up a commanding pose "y'all ready for this?" >implying you have it atm brb, bio. just minion my char for a bit -*- Able_Tome yawns "Mom, please." "My body is ready" [I'm a unicorn stallion. Tan coat, light blue mane and tail.] [Oh, wait, that's in the OC doc.] So, you all set out on your journey, led by Cherenkov with the map and being amazed at how quickly Bob's hair grew back [Where are we starting from?] [the town] [Town I presume] ( Any prerequisites to joining, or could I just jump in? nah, you just jumped in -*- Quicksilver_ begins whistling a tune -*- Able_Tome comes closer to Quicksilver and boops her "A bit too commanding, don't ya think?" In the distance you here Blazing yelling at you to wait up since he wants to come along too [The only prerequisite is not being a faget] -*- Able_Tome smirks "For a herbalist." "Are you a sheep or a shepard Able? Because im no sheep" [Shit, sorry, I guess I'm gonna have to sit this one out, then.] -*- Bob[MU] baas -*- Able_Tome stops and looks back at Blazing k Yo, Blazing! ('Ight, nice and simple, I like that.) *Blaze steps out of his tent, and takes note of the group of ponies trotting out of town, and quickly trots over to the group* Hey.. *panting slightly* Shit, I'm out of shape.. Wh-where are you all off to? -*- Able_Tome side-looks at Quick "Nah missy, you're not a sheep, nor a shephard, with that demeanor" "Hunting grounds, Blaze" -*- Quicksilver_ shoots Able a wicked grin "then does that make me the wolf?" -*- Able_Tome rolls his eye "Yeah right. Yer wish, pup." And so having met together, you continue "Oh really? I'm not much of a hunter, but there's always time to learn, right? Mind if I come?" "Sure thing, though I'm not completely sure what we're going to find there." <-- Babylon__ (webchat@c72063.upc-c.chello.nl) has quit (Quit: Web client closed) [I'll slow down. no need to speed through this. just let me know when you're ready to go] wat --> Babylon__ (webchat@c72063.upc-c.chello.nl) has joined #FourCannonPnP [Ready] -*- Able_Tome cracks his neck "Just stolling around and scouting, I guess." -*- Quicksilver_ paces, waiting for the others -*- Bob[MU] hears the cracking "You okay Able?" -*- Cherenkov_Light turns to Blazing and says, "That's right.  The town needs more supplies." "Never felt better, Bob" b <-- Quicksilver_ (webchat@host-92-1-95-100.as43234.net) has quit (Quit: Web client closed) Anyway, let us move on -*- BlazingSky_ happily nods "Okay, okay, I can do that." and begins trotting at speed with the group -*- Able_Tome Able grins remembering shenanigans earlier this day --> Quicksilver (webchat@host-92-1-95-100.as43234.net) has joined #FourCannonPnP "How's that hair of yours? Have any unique...complications?" You make your way to the woods as you leave town and a cool breeze plays gently with your manes Volumous as always.  As for complications, Not that I noticed... What should I watch out for? -*- Bob[MU] embraces the wind in his mane [and then Bob's mane was spiders. j/k] -*- Quicksilver trots ahead, eyes observing the woods "Oh I don't know...anything growing there instead of your usual hair, color changes and such." -*- Babylon__ shakes his head, the breeze causing some of his mane to fall in front of his eyes, obscuring his vision. [Again, >Not having spiderbro hair] (>wanting to have spider hair -*- Able_Tome closes the eyes and faces the wind's direction You enter the woods and you keep an eye out for any plants that may be of value -*- Bob[MU] nods.  "Thanks for the heads up" [roll d20 if you feel like it] -*- Quicksilver observes nearby plants !roll 1d20 on the slim chance I encounter a pet kitty 9 == 9 !roll d20 6 == 6 :/ !roll 1d20 8 == 8 !roll 1d20 -*- BlazingSky_ proceeds with the group, scanning over most plants !roll d20 for anything that will be useful 15 == 15 -*- Able_Tome looks around enthusiastically "Well now, lets see what we have here" !roll d20 18 == 18 "nothing over here" No plants... Or kitties here. "you find anything Able?" !d20 (Forgot I needed it at the front of my post. Cherenkov and Able both spot a few plants. -*- Able_Tome spots something on the ground !roll d20 11 == 11 "Interesting..." "Yeah, there are several samples here, Quick." !roll 1d20 on the off chance I might find any useful herbs, depsite have absolutely zero herblore knowledge. 10 == 10 It is a hemp plant, good for making fibers, but not for smoking "You able to tell us what you see Able?" ( Upwards of 10 is a success, right? !roll d20 to inspect the plant 4 == 4 Cherenkov find some rasberries growing on a bush "Grab that hemp, we can use it to make fibers to repare saddlebags and stuff" (15 I believe) (smth new) (was going for 14) -*- Cherenkov_Light collects the a few of the berries and marks the location on the map for later -*- Able_Tome scratches his hoof "Not quite sure about Bob." "What did you find, Able? Something we can use?" ( Alright. Forgive my newness. I roleplay a lot, I've just never gotten into PnP ) "Huh.. Ferns, weeds, nothing too special." "I'm not quite sure Cherenkov. Haven't seen this kind of plant yet." !roll 1d20 17 == 17 -*- Able_Tome looks at Cherenkov "Better take one as a sample, or...?" It sort of looks like hemp from back on earth.  