[22:13:01] <> rylai: the video i saw was dude just perma pushing all 3 lanes then dropping by for the inevitable 5v4 or 5v3 teamfight [22:13:14] <> because he kept going fountain with those boots for the mana recharge [22:13:55] <> regardless of that, i also dislike the fact that there is no out of game progression or build strategy.  that's the only reason i got hooked on LoL, TBH. [22:14:08] ...wait, what? [22:14:10] <> i need extrinsic motivation for  most games unfortunately. [22:14:28] i personally cannot stand the bullshit grind2win that LoL is [22:14:41] <> grind2win?  hardly. [22:14:52] if you think otherwise you're delusional [22:15:02] <> maybe it's because I've been playing since launch, but even then it never really felt like that. [22:15:36] are you seriously telling me you don't have an advantage if you have more and better runes than the enemy? [22:15:59] and that you don't have an advantage if you've been able to grind up enough IP to buy more champions to counterpick the enemy with? [22:16:05] <> no, i'm just telling you that by the time you're level 30 and actually understand the game you can afford 3 basic rune sets that are applicable to 90%+ champions and roles. [22:16:28] it may not be many things, but you will 100% have an advantage just by playing more than someone else [22:16:30] which is bullshit [22:18:07] <> i disagree, it's just another decision if you look at it from the persepctive of limited resources and maximal utility from them. "do i buy X because she's really good but countered really hard, Y because she counters a few popular champions really well, or Z because he's quite balanced in terms of not being countered hard but also doesn't have any considerable advantages against other champions" [22:18:14] rofl [22:18:15] okay [22:18:16] <> that's ad hoc rationalization however. [22:18:18] you're not getting what i'm saying [22:18:19] clearly [22:18:21] <> not a good argument i guess. [22:18:49] it's a business model designed to force you to pay or grind to get an advantage [22:19:29] <> i get that. and have no problem with it TBH. [22:20:37] <> like i said, i often need extrinsic motivation to keep me interested in a game over a long period of time, which may be why i didn't get that into DOTA. [22:21:52] i find it simply stupid that you'll have less stats and less abilities just because they've been playing longer than you, making it less a game of skill and more of just grinding out hundreds upon hundreds of matches [22:23:17] <> except that you're usually matched up against people of similar skill. [22:24:18] <> and again, by the time you're 30 you can get 3 rune sets which are great for 90% of champions. [22:24:57] <> only some specialized jungle and chaampion specific pages are strictly needed, such as akali or someone like warwick who trhives on attack speed in the jungle but can easily get by with AD [22:25:29] <> and again there is the masteries aspect of it as well.  like i said I like the extra strategy. [22:25:42] <> perhaps they implemented in a grindy way, but I don't care about that too much.