Title: I must be dumb... Author: Anonymous Pastebin link: http://pastebin.com/HRKRYEsH First Edit: Sunday 23rd of June 2013 04:16:40 PM CDT Last Edit: Sunday 23rd of June 2013 04:16:40 PM CDT GfxDevice: creating device client; threaded=1 Direct3D:     Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.1422]     Renderer: NVIDIA GeForce 8800 GTS 512     Vendor:   NVIDIA     VRAM:     497 MB (via DXGI)     Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0 Initializing input.   Input initialized.   desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0 Initialize engine version: 3.5.3f3 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files\Legend of Equestria\LoE_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files\Legend of Equestria\LoE_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files\Legend of Equestria\LoE_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files\Legend of Equestria\LoE_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files\Legend of Equestria\LoE_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files\Legend of Equestria\LoE_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files\Legend of Equestria\LoE_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files\Legend of Equestria\LoE_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files\Legend of Equestria\LoE_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files\Legend of Equestria\LoE_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files\Legend of Equestria\LoE_Data\Managed\Ionic.Zlib.dll (this message is harmless) Loading C:\Program Files\Legend of Equestria\LoE_Data\Managed\Ionic.Zlib.dll into Unity Child Domain Platform assembly: C:\Program Files\Legend of Equestria\LoE_Data\Managed\DecalSystem.Runtime.dll (this message is harmless) Loading C:\Program Files\Legend of Equestria\LoE_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain Platform assembly: C:\Program Files\Legend of Equestria\LoE_Data\Managed\INIFileParser.dll (this message is harmless) Loading C:\Program Files\Legend of Equestria\LoE_Data\Managed\INIFileParser.dll into Unity Child Domain Platform assembly: C:\Program Files\Legend of Equestria\LoE_Data\Managed\LegendsOfEquestria.Data.dll (this message is harmless) Loading C:\Program Files\Legend of Equestria\LoE_Data\Managed\LegendsOfEquestria.Data.dll into Unity Child Domain Platform assembly: C:\Program Files\Legend of Equestria\LoE_Data\Managed\LegendsOfEquestria.Shared.dll (this message is harmless) Loading C:\Program Files\Legend of Equestria\LoE_Data\Managed\LegendsOfEquestria.Shared.dll into Unity Child Domain Platform assembly: C:\Program Files\Legend of Equestria\LoE_Data\Managed\Lidgren.Network.dll (this message is harmless) Loading C:\Program Files\Legend of Equestria\LoE_Data\Managed\Lidgren.Network.dll into Unity Child Domain Platform assembly: C:\Program Files\Legend of Equestria\LoE_Data\Managed\PNet.dll (this message is harmless) Loading C:\Program Files\Legend of Equestria\LoE_Data\Managed\PNet.dll into Unity Child Domain Platform assembly: C:\Program Files\Legend of Equestria\LoE_Data\Managed\PNetU.dll (this message is harmless) Loading C:\Program Files\Legend of Equestria\LoE_Data\Managed\PNetU.dll into Unity Child Domain Platform assembly: C:\Program Files\Legend of Equestria\LoE_Data\Managed\csogg.dll (this message is harmless) Loading C:\Program Files\Legend of Equestria\LoE_Data\Managed\csogg.dll into Unity Child Domain Platform assembly: C:\Program Files\Legend of Equestria\LoE_Data\Managed\csvorbis.dll (this message is harmless) Loading C:\Program Files\Legend of Equestria\LoE_Data\Managed\csvorbis.dll into Unity Child Domain Platform assembly: C:\Program Files\Legend of Equestria\LoE_Data\Managed\OggDecoder.dll (this message is harmless) Loading C:\Program Files\Legend of Equestria\LoE_Data\Managed\OggDecoder.dll into Unity Child Domain Platform assembly: C:\Program Files\Legend of Equestria\LoE_Data\Managed\SparkGui.dll (this message is harmless) Loading C:\Program Files\Legend of Equestria\LoE_Data\Managed\SparkGui.dll into Unity Child Domain Platform assembly: C:\Program Files\Legend of Equestria\LoE_Data\Managed\System.Drawing.dll (this message is harmless) Loading C:\Program Files\Legend of Equestria\LoE_Data\Managed\System.Drawing.dll into Unity Child Domain - Completed reload, in  0.106 seconds Platform assembly: C:\Program Files\Legend of Equestria\LoE_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files\Legend of Equestria\LoE_Data\Managed\System.dll (this message is harmless) Platform assembly: C:\Program Files\Legend of Equestria\LoE_Data\Managed\UnityScript.Lang.dll (this message is harmless) Platform assembly: C:\Program Files\Legend of Equestria\LoE_Data\Managed\Boo.Lang.dll (this message is harmless) [Net Status] Disconnected   (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)   NetworkMenu.Awake   (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)   NetworkMenu.Awake   (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)   Platform assembly: C:\Program Files\Legend of Equestria\LoE_Data\Managed\System.Xml.dll (this message is harmless) Exception: xml deserilization of static data failed: System.Xml.XmlException: Text node cannot appear in this state.  