Only know that from some textbooks.  We can use it to make string and cloth Go ahead and collect it. It's extremely useful <-- Bob[MU] (webchat@c-50-132-61-64.hsd1.wa.comcast.net) has quit (Quit: Web client closed) --> Bob[MU] (webchat@c-50-132-61-64.hsd1.wa.comcast.net) has joined #FourCannonPnP "Oi Quick, you want some of there?" bring it back, if its useful I might grow some as soon as we get glass to build me a greenhouse Having collected the plants you continue on your way -*- Able_Tome rises his brow "Really now? A green house?" "Well, might as well take it then" "gotta have a stock of plants close to home, im not trecking to the woods every time i need more" -*- Able_Tome carefully snaps the plant using his cloak to hold it >inb4 gratuitous see-through horsesecks in glass house -*- Able_Tome stashes the hemp-like plant into the saddlebag As you exit the woods to the hunting grounds you see something large laying in the field, flies buzzing around it Is that a carcass? -*- Quicksilver moves to examine the object !roll 1d20 for perception 13 == 13 Probably... -*- Able_Tome tries to smell the air !roll d20 3 == 3 !roll d20 16 == 16 kek [dont we wait for GM to tell us to roll?] -*- Able_Tome coughs as some dirt gets into his lungs (>Able snorts a fly) [Shit, probably.  My bad.] -*- BlazingSky_ arches an eyebrow "Should we investigate?" (or that, Ikea) You notice that it's the remains of a large animal.  Able coughs on the rancid smell -*- Bob[MU] tries to determine what species it is !roll 1d20 4 == 4 -*- Able_Tome coughs "God damnit. Just what I need, more crap getting into my lungs" "keep your eyes out for what killed this thing guys" -*- Quicksilver looks around the plains warily Whatever it is, it's too decayed to tell, but you see something moving from inside of it How did this thing die? >Star Wars >Alien Just then some worms burst forth from its body! Roll for init -*- Bob[MU] jumps "NOPE" !roll d20 15 == 15 -*- Able_Tome comes closer to the carcass and hovers his head over it !roll 1d20 17 == 17 :D !roll 1d20 3 == 3 ehh... I'm gonna need a poking stick for this... *heads back to the edge of the woods to look for one* "Oh cr...!" !roll d20 4 == 4 !roll 1d20 6 == 6 !roll d20 19 == 19 !roll 4d20 6, 16, 17, 20 == 59 (>4 worms) One of the worms goes towards bob! (this reminds me about Alpha Centauri game) !roll d20 2 == 2 GAH! It misses! Your turn blazing That's right (Alpha centauri; OH GOD! ABANDON COLONY!) -*- BlazingSky_ jumps forward, and attempts to stomp on the worm (^This one knows) !roll d20 17 == 17 (mind worms) (please say what you're going to do when you roll, Blazing) (He was stomping the worm) (i'll assumed it was unarmed) !roll 1d4 4 == 4 Go BlazingSky! With a mighty strike, Blazing crushes a worm beneath his hoof! whooo! !roll d20 12 == 12 Another worm attacks bob, but Bob dodges easily.  Your turn bob "Aha! Gotcha" Blaze then gags at the remains left on his hoof, as he drags it against the grass -*- Bob[MU] slashes at a worm using a small knife With surgical precision !roll 1d20 3 == 3 lel [and hits himself] With surgical precision you cut the air !roll d20 4 == 4 -*- Bob[MU] splits an atom (Way to go, that air could have killed us! Another worm flails about with no effect (Air is poisonous- it just takes 70 years to die from it.) >De worms [oxygen is] [>savage worms] Quick, attack the darkness! <-- Babylon__ (webchat@c72063.upc-c.chello.nl) has quit (Quit: Web client closed) --> Babylon__ (webchat@c72063.upc-c.chello.nl) has joined #FourCannonPnP [How do we loot worms?] -*- Quicksilver leaps forward and attempts to stomp a worm !roll d20 1 == 1 oh shit .... [You pick them up and cook them, silly] [Crushed worms as ingredients for tasty, tasty worm stew?] [aw shit nigga roll d4 !roll d4 4 == 4 lol oh double shit [ahaha] [why.jpg] [>inb4 worm gets into a asshole] [Oh God] [this isn't ERPnP, Able] Quick stumbles and falls into the carcus, being covered in its innards. Take 4 damage (>inb4 worms x silver [>inb4 needs an enema with alcohol "fuck these bones are sharp" Go able -*- Able_Tome tries to stomp the buggers !roll d20 8 == 8 One of the worms deftly avoids your hoof Go babylon -*- Babylon__ flails about with his hooves, trying to stomp the worms so as to keep them from crawling up his legs. "Dexterous little buggers!" "You alright there Quick?" !roll d20 20 == 20 roll d4 -*- Bob[MU] cheers on Babylon Eww... -*- Babylon__ shudders at the icky worm paste that's now covering his right front hoof. !roll d4 3 == 3 yep, that's what happens allright (I'm gonna go for a quick bio break. Shouldn't be any longer than a few minutes. -*- Able_Tome notices Quicksilver lying in the carcass, wide grin stretching