This is a branching story, check the first on http://pastebin.com/JRPkHf97 by Netherpony!   http://youtu.be/wp6QpMWaKpE >Under the sea, >Under the broken lighthouse, >Under the watery grave, >Under the metallic wall, >Where sea water drips and floods the room,   >Lies you.   >Welcome to rapture.   >Your hand drapes lifelessly as you trudge along the corridor. >You cannot feel it, but you know she is down there. >The slow, monotonic thump is followed by soft pitter-patter on the wet floor. >You let out a low hum, assured that the area will stay as it is. >No attacks, no ambushes. >Safe. >Sliding your helmet through the chest guard, spotting the tiny sister by your side. >The light from your helmet illuminates her facial details. >The grayed skin, slightly-peeled band-aid and her decaying brown hair. >Of course, her glowing eyes. >Just like daddy. >You straighten your sights, and continue your path. >A gentle push comes from behind you, urging you to go faster. >A glance to the right shows you your last sister. >A voice said she was too old. >It also said it was time to go. >You see other daddies ushered by Big Sisters. >As each of you step into a pod, you spot all kinds of daddies. >A slouched, brawny daddy goes to your left, a tall, upright daddy to your right. >You put your weapon to the side of the pod, and prepare to enter. >The pod shakes at your weight, as you turned to take up a comfortable position. >You call out to your sister to come, making room by your weapon and left leg. >As she skips her way to you, Big Sister steps in. >Her glow turns red, and she grabs little sister. >Her sudden movements startle you as well, with you letting off the warning yellow glow. >You also hear the distressed calls of other daddies. >The sisters. >The sisters were in danger. >You reach to the sides of the pod to push yourself out. >Noticing this, Big Sister jumps into action. >She pushes little sister backwards, and kicks you back into the pod. >The ring of the metal wall feels like it silenced the room. >Actually it has gotten silent. >You hear hisses of steam engines, and many machinery coming to life. >Before you can do anything else, the pod seals shut. >You bang and bash at the door, only able to see little sister helpless. >As your own pod begins to work, you give in. >Through the only porthole of the pod, you stare at your sister silently. >Big Sister lets your sister go now, and she immediately comes rushing at you. >With watery eyes and the air of defeat, sister can only place a hand on the glass. >You do the same. >You let out a soft growl, your glow back to green. >’Mister Rosie’ she mouths out the words, reaching onto the purse you found for her the other day. >She takes out a doll of you, and fits the weapon-holding arm on the edge of the porthole. >She bends the arm and inserts what should be the elbow into a tight opening. >After making sure it is secure, she backs away, and hops onto the back of Big Sister. >The sisters, big and little, leaves, and the corridor go dark. >After a while, you see bubbles forming to a white line. >You know these bubbles so well. >Sea water. >They are flooding the room. >Not like it will bother you, but you try to break out nevertheless. >You take what little room you have to hit the door, even banging your helmet to the glass. >The doll hangs onto the porthole, intending to accompany you. >Your eye lids grow heavy, and you rest your head on the pod wall. >It resonates with a loud clang, and the sound is soon drowned out. >But now, it is time to sleep…   http://youtu.be/yn3kIQ6pF3o >You hear a loud bang in the darkness. >Something shoots up to the air, and you hear a distant clang. >Opening your eyes, you see a bright sphere on the tall ceiling. >You’ve never seen ceilings in that colour. >Some black dots move across the room. >It is a room? >It seemed more… spacious than what you have seen before. >Outside of the buildings was the sea. >It was always the sea. >Something you have grown accustomed to, something you lived for so long. >And yet- >You get to your knees, and scoop the dry substance. >Its form cracks and crumbles on your palm, and it suddenly dissipates into the air. >You watch it fly away, your vision clear as ever. >You moved as if you were inside, but outside! >The sea, simply put, gone away. >A completely new world meets your eyes, a world full of lush, green structures. >They were short and looked very fragile. >You leave your pod behind, not forgetting your weapon. >Taking hold of your rivet gun, you continue your path, on a blind objective. >Trudging on through the thick build up of these strange objects, your boot kicks something hard. >Looking down, you see the pod door. >Reaching down and turning it over, you only see the severed arm of the doll. >Humming sadly, you bend down and pick it up. >Now you had an objective. >You need to find sister.   http://youtu.be/2AkLE4X-bbU >”Come on, Sweetie! Give it up!” >”Just, one, more, try.” >Tiny pair of hooves shook desperately, trying to reach a strange object on the branch. >Scootaloo supported her up, her fore-hooves balancing Sweetie’s hind hooves. >With on final jump, Sweetie Belle flew through the air, and managed to catch the doll. >The smooth surface was pressed onto her face, as she landed a few feet away from Scootaloo. >Nursing her face and non-existent pride, Sweetie Belle held up her prize. >It was an odd doll; its head was what seemed like a baseball ball. >Two metal wires were attached to the head’s each side. >A watch was burrowed at the centre, protected by two metal wires forming something like a cage. >Three nails were set around the watch, one above, and two under. >Its arms seemed to be made from rope, going into a doll body. >Red shoelace fastened with a nail clip held a can to the doll’s back. >It was extremely dirty, and smelled of salt water. >Sweetie could barely make out the red stripes on the doll’s leg. >It seemed to have lost an arm. >”What’s- Ew!” Scootaloo recoiled at the sight. >”What’s that?!” She asked. >”I don’t know, I think it’s a doll!” >”Are you sure? It looks more like junk to me.” >Sweetie looked at the doll once more. >”I don’t know… It feels special.” >”Psh, yeah, whatever.” Scootaloo, her interest extinguished, began to walk away. >”H-Hey! Wait up!” Sweetie chased after her friend, taking the doll with her. >Applebloom would’ve loved it, Sweetie thought. >Maybe she’ll visit her tomorrow. >She was sick, the doctors said so, but she looked fine. >Rarity said she was sick in the head. >But Sweetie didn’t understand, how can you be sick in the head?   >”How was your- EW! What is that barbaric device, darling?” Rarity nearly spat out her drink. >”It’s a doll!” >”No, that’s trash, dear, throw it away!” >”No, it’s cute! Look at it!” Sweetie put the doll against her sister’s face. >Rarity, after jumping two meters backwards, visibly recoiled. >”Is- is that a watch?” >Sweetie nodded eagerly, as she began to make her way upstairs. >”And where do you think you’re going?” Rarity asked. >”Well, I have to wash it now, duh.” >Rarity, barely keeping herself contained, resumed her work, lest her mind be assaulted with thoughts of the vile object.   http://youtu.be/GgPU4dlWeeM >Pushing through the green layers, you manage to escape the sage entanglement. >It was odd, it gave away as you went by it, and it was easily broken. >You never seen something like that back in the industrial zone. >It was dark now, another ball of light up high. >Could this be the gardens many sisters talked about? >They never mentioned the giant light source. >It hurt to look at it. >You finally set your eyes on a cluster of light nearby. >You can hear sounds, music, all kinds of noise coming from there. >Even voices. >After a good walk of fifteen minutes, you reach the small area. >It seems like a settlement, quiet and nice. >The bad people could be hiding anywhere. >Still moving, you catch the sound of a scream. >You quickly turn around, but no bad people. >Only weird creatures. >Strange creatures. >Its mouth is open, and it is letting out a distressed noise. >”Another of them!” it shouts, before retreating quickly. >And with that, the town comes to life. >Lights switch on, and more of the creatures dart out of the buildings. >They are much bigger, and they seemed to be armed. >They surround you, their weapons aimed at you. >You raise your rivet gun, and let out a yellow a glow. >With a thundering roar, you warn the creatures. >They look slightly discouraged, and back off. >You take the cue and begin to walk again, glad to avoid the conflict. >Suddenly, you hear a loud clang on the back of your helmet. >And then, tens more. >You feel no pain, however, and you are now agitated. >Your helmet glows red, and you raise your weapon. >You fire away, landing a shot on each one of them. >They go down quite quickly, not needing you to waste more of your rivet. >Soon enough, they disperse- many dead amongst their ranks. >You ignore the scene and move on, searching for your sister.   >Sweetie Belle ducked as she heard the roar outside. >Rarity was with her, cowering as well. >Sweetie, ever so curious, peeked over her window to see the monster. >It looked alike the one that came up in the newspaper, and like the one that kidnapped Applebloom. >It had this weird looking device, something that resembled a vacuum cleaner. >The monster held it with both hands, and promptly aimed it at the loyal guards. >She saw small bursts of fire at the tip of the machine, and as it glowed, a guard dropped! >It quickly knocked everyone down, and began to move on. >Its eye was red with anger, as it began to destroy the place. >Not Applejack’s stand! >More guards arrived, but they seemed to be afraid of the monster. >It growled and roared, breaking through anything with its powerful arms. >Several unicorn guards managed to subdue it with their magic, barely holding on. >It thrashed even more, fighting back the magic. >It seemed rabid, its machine still going off. >It jumped to the side, and was thrown by the magic of the guards. >Flying at the impact, the creature slammed right into the Carousel Boutique. >Rarity dragged Sweetie backwards, practically blowing out her throat. >It groaned and slowly got up, and managed to face Sweetie and Rarity. >The two sisters froze in place, fearing their death. >The creature, however, ignored them and got up. >Then Sweetie saw it. >A small piece of rope hung on its belt. >It seemed so familiar that- >He must be looking for his doll! >Sweetie sprang up and ran up the stairs, with Rarity chasing her in full hysterics. >Sweetie pulled out the newly cleaned doll, and ran outside. >”SWEETIE, WHAT ARE YOU DOING?” Rarity shrieked. >”He wants his doll back, sis! He wants it back!” >”What?!” >Sweetie groaned. >”You don’t get it!” http://youtu.be/DG5OhYcEadU >Jumping under the broken cart, Sweetie saw the monster pinned by the magic again. >Taking no more time, Sweetie jumped into action, the doll on her magic grip. >The guards immediately stopped as soon as they saw Sweetie jump in, afraid they might hurt a filly.   >You slowly get to your feet, reaching for your gun. >But you are faced with a smaller creature. >It did not have any weapons. >”Hello, mister! Are you looking for this?” >The white little animal hands you your sister’s doll. >But, it can’t be… >You can feel the ADAM within her.   >Sweetie watched as he slowly took the doll, and take out the arm. >It tried to reconnect the arm, simply by tapping the two ends. >Sweetie used some of her magic- which she learned from her sister- to fix the doll. >It took the doll on one hand, and looked down at her. >Its eye turned green, and it crouched in front of her. >The guards stood by in awe, seeing a filly stop this monster. >It took Sweetie by her back and plopped her behind his head. >Then it began to walk around. >The guards stood in confusion, the fight ended so abruptly. >Sweetie was scared, but then she found her new found height fun. >It was like having another daddy. >A tall, big daddy.   http://youtu.be/nlu2z2gkhhI >As you began to walk around the dead bodies, you cannot help but to feel calm. >You found your little sister. >And as you feel the world ripe of ADAM. >Nothing will separate the two of you again.   End? (y/n)