Name: Cain   Gender: Male   Race: Suit of Armour (uses Donkey racial)   Alignment: CE   Class: Tracker   Skills:   Marksman Shot: recharge 3, requires ranged weapon; autocrits (any success is critical)   Survival: spot check Min -3; create and forage for basic supplies   Vantage Point: passive; grants you a +1 bonus to all attacks in combat until you roll any failure. You can use an action to roll 8+ to regain this bonus.   Trick Shot: recharge 2, requires ranged weapon; 2- is a critical failure. When you learn this skill, choose one of the following effects for it to apply: Knockout: 7+ renders target helpless   Unbreakable Will: passive; immune to mind control, domination, intimidation and suggestion.   Hits: 6/6   Special Talent: Sniper -  +2 to Marksman Shot   Inventory:   -Heavy metal armour (bound to it)   -Crossbow and bolts   -Spring-loaded automatic bone dart shooter   -Dagger   Description: Cain was brought to life by a sorcerer with the sole intent of being a killing machine. The sorcerer is now presumably dead, but Cain lives on, taking delight in what he is built for. Despite his efficiency as a killer, however, he has been in service for a long time, and is slowly falling apart.