on his face -*- Cherenkov_Light stomps at another one !roll d20 9 == 9 but misses !roll d20 1 == 1 !roll d4 1 == 1 [dem dice] One of the worms ties itself into a knoght and can't move lel [all these nat1's] "Ugh, what..." (just going to roll for blazing since he's not here) !roll d20 10 == 10 -*- Able_Tome spectates the rediculous display before him miss "is that even physiologically possible?" !roll d20 19 == 19 !roll d4 1 == 1 "Only if there is a type of worm insanity, Ikea" A worm nips at able for 1 damage Go bob "Ouch! These things have teeth!" "hmm..." -*- Bob[MU] slashes at the worm that isn't tied up !roll 1d20 16 == 16 There we go! nice (Alright, I'm here now. !roll d6 6 == 6 :D You cut the worm into tiny bits [Thanks Quicksilver!] (want to roll, I did for you, but you can) "A worm sushi? Having fun, Bob?" I'm good with your roll I was talking to blazing SORRY ITS OKAY (Nah, I'm fine. (allright) Quick, finish this -*- Quicksilver disengages herself from the carcass and staggers to her feet !roll d20 to stomp a worm 9 == 9 You still stagger, and wobble a bit, but cannot maage to hit the worm that's tied up Roll Ikea !roll 1d20 to levitate the worm 5 == 5 !roll 1d4 2 == 2 (oh well... thought, might want to stash teh ) (the last worm, as a sample) (Able, think of the SCIENCE!) wincing in pain, your magic backfires on you and take 1 damage, no magic for 2 rounds [to we even have the implements to contain it?] Able, go [mm-yes....science] [hmm... might not, saddlebags? might eat through them though] -*- Able_Tome jumps on top of the worm, trying to squish it [We pet wormy now?] !roll d20 2 == 2 !roll d4 3 == 3 [We pet wormy now] [fug] You jump over the worm and fall. Babylon, please kill the worm -*- Able_Tome rolls on back thinking about what the hell he was doing back there -*- Babylon__ tries to stomp the worm under his hoof. !roll d20 4 == 4 "Curse you, karma..." he exclaims, as an image of Quicksilver lying in the carcass resurfaces in his memory [BEFRIEND THE WORM!] .... It's the skeletons all over agiain.... (2late You miss the worm somehow too !roll d20 11 == 11 And so do I !roll d20 14 == 14 !roll d4 2 == 2 It attacks me for 2 damage and I wince in pain [I stil say - pray that the worm will not roll nat20] Go blazing [or yer going to get an alien in your cavern] [mindworm symbiosis. "We have emerged"] !roll d20 as Blaze approaches the worm, and prays to celestia that it forgot that he killed it's brother, and will accept his friendship 19 == 19 ..... !roll d20 "Okay Mr. Worm.  I know you're all tied up at the moment but I really do think we all can be friends!" 15 == 15 .... really... (Victory! [HAHAHAHAHA] WE PET WORMY NOW! oh... good... It understands your words somehow, and doesn't attack That's noe way to get experimentation subjects... fuck it.... -*- BlazingSky_ bends over, and gives bestworm a few strokes "Heeey, I think it likes me!" [BobXWorm GO!] -*- Able_Tome pounds his head on the ground "Really?" -*- Quicksilver notices that she is bleeding heavily from several large cuts on her flank and back "um... ow..." you and your damn empathy powers pegasuses !roll d20 20 == 20 You're getting one of those fuckers as your pet? -*- BlazingSky_ nods "See? He's not attacking me." Pets wormy a few more times "Damn right I am" [hah] Too bad it's not a duct tape worm. Upon further inspection of the corpse, you notice that there are two spears lodged in its back !roll d20 14 == 14 WORMY CONFIRMED FOR MURDERER They seem to be in good condition "Umm... might want to get those disinfected, Quick... I don't think that carcas is very safe" I guess I'll take a spear Our two strongest should get the spears.  Blazing and Cherenkov? nvm. that's better -*- Able_Tome glances at Ikea and Quick pessimistically from the ground "Indeed." Also, the rest of the beast seems salagable if you want to loot some sinnews or stuff to make instruments.  It has horns, too -*- Quicksilver winces in pain as she moves "Man those bones really are sharp" Sorry.  I want a spear too, but this makes more sense. -*- Bob[MU] tends to Quicksilver's wounds with one of his bedrags -*- BlazingSky_ shakes his head "Uhm.. I dunno about that, maybe I could use Wormy here as a weapon? Y'know, training him to attack things?" -*- Able_Tome rolls on his hooves and gets up, dusting his cloak for a bit Not at this point, blazing !roll 1d20 to loot beast for musical supplies 16 == 16 :D "Yeah Blaze...a very deep incursion worm." yes, you get the horns and stuff to make the instruments (we guitars soon) "mighgt want to grab some meat for Wormy, Bob. I don't have any idea what it'll want to eat" (We violin/trumpet first m8) (so am I getting the spear then?) -*- BlazingSky_ sighs "Alright.." He places wormy atop his back and approaches the corpse "What was that about spears?" I already looted, someone else do so! -*- Bob[MU] offers Cheren one of the spears 'You're one of the stronger pones here." Well, Ikea has one Here, Blazing, you can take my dagger, then -*- Cherenkov_Light takes spear and hands Blazing the dagger We might be able to use the meat as food. Cooking it for long enough should kill anything dangerous inside. Blazing should take mine, then -*- Quicksilver sits down on the ground to examine her wounds -*- BlazingSky_ takes Cherenkov's dagger "Thanks, friend" -*- Able_Tome comes closer to Quicksilver "Anything serious?" No problem I forgot I wasn't the last one without gear -*- Bob[MU] examines using medical knowledge "Lacerations aren't too bad, look painful though.  