Southern Ainwae Human Architecture: Lots of stone and clay work, plenty of woods available for logging. Lots of inspiration from Renaissance era architecture   Desert dwelling Human Architecture: Smooth sandstone, plenty of glass and tarp. Also a lot of temporary housing- tents or easily constructed lean-to's   Western Ainwae Human Architecture: Lots of Elvish inspiration- but instead of magically grown, built from felled trees and wood. Lots of rivers, so plenty of mobile boat houses. Thatching on the cheap, wooden roofs for those that can afford it.   Eastern Elvish Architecture: Close connection to nature has led to the actual cities being grown from within massive trees. Rooms carved into the tree itself, lots of balconies built outward. Communal living is common. Built housing is still constructed from living growth, usually multiple trees grown and woven together, the canopies forming roofs   Mountain Elvish Architecture: Dark elves inhabit the deepest parts of the mountains, where dwarves dare not go for fear of dangerous creatures. Stone is plentiful- and raiding parties tend to have a steady supply of other materials from attacking dwarven merchants. Creates an ecclectic atmosphere, clashing and harmonizing in odd ways. Biolumiscent living creatures are a primary source of lighting- fungi are rather popular. Particularly large stagmites and stalagtites are carved from the inside out to form towers and spires.   Mountain Dwarvish Architecture: Dwarves tend to live in the higher parts of the mountain, close to cave entrances. They hollow out as much as they can, and use the excess material to build. Wooden structures are found more near the outside, usually guard towers and gates. Stone buildings are carved with artistic care. They have discovered how to make concrete, making for large and solid structures. Mercantile by nature there are plenty of market spaces and stalls for sellers and crafters.   Mountain Orcish Architecture: Orcs live on the rocky peaks and valleys of the mountains and tend to come most in contact with dwarves. Early on it was a source of conflict. Orc dwellings are typically minimal- scavenged wooden structurers lined with furs. Large wooden walls with sharpened pikes are a sure sign of an orcish encampment. Fans of lodging and barracks.