Spread your wings and fly, and only then you'll see. Great plains unending, home for the wild horses of the east. Here the sun is always high, in permanent midday. On the hard rocky ground nomadic tribes gather and wander, following many strange varieties of game. Clad in light cloth, spear and bow, they heed only their elders who wear bones and whisper of visions. Night never falls here, and yet the stars and the moon are always somewhat visible. Never try to navigate according to them, though, as slowly through the sky they will constantly wander, their patterns unknown. The east is home for a hard people with a hard life, but whether you have lived your entire life under the hot noon sun or you are a stranger to this realm, you cannot ignore the barren beauty. Gaze upon the horizon, and you'll know.   Now fly further, to the south, to the Sunset Desert. True to the name, here the sun is always heading down, and the dry heat is occasionally replaced with cold winds. Should you choose to settle down here, you will surely find a home in one of the many clay cities, towering above the sands in hives and citadels lit up by hundreds of lanterns. If you find a trustworthy guide, you might even make it to the sea - and the Sunset Sea is nothing short of a religious visage, all would agree. The mountains here are home to many hermitages and sacred sites, and if you choose to make pilgrimage beware - the desert monks are fiercely devoted, and any implied insult to the faith will bring down upon you zealous wrath unending.   Are you tired yet? The day is almost done. Fly to the west now, where you will see great woods thick and dark. It is a moonlit night here, but fear not the forest - join the people in their hamlets and camps and you'll know the night is simply a way of life, whether you spend your days in lantern-lit civilization or out in the wild bow in hand, in hunting parties and treks. In crackling fires their druids divine fates, and yours will be like that of any other that lives here. True, some fall to nameless night terrors, some never return from the hunt. Some follow distant swamp lights and eventually return to their homes deranged and frightened, but you will learn - this is life here. Either accept bravery or look elsewhere. Now rest your weary head for a while, until you're ready, and press on.   Fly north now, to the morning sun, and let the night aches fade away. It is only fitting that your journey will begin in the north, with the sun pale on the horizon. Below you will see the Northern Sea, icy and unforgiving, and the great cliffs of marble facing waves unrelenting. See the great tundra, the strange beasts that wander this place, and then head to the mountains. Carved into their sides you will see more caves than you can count, homes to this place's people. They live a quiet life of hunting and fishing, but there is a growing unrest amongst them. Mute wise men, who for years carved simple warnings of a short-term hunger or particularly cold days, have been furiously engraving the walls with grim prophecies of a calamity destined to come. You must help them, you must prevent the prophecy from coming true - because they say that soon, the balance of the world will shift, and the sun will move in the sky once again.