You should be fine. That's fine, hopefully we might find something else along the way -*- Quicksilver glances at Able "its there is a pretty deep stab from one of the bones, thats what im worried about" I'd really like a weapon of my own soon "yeah, still, Blaze should have it 'til then. Spear>Dagger" "Hmm...too bad we didn't take a bottle with alcohol." Dear god, we're becoming a bunch of murderhobos. Hope Celestia doesn't mind "And I'm not much for for physical confrontations, anyway" "Bob you should use one of the horns as a dagger" !roll d20 "I'm happy with just a dagger..." Peers over to the spears "Shouldn't we clean those off first?" 20 == 20 You know, piss actually works great as a desinfectant. I know it sounds awful, but we could try. "Cherenkov, do we have anything that contains alcohol with us?" It's really sharp enough to do just that -*- Bob[MU] fashions one of the looted horns as the most badass bombin' dagger ever !roll d20 13 == 13 -*- Bob[MU] hands Quicksilver her small knife back Some crappy wine that I brought, but better than nothing !roll d100 34 == 34 "Well, unless anyone wants to go an take a piss, Babylon, we can't test that theory." -*- Quicksilver takes the knife and stands back up "ill be fine for now guys, lets more on" 34 proof "Should work, Cher." "Are you sure? You'd do more good with this spear than I would. We'll clean them when we get back to the river" -*- Cherenkov_Light hands the bottle to able -*- Bob[MU] hands a bedrag to Able -*- Able_Tome takes the bottle and passes it up to Quick "Here. You know the drill" "ok here goes" Roll d4 for heal when ready -*- Quicksilver winces in pain as she uses the alcoholl to clean the cut !roll d4 1 == 1 Well, better than nothing -*- Able_Tome nods "Thanks." Able takes the bedrag and tries to stash it into the saddlebag -*- Quicksilver drinks some of the alcohol to try and dull the pain -*- BlazingSky_ nods "I'm fine, Ikea. I'd rather do my best to stay out of fights. I'm only taking the dagger to have some form of protection." "I meant that for applying the alcohol, but whatevs' "right lets carry on guys" Allright, might as well set out.  I want to scout a couple other places as well -*- Able_Tome smiles "Ho there, just don't overdo that wine bit. You know how this cheap liquer tends to screw body up" -*- Able_Tome follows Cherenkov "Lead the way." [You now realize that alcohol-soaked tampons are a thing] -*- Cherenkov_Light takes a look at the map and starts walking Here we go -*- BlazingSky_ follows the group, quietly chatting with Wormy "Ok, if you're sure, Blaze. I guess I have my poking stick now, though" *pokes carcass* The worm slithers in response -*- Ikea notices the group left and trots after them !roll d20 18 == 18 -*- Babylon__ follows after Cherenkov, taking a wide berth around the carcass. As you continue through the fields, you see something interesting in the distance "Hey guys there's something interesting in the distance!" (How cryptic) Blaze arches an eyebrow "What is it?" "Hmm?" !roll 1d20 for perception 15 == 15 Scorpions of various sizes are traveling up north.  The largest ones are the size of trucks !roll d10 [>trucks] 2 == 2 "... That'd be pretty cool if it wasn't so horrifying" "Oh fuck me, we're gonna have to fight those?" --> Bob[MU]_ (webchat@c-50-132-61-64.hsd1.wa.comcast.net) has joined #FourCannonPnP -*- BlazingSky_ 's jaw drops, as he instantly covers his eyes as he spots the scorpions "Ohnonononono" They don't notice you at all and continue slowly along the way -*- Bob[MU]_ stares in horror -*- Able_Tome arches his brow at the sight of a humongous scorpions <-- Bob[MU] (webchat@c-50-132-61-64.hsd1.wa.comcast.net) has quit (Quit: Web client closed) -*- Quicksilver coruches down to hide in the grass" PHew. "Equestria, please" "sooo.... do we follow them? a massive scorpion migration is pretty interesting. . ." "we do not" -*- Bob[MU]_ elongates his neck "NOPE" Yes, straight into more of them. great idea "Awwwh" "I'm not sure if we have enough power to fend them off if something will go wrong."" "F-follow them?! Silver, they're giant scorpions!" They're not bothering us, so let's leave them be "once we get a telescope then we can watch from a safe distance, but for now, no" "Well, maybe they're friendly? You never know when you're in Equestria." -*- Able_Tome shot a glare at Babylon "A friendly scorpion of that size?" The question is, why are they moving?  