Lyric Larsen Blonde hair, grey eyes, timid/antisocial, suspicious, and paranoid. Uncomfortable with people and social situations, afraid of being the center of attention. Snaps and goes crazy when forced into too much spotlight. Just wants to be alone but enjoys competitively battling. Character Level: 1 Class Level: Pet Monster Trainer/1 Race: Human HP: 3 (1d4-1) BAB: 0 AC: -1 EP: 1   Str: 6   -1 Dex: 8   -1 Con: 8   -1 Int: 16  +3 Wis: 10  +0 Cha: 4   -3 Points left: 3   Ref: -1 Fort: -1 Will: 2   +1 feat, +4 skill points, +1 skill/level   Attributes: Pet Monster (2 bought + 1 class) 3 Animal Friendship -> Angelic Layer Knowledge (1 class)   Skills: 8/level Disable Device: 4+3 Knowledge: Angelic Layer: 4+3 Medical: 4 Handle Animal (Refluff to ROBOS or something I guess): 4-3 Computer Use: 2+3 (CC) Listen: 2 (CC) Craft Doll parts: 2+3 (CC) Sense Motive: 2 (CC)   Feats: Judge Opponent (Find BAB and weapon skill rank, estimate HP left) Weapons Encyclopaedia   Defects: Social Phobia?   =====Viking (Pet Monster 3) Level 1 Adventurer Points: 29(+6 or 24)/85 BAB: 0 AC: Dexmod+Defense Combat Mastery+ HP: d4   Ref:  0 Will: 0 Fort: 0   Str: Dex: Con: Wis:   Int: Cha:     Skills: Melee Attack: +4 (Polar Bear Axe) Melee Defence: +4 (Polar Bear Axe) Ranged Attack: +4 (Axe Throwing) Ranged Defence: +4 One More with 4 ranks unless intelligence penalty   Feats: 1     Attributes: 30 spent Self Force Field: DR 40/Cost 12 Damn Healthy: 6d8+Con*6 HP/Cost 12 Flight: Cost: 4 Speed: +2 init, 440 feet per round movement/Cost: 2     Options: Armor: cost 4/4 DR Forcefield: cost 3/10 DR Damn Healthy 1d8+Con/Rank at 2 points Defence Combat Mastery +1 AC/2 points Attack Combat Master: +1 BAB/3 points Flight: 4 Massive Damage: 2 points for +2 damage to PBA Power Defense; Berserker Blood Rage (SHRUGGING IT ALL OFF): 6 Speed: 2 init/2 points   Secret Weapon Special Attack: Berserker Blood Rage - Anyone within 30 feet automatically loses 12 constitution, which is added to Viking's own total. This effect lasts for a total 6 rounds before needing recharged. Rank 6d8 No damage 1d8 Drop Shields 1d8 Limited Shots 1d8 Aura -2d8 Area -1d8 Drain Body -2d8 Vampiric -4d8 Cost: 24 Steal 12 con/30 foot radius/6 rounds of effect   Secondary Special Attack: Polar Bear Axe - 4d8 damage, rolls with +8 accuracy to hit but only works in melee range. Anyone standing 5 feet behind the user takes a quarter of its damage. When hit, the target needs to make a DC 22 fortitude save or overload and be rendered disabled. Rank 6d8 Melee 2d8 Blastback 1d8 Accurate -2d8 Incapacitating: -3d8 Cost: 6 or 24 depending on if same rank as primary counts as another primary +12/5d8/DC 22 SoD/Five feet quarter damage behind/melee   Secondary Special Attack: Burning Axe Throw Rank 5d8 Backblast 1d8 Limited Shots 1d8 Stoppable 1d8 Penetrating Force Field -3d8 Homing -1d8 Burning -1d8 Cost: 5 3d8/+8/Range 300 ft/6 shots/Attack again next round automatically if miss/Deal 5 damage "burn" per round for five rounds if it deals damage