Harbinger: The Rookie > You are a young college dropout. > After a family tragedy your parents are unable to support your education. > Blandia is, like the rest of the country, in recession. > You live in a shitty apartment, in a shitty town, with no work. > Even shitty work would be preferable. > You should’ve kept your big mouth shut. > Somehow you found yourself working as a fluffy exterminators’ assistant. > Pay is decent but you have some reservations about killing the things. > With the populations breaking record highs every year exterminators are in high demand. > You would rather not kill any living thing. > But, living in a box isn’t an alternative you’re willing to accept. > So, you perform your duties without complaint. > Driving, running errands, assisting with clean up. > You don’t do much in the way of extermination. > Then your trainee period is over. > For the last year you culled herds and collected usable fluffies for adoption centers and breeders. > Your mentor commends you for your efficiency and recently you’ve been recommended to ENFF. > You’ve heard horror stories about these guys, but the pay raise is more than triple. > You’re given the job in the unit 7 exterminators “Fire Drakes”. > It’s nearby in Blandia and your job hasn’t changed much. > Really you work less than in the state office. > Not much is worthy of scrambling the 7th exterminators unit. > But, your first big sortie is heart wrenching. > Over 3,000 fluffies are one by one destroyed. > Your team of three is at least decent. > One former marine with an eye injury he refuses to talk about, and another local exterminator in similar circumstances. > They don’t torture or toy with the poor things. > Worked for hours quietly completing our grim task. > In the final assault the screams and stench overwhelmed you. > Drake snapped you out of it but the event still haunts you. > What’s worse Jayce, the notorious abuser in unit 7, taunts you about it. > “What’s wrong green? Feelin’ green? Gahahaha” > What an asshole. > Your latest assignment gives your worried mind no breaks. > Becoming jaded seems likely in your future. > A large herd of 150 has been spotted. > Stalions, mares, dams, and foals all marked for death. > A feast for the Fire Drakes. > You read the dossier before you head out. > Farm country is being eaten by the bushel full. > Fluffies attempted an attack on the farmer who called the state. > ENFF-A7 confirms they are violent, stubborn, and eating crops. > 1, 2, 3 strikes you’re out. > With a herd this size only one agent is required. > You arrive early morning before most fluffies awaken. > It doesn’t take long to locate the herd. > Between the road and the farm is a cluster of trees. > They are hiding, but unfortunately for the fluffies they chose an obvious hiding place. > You return to the van and gather your gear. > A roll of several hundred feet of bright orange plastic fence. > Quietly you secure one end of the fence to a tree and make your way around the fluff pile. > Only 20 feet away the fluffies are lost in sleep, and are completely oblivious to your presence. > You’re half way done when you hear a voice to your left, away from the herd. > A single orange pegasus fluffy with a purple mane is talking (see. babbling) in its sleep. > If you move it the fluffy could wake up and alert the herd, but you don’t know if there are others away from the pile. > Your curiosity gets the better of you. > You gently place the spool of plastic fencing down and quietly creep over to the pegasus. > From the babbling you gather that she is a… well she. > And a sister to a mummah fluffy. > “Sissy sowwy make bad poopies, nuu wan sweepies in cowd, wan huggies, wan wawm.” > Etc. > She must be reliving the event that has her sleeping in the cold. > Your curiosity satisfied you return to the roll of fence. > You’re running out of time and have to complete the wall before the fluffies wake up. > You step on a branch creating a gentle *snap* and your blood runs cold. > Standing in the eerie silence of morning twilight you wait. > Aside from some snoring from the fluff pile it sounds like no one woke up. > Breathing a deep sight you return to your task and notice the little orange pegasus standing beside you. > You freeze mid step and look her dead in the face. > She smiles and her wings flutter as looks at you. > After what feels like a minute you make the first move. > “Fluffy, you have to be quiet. Don’t wake up the other fluffies.  Only bad fluffies wake up fluffies.” > You know your words struck home when she covers her mouth with her hooves. > “Now, be a good fluffy and wait quietly for the other fluffies to wake up. Okay?” > In what could only be described as a quiet shout she replies, “Ootay mistah!” > Thankfully no fluffies are awoken and you continue your work. > After a few more minutes the fence is up and is tied together. > Driving some U shaped metal stakes into the fence to secure it to the ground. > First you talk to your new pegasus friend. > She is still sitting looking at you the whole while but keeping her hooves over her mouth. > “Okay fluffy you can talk now, but be quiet.  What’s your name?” > “I’s Sskootawoo mistah!” > Scootaloo, how original. > “Do you have a daddy scoot?” > “I haf daddeh bu nuu fwiend take Sskoot an’ sissy way! I miss daddeh, but wuv hewd! Wuv sissy!” > “Do you have other friends Scoot, friends who lived with you and daddy?” > “Yes wotsa fwiends!” > She doesn’t quite get it, but you can get her to help you with the next task. > You begin to work.