Where did they come from? "We could always send Bob in to talk to one. . ." *evil grin* -*- Bob[MU]_ glowers at Ikea [Pet scorpion when?] "i think we should avoid their territory" [Mount Scorpion NAOW] -*- Quicksilver notions in the other direction "lets go this way" -*- Cherenkov_Light leads the party in a path wide of them and heads towards hunter's valley -*- Able_Tome bops Ikea from behind "Or you, Perfect" Sounds good.  Be on the lookout though, they could've been moving away from something. "Agreed, Quick" "heehee... I eh- I totally woult... eh... I- I just... I'm not that good with naimals" "if dozens of truck scorpions are scared of something... i dont want to know what it is" -*- BlazingSky_ shivers "allright, we just have time to check one cave here before we go towards red blast valley.  I want to get back before nightfall "Oh come now, you don't need to be good with animals" -*- Able_Tome leans forward to Ikea and whispers "Just act as a little. Helpless. Mouse" !roll d20 12 == 12 -*- Ikea whimpers --> Bob[MU] (webchat@c-50-132-61-64.hsd1.wa.comcast.net) has joined #FourCannonPnP <-- Bob[MU]_ (webchat@c-50-132-61-64.hsd1.wa.comcast.net) has quit (Client Quit) -*- Able_Tome backs off and smiles "Instincts will do the rest!" -*- Bob[MU] agrees with both suggestions As you reach the caves, Cherenkov is able to find a branch laying about [EVERYBODY ROLL PERCEPTION THE BRANCH COULD BE A TRAP] [>dat paranoia] [natural 1: IT'S A BRANCH MIMIC!] -*- Quicksilver checks if the branch is a snake (kek -*- Cherenkov_Light cuts the branch into a torch and hands it to Blazing after lighting it.  "Here, this should be useful in case we can't use magic to light the way" [Was kidding btw] I'm pretty proficient with my magic, though. (I had no idea. As proficient as a week's worth of training allows Well, go ahead and show us. (roll d20 to light up cave) -*- BlazingSky_ takes it in his hoof or whatever the fuck ponies do. "Alrighty, thanks" !roll 1d20 4 == 4 Welp [Oh God. Last time magic backfired with me present...] I haven't even had the chance to train much, I only arrived here last night... Bob yelps in pain as his magic sputters. take 1 -*- BlazingSky_ thinks to himself "Blazing torch shall light the way!' snickering afterwards -*- Bob[MU] yelps "i did some pretty impressive stuff in the tavern last night with magic" Now's a good time to start.  I was pretty damn lucky to blind that sea serpant that attacked us on the river -*- Able_Tome points his hoof up "Impressive failures too." -*- Bob[MU] frowns at Blazing.  "Leave the puns/wordplays to me mister!" "levitated spilled liquid back into a glass.... and then shattered a glass" <-- Babylon__ (webchat@c72063.upc-c.chello.nl) has quit (Quit: Web client closed) (anyone else going to try to light?) --> Babylon__ (webchat@c72063.upc-c.chello.nl) has joined #FourCannonPnP (roll d20 if you do) [If you do what?] !roll 1d20 I'll try to play lightbulb 6 == 6 "Let me try it, Bob..." Go for it! !roll d20 4 == 4 "Isn't the torch enough?" [useless unicorns] Ikea and able both get nasty headaches. and take 1 "We trying light spells?" "Same boat as me Able" Yep "count me out, dont want any more injuries" "oooooch... better with more than one lightsource, Blaze" Allright. Let me try !roll 1d20 9 == 9 -*- Able_Tome rubs his forehead "Now this is what I can't understand." -*- Cherenkov_Light gets a nasty headache as well "Well cherenkov 'light', why cant you 'light' the way? "And here I thought I was really getting adept at magic too..." Good thing I found that stick.... Wait, wait, let me try, I haven't ever done anything like this, but there's a first time for everything, right? "We know the spells, we even performe some of them magnificently, yet they still tent to fail" We can't control it yet, though. We don't have the training !roll d20 for lightbulb pone 1 == 1 Sure .... lel "Ow, fuck!" [...] (gg >De Unicorns [lightbulbs internally] !roll d100 36 == 36 >36 points of damage [The horns! they do nothing!] !roll 1d8 4 == 4 oh shit Babylon fries himself for 4 damage See what I mean? How do we light this branch? -*- BlazingSky_ shudders "You okay, Babylon?" "I have a theory. Perhaps this zone is anomalous and disrupts magic?" I lit it already with the firestarting supplies. Oh, cool. -*- Able_Tome rubs his chin while sitting on his haunches Looks like you have point Blaze since you have the light.  