Line 1, position 1.     at Mono.Xml2.XmlTextReader.ReadText (Boolean notWhitespace) [0x00000] in :0     at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0     at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlReader.MoveToContent () [0x00000] in :0     at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadRoot () [0x00000] in :0     at System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.Serialization.XmlSerializationReader reader) [0x00000] in :0   at LoE.Data.StaticData.Load (System.String dataPath) [0x00000] in :0     at NetworkMenu.LoadStaticData () [0x00000] in :0     at WebDataLoader+c__IteratorE.MoveNext () [0x00000] in :0   (Filename:  Line: -1)   Exception: xml deserilization of static data failed: System.Xml.XmlException: Text node cannot appear in this state.  Line 1, position 1.     at Mono.Xml2.XmlTextReader.ReadText (Boolean notWhitespace) [0x00000] in :0     at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0     at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlReader.MoveToContent () [0x00000] in :0     at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadRoot () [0x00000] in :0     at System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.Serialization.XmlSerializationReader reader) [0x00000] in :0   at LoE.Data.StaticData.Load (System.String dataPath) [0x00000] in :0     at NetworkMenu.LoadStaticData () [0x00000] in :0     at WebDataLoader+c__IteratorE.MoveNext () [0x00000] in :0   (Filename:  Line: -1)   Exception: xml deserilization of static data failed: System.Xml.XmlException: Text node cannot appear in this state.  Line 1, position 1.     at Mono.Xml2.XmlTextReader.ReadText (Boolean notWhitespace) [0x00000] in :0     at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0     at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlReader.MoveToContent () [0x00000] in :0     at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadRoot () [0x00000] in :0     at System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.Serialization.XmlSerializationReader reader) [0x00000] in :0   at LoE.Data.StaticData.Load (System.String dataPath) [0x00000] in :0     at NetworkMenu.LoadStaticData () [0x00000] in :0     at WebDataLoader+c__IteratorE.MoveNext () [0x00000] in :0   (Filename:  Line: -1)   Exception: xml deserilization of static data failed: System.Xml.XmlException: Text node cannot appear in this state.  Line 1, position 1.     at Mono.Xml2.XmlTextReader.ReadText (Boolean notWhitespace) [0x00000] in :0     at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0     at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlReader.MoveToContent () [0x00000] in :0     at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadRoot () [0x00000] in :0     at System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.Serialization.XmlSerializationReader reader) [0x00000] in :0   at LoE.Data.StaticData.Load (System.String dataPath) [0x00000] in :0     at NetworkMenu.LoadStaticData () [0x00000] in :0     at WebDataLoader+c__IteratorE.MoveNext () [0x00000] in :0   (Filename:  Line: -1)   Exception: xml deserilization of static data failed: System.Xml.XmlException: Text node cannot appear in this state.  Line 1, position 1.     at Mono.Xml2.XmlTextReader.ReadText (Boolean notWhitespace) [0x00000] in :0     at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0     at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlReader.MoveToContent () [0x00000] in :0     at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadRoot () [0x00000] in :0     at System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.Serialization.XmlSerializationReader reader) [0x00000] in :0   at LoE.Data.StaticData.Load (System.String dataPath) [0x00000] in :0     at NetworkMenu.LoadStaticData () [0x00000] in :0     at WebDataLoader+c__IteratorE.MoveNext () [0x00000] in :0   (Filename:  Line: -1)   Exception: xml deserilization of static data failed: System.Xml.XmlException: Text node cannot appear in this state.  Line 1, position 1.     at Mono.Xml2.XmlTextReader.ReadText (Boolean notWhitespace) [0x00000] in :0     at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0     at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlReader.MoveToContent () [0x00000] in :0     at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadRoot () [0x00000] in :0     at System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.Serialization.XmlSerializationReader reader) [0x00000] in :0   at LoE.Data.StaticData.Load (System.String dataPath) [0x00000] in :0     at NetworkMenu.LoadStaticData () [0x00000] in :0     at WebDataLoader+c__IteratorE.MoveNext () [0x00000] in :0   (Filename:  Line: -1)   Exception: xml deserilization of static data failed: System.Xml.XmlException: Text node cannot appear in this state.  Line 1, position 1.     