|Harnoss & Co. | Harnoss Hassar Medium, Humanoid(Dwarf), Lawful Neutral ----------------------- AC:18(Blessed Dwarven Chainmail) HP:40[5d10+10] Speed: 25 ----------------------- STR+3[16] DEX+2[14] CON+3[17] INT+0[10] WIS+3[16] CHA+1[12] ----------------------- Skills: Perception 12 Senses: Darkvision 60 ft. Languages: Common, Dwarvish Challenge: ----------------------- Special   Spellcasting: Cantrips: Guidance, Sacred Flame, Spare the Dying, Thaumaturgy Level 1 spells(4 slots): Cure Wounds, Guiding Bolt, Inflict Wounds Level 2 spells(3 slots): Spiritual Weapon, Hold Person, Silence Level 3 spells(2 slots): Meld Into Stone, Spiritual Guardians ----------------------- Actions: SEISMIC MAUL +6 to hit, 2d6+3 bludgeoning; Heavy, two-handed . Requires attunement. When this weapon strikes a patch of ground, it shatters it. The bearer can use an action to turn a 5x5 square of terrain in melee range into difficult terrain.   Rykard/Norrin/Hemmaril Medium Humanoid, Lawful Neutral ----------------------- AC:15 HP:21[3d10+3] Speed: 30 ft. ----------------------- STR+2[14] DEX+2[14] CON+2[14] INT+0[10] WIS+2[14] CHA+0[10] ----------------------- Skills: Perception 12 Senses: N/A Languages: Common, Dwarvish Challenge: ----------------------- Special Spellcasting Cantrips: Sacred Flame Level 1 spells(1 slot): Cure Wounds ----------------------- Actions:   Longsword: +4 to hit, 1d8+2 Slashing damage Crossbow, Light: +4 to hit, 1d6+2 Piercing damage