auto_sacrifice=true   auto_eat_chunks=true ability_menu = false display_char = wall : x2588 # Allows easily dropping multiple items drop_mode += multi # Always show the full list of items when you pick up a stack pickup_mode += multi # Allows followers to pick up ANYTHING (take care not to lose artefacts) default_friendly_pickup += all   # Set Alias for Autopickup Exceptions ae := autopickup_exceptions ae += useless_item, dangerous_item, evil_item   # Don't pick up potion(s) of [coagulated] blood if you are not a vampire : if you.race() ~= "Vampire" then         ae += potions? of.*blood : end   # Autopickup artefacts ae += 2) or armourname:find("dragon") or armourname:find("troll") then           return it.artefact         else           return it.artefact or it.branded or it.ego         end       end       return true     end       if (sub_type == "shield") then       if equipped_item then           return it.artefact or it.branded or it.ego       end     end   end     if (class == "weapon") then     if (you.xl() < 12) or (you.god():find("Nemelex")                            or (you.god():find("Yred"))                            or (you.god():find("Beogh"))) then       if it.branded and not (it.name() == "club") then         return false       end     end     local weapon = items.equipped_at("Weapon")     if weapon then       if (weapon.branded or weapon.artefact) then return false       else         local weapon_name = weapon.name()         local sb = you.skill("Short Blades")         local lb = you.skill("Long Blades")         local axe = you.skill("Axes")         local mf = you.skill("Maces & Flails")         local pole = you.skill("Polearms")         local staff = you.skill("Staves")         if sb > 6 then           if name:find("quick blade") then return true end         end         if lb > 8 then           if name:find("demon blade") then return true end           if name:find("bastard sword") then return true end           if name:find("double sword") then return true end         end         if lb > 14 then           if name:find("claymore") then return true end           if name:find("triple sword") then return true end         end         if axe > 8 and mf <= 8 then           if name:find("battleaxe") then return true end           if name:find("broad axe") then return true end           if name:find("war axe") then return true end           if name:find("executioner") then return true end         end         if axe > 18 then           if name:find("executioner") then return true end         end         if mf > 8 and staff <= 8 and axe <= 8 then           if name:find("eveningstar") then return true end           if name:find("demon whip") then return true end           if name:find("sacred scourge") then return true end           if name:find("dire flail") then return true end         end         if mf > 14 and staff <= 14 and axe <= 14 then           if name:find("great mace") then return true end         end         if pole > 8 and staff <= 8 then           if name:find("trident") then return true end           if name:find("demon trident") then return true end           if name:find("trishula") then return true end         end         if pole > 14 and staff <= 14 then           if name:find("glaive") then return true end           if name:find("bardiche") then return true end         end         if staff > 8 then           if name:find("lajatang") then return true end         end       end     elseif (you.skill("Unarmed Combat") < 3) then       return true     end   end end) } include += HDamage.rc include += HDAForceMore.rc note_chat_messages=true show_more = false autofight_stop = 70