at Mono.Xml2.XmlTextReader.ReadText (Boolean notWhitespace) [0x00000] in :0     at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0     at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlReader.MoveToContent () [0x00000] in :0     at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadRoot () [0x00000] in :0     at System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.Serialization.XmlSerializationReader reader) [0x00000] in :0   at LoE.Data.StaticData.Load (System.String dataPath) [0x00000] in :0     at NetworkMenu.LoadStaticData () [0x00000] in :0     at WebDataLoader+c__IteratorE.MoveNext () [0x00000] in :0   (Filename:  Line: -1)   Exception: xml deserilization of static data failed: System.Xml.XmlException: Text node cannot appear in this state.  Line 1, position 1.     at Mono.Xml2.XmlTextReader.ReadText (Boolean notWhitespace) [0x00000] in :0     at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0     at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlReader.MoveToContent () [0x00000] in :0     at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadRoot () [0x00000] in :0     at System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.Serialization.XmlSerializationReader reader) [0x00000] in :0   at LoE.Data.StaticData.Load (System.String dataPath) [0x00000] in :0     at NetworkMenu.LoadStaticData () [0x00000] in :0     at WebDataLoader+c__IteratorE.MoveNext () [0x00000] in :0   (Filename:  Line: -1)   Exception: xml deserilization of static data failed: System.Xml.XmlException: Text node cannot appear in this state.  Line 1, position 1.     at Mono.Xml2.XmlTextReader.ReadText (Boolean notWhitespace) [0x00000] in :0     at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0     at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlReader.MoveToContent () [0x00000] in :0     at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadRoot () [0x00000] in :0     at System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.Serialization.XmlSerializationReader reader) [0x00000] in :0   at LoE.Data.StaticData.Load (System.String dataPath) [0x00000] in :0     at NetworkMenu.LoadStaticData () [0x00000] in :0     at WebDataLoader+c__IteratorE.MoveNext () [0x00000] in :0   (Filename:  Line: -1)   Exception: xml deserilization of static data failed: System.Xml.XmlException: Text node cannot appear in this state.  Line 1, position 1.     at Mono.Xml2.XmlTextReader.ReadText (Boolean notWhitespace) [0x00000] in :0     at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0     at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlReader.MoveToContent () [0x00000] in :0     at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadRoot () [0x00000] in :0     at System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.Serialization.XmlSerializationReader reader) [0x00000] in :0   at LoE.Data.StaticData.Load (System.String dataPath) [0x00000] in :0     at NetworkMenu.LoadStaticData () [0x00000] in :0     at WebDataLoader+c__IteratorE.MoveNext () [0x00000] in :0   (Filename:  Line: -1)   Setting quality   (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)   Exception: xml deserilization of static data failed: System.Xml.XmlException: Text node cannot appear in this state.  Line 1, position 1.     at Mono.Xml2.XmlTextReader.ReadText (Boolean notWhitespace) [0x00000] in :0     at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0     at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlReader.MoveToContent () [0x00000] in :0     at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadRoot () [0x00000] in :0     at System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.Serialization.XmlSerializationReader reader) [0x00000] in :0   at LoE.Data.StaticData.Load (System.String dataPath) [0x00000] in :0     at NetworkMenu.LoadStaticData () [0x00000] in :0     at WebDataLoader+c__IteratorE.MoveNext () [0x00000] in :0   (Filename:  Line: -1)   Exception: xml deserilization of static data failed: System.Xml.XmlException: Text node cannot appear in this state.  Line 1, position 1.     at Mono.Xml2.XmlTextReader.ReadText (Boolean notWhitespace) [0x00000] in :0     at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0     at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlReader.MoveToContent () [0x00000] in :0     at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadRoot () [0x00000] in :0     at System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.Serialization.XmlSerializationReader reader) [0x00000] in :0   at LoE.Data.StaticData.Load (System.String dataPath) [0x00000] in :0     at NetworkMenu.LoadStaticData () [0x00000] in :0     at WebDataLoader+c__IteratorE.MoveNext () [0x00000] in :0   (Filename:  Line: -1)   Game Access: 0   (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)   C:/Users/RiserEmilioX/AppData/LocalLow/LoE/Legends of Equestria/data/   (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)   authenticated. session key SESSIONKEY   (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)   Loopback (127.0.0.1: 80)   (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)   Mlkj (192.168.1.50: 80)   (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)   Local (192.168.1.79: 80)   (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)   Online (82.147.19.83: 80)   (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)   Exception: xml deserilization of static data failed: System.Xml.XmlException: Text node cannot appear in this state.  