Lead the way "Or perhaps there's some magical creature underground, that is sapping all the mana?" "could be an ore in the walls which absorbs magic right Able?" Or maybe we're just trying to make excuses... -*- BlazingSky_ nods, and then slowly trots into the cave would we get the feedback if it wasn't working, though? !roll d20 8 == 8 "Magicka draining materials...riiight" "pfft, i doubt such things exist... right? The entrance is pretty much baren and you enter a passage going down !roll d20 6 == 6 -*- Able_Tome shakes his head at Quick's comment "Sorbium? Here? That would be just great..." We just watched truck sized scorpions... I'm not much for scepticism any more... -*- Able_Tome sighs "Especially knowing how that story ends" As you come to the next cave, some water is seen dripping in front of you coming from the ceiling "indeed" k -*- BlazingSky_ extends his tongue, and tries to catch a few droplets of water !roll d20 14 == 14 It is a large cave, so your torch does not reach very far into the distance -*- Bob[MU] tries to examine how sturdy the ceiling if -*- Able_Tome chuckles "Perhaps we're all living in on of those fanfic stories, if we have bloody elephant scorpions walking around" -*- Quicksilver moves to let the water drip onto her cuts !roll 1d20 8 == 8 "Ahh lovely and cool" "Mm~ Tasty." Bad idea Quick, that water could be contaminated from the dirt Some of the water drips onto Blaze's tongue and tasts refreshing!  Bob cannot see the ceiling >yfw magic-disrupting water >tfw not unicorn -*- Able_Tome lets the water drip on his mane !roll d20 16 == 16 hmm... looks like there's a spring here. might be useful for a future water source [>implying that needed a dice roll] [yeah] [wasting your good ones up] [You successfully let the water drip onto the mane] [hue] (You're a hero, Able [do it with the class] Which way do you think we should go, Blaze? [Able flicks his wet mane around in slow motion] "Uhhm... Well, first of all, we should make a map so we don't get lost." [reading my thoughts, Ikea] [>inb4 homo-resistance roll] [critical fail turns you into a raging faggot] [I wish I could quit you, Able...] "Has anyone brought any writing supplies?" So, start around the walls then, taking the right wall at each turn? [nat  20 turns you into a raging faget] sounds like a plan. I have 2 bedrags left "Sounds like a plan." [be right back] [oh you, Ikea] I suppose I could use the back of our map (christ, Ikea, I think you're a psychic. [>implying I'm not already a faget] [babyon x ikea now ship] [>Implyng we're not all fagets just some haven't embraced it] [I'm in your head, noming your thoughts] Anyeay !roll 3d20 2, 7, 10 == 19 >3 more worms (Wormy is our diplomat Nothing of value is on the walls of the cave, and no entrance is seen else where [Don't play with madness, love. It might become your friend.] [... with benefits] The only spots left to check are in the center where you couldn't see from the walls -*- Able_Tome stretches out -*- Bob[MU] checks out the area in the center !roll 1d20 2 == 2 sheeit !roll d20 8 == 8 [its happening] You trip over a rock and are lost from the view of the others -*- Bob[MU] gets flashbacks to ravenous squirrel army "ahhhhhhh" -*- Able_Tome comes closer to Bob and taps him "You alright?" !roll d20 4 == 4 Yeah, I'll be fine.  Help me up, will you? -*- BlazingSky_ follows able, illuminating the area It's just an ordinary rock -*- Able_Tome stretches the hoof to Bob -*- Bob[MU] takes out, awkwardly getting up -*- Bob[MU] slashes at the rock The rock goes off into the darkness !roll d20 20 == 20 lel "There. Now...these caves seem quite barren." !roll d4 1 == 1 uh oh >inb4 the rock hits a big bad You hear a growing sound from the darkness DANGIT -*- Able_Tome stiffens Lots of barking (>growing) Blaze freezes "Diamond dogs?" ".... barking?" You see many pairs of eyes start to appear Oh good, they're just eyeballs This is from the one area you had yet to check "Th-they're sentient right..?" Fugg -*- Able_Tome starts to slowly back away, bumping into Bob Good job, bob -*- Ikea slowly edges towards exit They kinda took damage... !roll d20 15 == 15 I'm sorry! "Bad. Bad. Bad." They all start charging at you! "Pretty sure they're spaient too, but probably not friendly..." AUGH -*- BlazingSky_ slowly backs up "Hey, fellas.. Sorry we intruded on you, we're leav- RUN RUN RUN!!" [Running away checks?] !roll 1d20 to try to make friends with the dogs 12 == 12 "BALLS" *set spear against charge* (now's your only chance. yes) "RUN!" !roll 1d20 to RUN 16 == 16 !roll d20 for flight out of the cave 8 == 8 !roll d20 to run 14 == 14 or that... *runs* !roll 1d20 6 == 6 !roll 1d20 for OH DEAR GOD THEY'RE AFTER ME! 14 == 14 [phew] !roll d20 12 == 12 [>dat Ikea roll] Bob cannot mak frinds with the dogs and runs [whelp... see you on the flipside, guys] [rip in piece] Blazing and Ikea are the only ones to remain [aw shit nigger] ( I think I've got to drop out for a half hour or so. [blze and ikea roll for init) [flee while you still can (k almost done) !roll 1d20 16 == 16 [Flee back into town then] !roll d20 to pick myself up and run for it nigguh 8 == 8 !roll 3d20 1, 18, 4 == 23 !roll d20 initiative it is. 6 == 6 >Dem extremes ( can I use wormy in this fight? One of the dogs steps forward into the light and attacks Blazing (as bait) !roll d20 17 == 17 !roll d4 2 == 2 [Can I help in any way?] It nips at Blazing for 2 damage [next turn] (I've got how much health? Go ikea [and back] !roll 1d20 for flashbang spell 5 == 5 (10 hp - whatever you damage you took) !roll 1d4 muth-frazza... 