Forces Sphere: Forces 1: -Detect Forces -Cantrips   Forces 2: -Control Existing Forces   Forces 3: -Create Forces -Flight   Forces 4: -Generate New Forces   Forces 5: -Enhanced Scale -Esoteric Forces [Black Holes, Etc]     Matter Sphere: Matter 1: -Detect Matter [Specific Type] -Detect Matter [Determine Characteristics] -Cantrips   Matter 2: -Same State of Matter -Lethal Damage   Matter 3: -Other States of Matter   Matter 4: -Complex Machinery/Many Moving Parts -Aggravated Damage   Matter 5: -Enhanced Scale -Esoteric Materials [Antimatter, Etc]     Coorespondance Sphere: Coorespondance 1: -Detect Space [Measure, Magical Modifications, Subspaces, Etc] -Cantrips   Coorespondance 2: -Noncombat Telekinesis -Flight -Scrying -Spacial Windows   Coorespondance 3: -Combat Telekinesis -Teleportation -Long Range Casting   Coorespondance 4: -Permament Portals -Multiple Places at once   Coorespondance 5: -Enhanced Scale -Combine Locations     Time Sphere: Time 1: -Detect Time -Cantrips   Time 2: -Precognition -Postcognition   Time 3: -Stop Time -Reverse Time/Fast Forward Time -Haste/Slow -Lethal Damage -Hang Effects   Time 4: -Forward Time Travel [Anchor or Freefloating Anchor] -Swiftly change object's age -Aggravated Damage   Time 5: -Enhanced Scale -Backwards Time Travel     Life Sphere: Life 1: -Detect Life [Presence, Type, Etc] -Specialized Senses [Infrared, Echolocation, Etc]   Life 2: -Improve Attributes/Abilities -Improve Secondary Traits [Lifting Strength, Movement Speed, Etc] -Heal Lethal Damage -Deal Lethal Damage   Life 3: -Modify Life [Usually limited to general body plan] -Heal Aggravated [Self Only]   Life 4: -Modify Life -Heal Aggravated [All] -Aggravated Damage   Life 5: -Enhanced Scale     Mind Sphere: Mind 1: -Detect Minds   Mind 2: -Telepathy -Alter Mood -Improve Attribute/Ability   Mind 3: -Read Minds -Control Mind -Alter Mind [Limited] -Dreamwalk -Bashing Damage   Mind 4: -Alter Mind -Lethal Damage   Mind 5: -Enhanced Scale -Aggravated Damage     Spirit Sphere: Spirit 1: -See/Hear Spirits   Spirit 2: -Interact with Spirits -Lethal Damage to Spirits   Spirit 3: -Summon Spirits -Step Sideways -Modify Spirit [As Life 3, no Healing] -Store Spirit [Some Spirits cannot be stored] -Banish Spirit [Return Spirit to Umbra]   Spirit 4: -Portals to Umbra -Bind Spirit -Aggravated Damage to Spirits -Modify Spirit [As Life 4, Heal Lethal]   Spirit 5: -Enhanced Scale -Modify Spirit [As Life 5, Heal Aggravated]     Prime 1: -Detect Magic [Presence Only] -Quintessance is 20-Current Paradox   Prime 2: -Deal/Soak Aggravated Damage -Aggravated Damage -Detect Magic [Degree] -Create Sphere [When Combined with Sphere]   Prime 3: -Universal Countermagick -Move Quintessance -Hang Effect   Prime 4: -Create Wonders   Prime 5: -Enhanced Scale -Create Node -Draw Quintessance -Negate Paradox -Create Avatars -Awaken Others -Raise Avatar Rating   Entropy Sphere: Entropy 1: -Determine Probability   Entropy 2: -Modify Probability [Matter] -Lethal Damage -Improve Ability [Almost Any]   Entropy 3: -Modify Probability [Life] -Aggravated Damage   Entropy 4: -Modify Probability [Mind]   Entropy 5: -Enhanced Scale