Line 1, position 1.     at Mono.Xml2.XmlTextReader.ReadText (Boolean notWhitespace) [0x00000] in :0     at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0     at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlReader.MoveToContent () [0x00000] in :0     at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadRoot () [0x00000] in :0     at System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.Serialization.XmlSerializationReader reader) [0x00000] in :0   at LoE.Data.StaticData.Load (System.String dataPath) [0x00000] in :0     at NetworkMenu.LoadStaticData () [0x00000] in :0     at NetworkMenu.AwakeAfterAuthentication (System.String server, Int32 port, System.String username, System.String sessionKey) [0x00000] in :0     at TwilightSparkle.ChoseServer (System.String gameServerAddress, UInt16 gameServerPort, System.String username, System.String gameServerSessionKey) [0x00000] in :0     at MainMenu.ServerSelection () [0x00000] in :0     at MainMenu.OnGUI () [0x00000] in :0   (Filename:  Line: -1)   Exception: xml deserilization of static data failed: System.Xml.XmlException: Text node cannot appear in this state.  Line 1, position 1.     at Mono.Xml2.XmlTextReader.ReadText (Boolean notWhitespace) [0x00000] in :0     at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0     at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlReader.MoveToContent () [0x00000] in :0     at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadRoot () [0x00000] in :0     at System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.Serialization.XmlSerializationReader reader) [0x00000] in :0   at LoE.Data.StaticData.Load (System.String dataPath) [0x00000] in :0     at NetworkMenu.LoadStaticData () [0x00000] in :0     at NetworkMenu.AwakeAfterAuthentication (System.String server, Int32 port, System.String username, System.String sessionKey) [0x00000] in :0     at TwilightSparkle.ChoseServer (System.String gameServerAddress, UInt16 gameServerPort, System.String username, System.String gameServerSessionKey) [0x00000] in :0     at MainMenu.ServerSelection () [0x00000] in :0     at MainMenu.OnGUI () [0x00000] in :0   (Filename:  Line: -1)   Exception: xml deserilization of static data failed: System.Xml.XmlException: Text node cannot appear in this state.  Line 1, position 1.     at Mono.Xml2.XmlTextReader.ReadText (Boolean notWhitespace) [0x00000] in :0     at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0     at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlReader.MoveToContent () [0x00000] in :0     at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadRoot () [0x00000] in :0     at System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.Serialization.XmlSerializationReader reader) [0x00000] in :0   at LoE.Data.StaticData.Load (System.String dataPath) [0x00000] in :0     at NetworkMenu.LoadStaticData () [0x00000] in :0     at NetworkMenu.AwakeAfterAuthentication (System.String server, Int32 port, System.String username, System.String sessionKey) [0x00000] in :0     at TwilightSparkle.ChoseServer (System.String gameServerAddress, UInt16 gameServerPort, System.String username, System.String gameServerSessionKey) [0x00000] in :0     at MainMenu.ServerSelection () [0x00000] in :0     at MainMenu.OnGUI () [0x00000] in :0   (Filename:  Line: -1)   Exception: xml deserilization of static data failed: System.Xml.XmlException: Text node cannot appear in this state.  Line 1, position 1.     at Mono.Xml2.XmlTextReader.ReadText (Boolean notWhitespace) [0x00000] in :0     at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0     at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlTextReader.Read () [0x00000] in :0     at System.Xml.XmlReader.MoveToContent () [0x00000] in :0     at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadRoot () [0x00000] in :0     at System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.Serialization.XmlSerializationReader reader) [0x00000] in :0   at LoE.Data.StaticData.Load (System.String dataPath) [0x00000] in :0     at NetworkMenu.LoadStaticData () [0x00000] in :0     at NetworkMenu.AwakeAfterAuthentication (System.String server, Int32 port, System.String username, System.String sessionKey) [0x00000] in :0     at TwilightSparkle.ChoseServer (System.String gameServerAddress, UInt16 gameServerPort, System.String username, System.String gameServerSessionKey) [0x00000] in :0     at MainMenu.ServerSelection () [0x00000] in :0     at MainMenu.OnGUI () [0x00000] in :0   (Filename:  Line: -1)   (Private Server Client text below!!!)   Server started TCP : New client connected TCP : Data received : POST /login.php HTTP/1.1 User-Agent: UnityPlayer/3.5.3f3 (http://unity3d.com) Host: localhost Accept: */* Content-Length: 58 Content-Type: application/x-www-form-urlencoded   commfunction=login&username=&passhash=novalid&version=1142 Sending reply... Reply sent TCP : Client disconnected