1 == 1 [Why roll 1d4?] [I think we're going to have some corpses to retrieve  today, Quick] -*- Bob[MU] flattens his ears The flashbang goes offin your eyes and the pain from it gives you a shock [cant we help them?] [spell failiure makes magic useless for 1d4 turns] [next turn] [Oh, right.  Thanks for the reminder] [yeah, we can step in during next one] !roll 2d20 7, 19 == 26 !roll d4 2 == 2 Another one tears with its claws at Ikea! "Guys, we should head back! Let's go!" [everyone roll for init] -*- Bob[MU] nods "Come on we have to help them" !roll 1d20 13 == 13 !roll d20 2 == 2 -*- Able_Tome stops running and looks back at the duo. Short moments later he decides to go back !roll 1d20 for init 6 == 6 !roll d20 13 == 13 !roll 1d20 17 == 17 [Hah, Quikck s the fastest runner, it seems] !roll d20 8 == 8 !roll 3d20 6, 20, 7 == 33 >20 !roll d20 19 == 19 !roll d4 4 == 4 [bodies it is] The remaining one leaps at Chere for for damage! [neighin intensifies] go bab -*- Bob[MU] sprints to the diamond dog attacking Cherenkov, slashing at him with GLORIOUS HORN DAGGER !roll 1d20 18 == 18 ... bab, not bob oh well -*- Babylon__ tries to buck one of the attacking diamond dogs in the face. !roll 1d20 11 == 11 (I'll allow it on your turn, bob) [Whelp, sorry] [get back into the ranks, Jenkins] [hue] Babyon misses the dog (regular not diamond) but bob hits !roll d6 3 == 3 And it winces in pain [Oh, I thought we were fighting diamond dogs.] ( Yeah, same. Go able [Same here] [fine they're diamond dogs] [more attacks for me then] [nonoononoonononononoooo] ( welp. -*- Able_Tome throws a potent poison dipped dart into the dog's neck !roll d20 14 == 14 It hits "Guys continue attacking these not-Diamond Dogs! !roll d4 4 == 4 (d3 + d3?) (sure) !roll 2d3 3, 3 == 6 !roll d3 1 == 1 lol yay You bring down one of the dogs. Two remain [fug u, Cher, maximum damage and poison] -*- Cherenkov_Light charges one with the spear !roll d20 19 == 19 [hmm...always wondered when that addition for d3 was made. I remember seeing it once in the game] !roll d8 5 == 5 ( When is it my turn? >3-sided dice [for darts] [+poison] [nah, I mean in these sessions] (now) --> Hidden_Glimmer (webchat@HSI-KBW-095-208-201-084.hsi5.kabel-badenwuerttemberg.de) has joined #FourCannonPnP [Can't you theoretically use any dN in here?] -*- Cherenkov_Light impales one, but it's still breathing -*- BlazingSky_ tries to slash at a diamond dog's jugular, and sends wormy off to distract them (Should I do 2d20 for wormy's distraction? [up to 100 here] [any 1-100, yeah] [sure] [Stop saying diamond dog pls [But we could use a d39, if we wanted to.] [Huh.] !roll 2d20 First one is wormy, second is Blaze's 10, 20 == 30 [the non diamond diamond dogs] !roll d6 1 == 1 Nah, you roll since you gotta leave in a bit <-- Hidden_Glimmer (webchat@HSI-KBW-095-208-201-084.hsi5.kabel-badenwuerttemberg.de) has left #FourCannonPnP (Okay, what should I roll for my damage using the knife? roll 1d6 <-- Bob[MU] (webchat@c-50-132-61-64.hsd1.wa.comcast.net) has quit (Quit: Web client closed) --> Bob[MU] (webchat@c-50-132-61-64.hsd1.wa.comcast.net) has joined #FourCannonPnP (Shit, yeah, I need to leave. ( You guys minion me back to base or whatever <-- BlazingSky_ (webchat@207-255-52-021-dhcp.jst.pa.atlanticbb.net) has quit (Quit: Web client closed) (k) [time to sacrifice an NPC] Guess he does 1 damage *2 with crit sorry [inb4 we roll crit fails for Blazing/Wormy] [BlazeXWormy Confirmed] He finishes off the one that was impailed Ikea's up I think !roll 1d20 stabby stabby 2 == 2 IKEA ATTACKS THE DARKNESS Go quicksilver [I'm still seeing afterimages from the flashbang] -*- Quicksilver runs into the fray with her knife, trying to go for the legs of the dog !roll d20 2 == 2 [really?] [You miss and slash the jugular] The dog is too nimble for you [am i ever gonna get a good roll this game?] !roll d20 10 == 10 The dog misses Quicksilver by inches Babylon's turn -*- Babylon__ charges forward, trying to stab one of the dogs with his horn. !roll 1d20 6 == 6 [Fuck.] You stumble off and don't even come close [we'll be rolling in our graves soon...] Go bob -*- Bob[MU] unleashes the fury of a thousand suns on the remaining dog with his GLORIOUS HORN DAGGER !roll 1d20 1 == 1 lol [topkek] [neighs internally] you know what to do. roll 1d4 !roll 1d4 1 == 1 :D [d6, its a knife] [>inb4 I cut my hair :( !roll 1d6 1 == 1 (oh with knife) LEL [nevermind then] Bob cuts his hair as he swings wildly and nicks himself in the side Fuuuuck you Go able -*- Able_Tome tries to cast a magic missle at the beast !roll d20 12 == 12 !roll d4 2 == 2 [what was the success rate for those, btw] [>magic nerf] [14 min for magic] [pain train it is] And Able's horn sputters and fizzles for 1 damage, no magic for 2 rounds [Shit, I have to go.  Minion for me.  Terribly sorry comrades] nvm the damage that's fine see ya, bob [Bye.] !roll d20 2 == 2 My attack misses as I swing wildly "Blasted horn! I seriously hope that there are no sorbium deposits here." [I expect a pastebin of this!] Go ikea <-- Bob[MU] (webchat@c-50-132-61-64.hsd1.wa.comcast.net) has quit (Quit: Web client closed) !roll 1d20 stabby stabby, enemy this time 5 == 5 [oooor not...] and quick --> BlazingSky (webchat@207-255-52-021-dhcp.jst.pa.atlanticbb.net) has joined #FourCannonPnP (Hey, what'd I miss? -*- Quicksilver moves forward, attempting to spin round and knife the dog !roll d20 9 == 9 both miss [hah, my luck cannot be this bad] !roll d20 20 == 20 !roll d4 2 == 2 It gashes babylon with its claws for 4! !roll d20 3 == 3 "Ow!" -*- BlazingSky shakes his head, and reawakens from his minion-ness sorry thought you left. Your turn babylon [Oh.] -*- Babylon__ tries to buck one of the dogs again. !roll 1d20 16 == 16 !roll d4 3 == 3 You smash it on its side for 3 damage ( I did leave, and only now did I come back Bob's up "Hah, got that fucker!" !roll d20 2 == 2 and he misses Go able -*- Able_Tome stab dog's eye with a horn *stabs !roll d20 6 == 6 !roll d4 2 == 2 Able attempts, but the dog is just too quick! (no d4) Go blazing -*- BlazingSky slashes at a dog with his dagger !roll d20 1 == 1 roll d6 !roll d6 2 == 2 Blazing's wind attempts cut himself in the legs! for 2 damage !roll d20 20 == 20 !roll d8 for spear 8 == 8 sorry, GM 2 OP plz nerf The final dog explodes brilliatnly with a loud pop and crumbles to pieces This brings you to the realizing that you don't know exactly what you were fighting before Do you inspect the remaining two bodies? [need to go now guys, Loot all the stuff for me Able] k <-- Quicksilver (webchat@host-92-1-95-100.as43234.net) has quit (Quit: Web client closed) >do we inspect [I'm willing to see what they've got on them; I need a weapon of some sort.] Is that even a question? LOOOOOOOOOT roll d20 if you do -*- BlazingSky places a hoof against his wound, and grimaces "d-did we w-win?" !roll 1d20 LOOOOOOOOT 18 == 18 !roll 1d20 for loot 18 == 18 "I think so... damn... we really need to practice..." Agreed. You notice that thse dog shaped things were made of weak stone. possibly chalk *6 health* "Did we bring any m-medical supplies?" However, you do find deeper where they came from some gear What do we find? "Chalk... that's useable as a flux, right? should probably bring it" You find two daggers that need repairing and several pounds of ores !roll 2d20 4, 14 == 18 You find copper and iron upon closer inspection You also find a map to another cave system not to far from here "This is amazing, maybe we'll even be able to make simple electronic circuits with this copper!" Well, we'd need magnets for that the copper is a small amount, only 4 ounces. [How much is that in grams?] -*- BlazingSky trots over, hoof still placed on his wound "Anything good?" [google tells meabout 113 grams] [Alright.] Well, with the iron, we should be able to make a few things for the colony, but I don't see where came from A bit of flux, ores and two daggers in bad shape... The source is probably in another cave not to far from here Maybe it's an old stash? Maybe, but still, why guard such an area? I think we should head back, though, before it gets dark The place might warrant a proper expedition? Strong could use the iron and should be able to repair those blades good idea.... don't want to get caught in case of scorpion stragglers *shudders* and so you leave the valley and decide to head back to town instead of further exploration The last rays of the sun set behind you as you make it wearily Whelp. I got a poking stick, Blaze got a pet... good day, all in all "A-and a few new battlescars." [>tfw no magic monster that turns mares into stallions] -*- Cherenkov_Light says, "Well, it's been fun and at least we're helping the town" "My horn still hurts..." --> Quicksilver (webchat@host-92-1-95-100.as43234.net) has joined #FourCannonPnP Thanks for playing.  How did I do? "Welcome to adventuring as a unicorn. you get used to the constant headaches after a while" [I think you did fine.] Did good! [8/10 would have as DM again.] K. saw that some complained about what was going on. Only my third attempt and I had nothing planed for today Should probably have stood your ground with the dogs not being diamond, but no major issue that I saw Was a slightly more manageable group today. That was pretty fun. not like last time Wasn't too bad for a first time playing PnP, right? yeah... I was pretty close to just going afk yesterday... Way better than recon, Blazing so what did i miss? Lots of terrible dice rolls We won. op gm got nat 20 and nat 8 with spear for last one i saw that part Fuck, got preoccupied with things what happened after we killed the dogs How much iron did we get? Looted, and left. Reasonable several pounds Fair enough don't know if 14 is pushing it or not oh. ehh we found some ore, two daggers in need of repair