Title: GSG MiniMod v0.19 Made by FinnBro. FEATURES: Refutation of Manifest Destiny Author: Anonymous Pastebin link: http://pastebin.com/wrHz13SW First Edit: Monday 24th of September 2012 03:39:40 PM CDT Last Edit: Monday 24th of September 2012 03:39:40 PM CDT GSG MiniMod v0.19 Made by FinnBro.   FEATURES: Refutation of Manifest Destiny for MEX. Pacific Reclamation decision if MEX becomes GP. Historic Independence Dates for Australia, New Zealand, Canada, and Norway. Riel Rebellion chain for CAN. Balkan Assimilation Program for TUR. Caucasian War event chain for RUS. Taras Shevchenko event chain for RUS. Soviet Union as a new tag(SOV) for flag/colour purposes. Communist purges of capitalists and aristocrats. Reunification events for previous unions like the UPCA. Greater Arabia unification decision to unite the Arabian peninsula. Unite countries like the UPCA if you have constituents sphered. More cultural/regional unions. HUEHUEHUE flavour events in the 1880s. Blow up the Statue of Liberty! REMOVE KEBAB for Balkan nations. Better fascist and communist takeovers. Rise of fascism event chain to give fascists a chance. Genocide/Pogrom decisions for totalitarian nations. Re-Enslavement for a totalitarian USA. Enslave weaker cultures in your nation for slave countries. Periodic slave pop growth. ENSLAVE ALBANIANS for everyone. VIKING MAGIC! Not being on the Paradox Forums!     IMPORTANT: Installation instructions: Unarchive this directly into your victoria 2/mod folder. Use the launcher to select the mod. If you have Steam and want to skip the launcher (or otherwise can't see the launcher for any reason), go to the command line options and type in "-mod gsgminimodv0.19" without the quotation marks. Not sure how it works with multiple mods, so if a brave anon could tell me, that would be wonderful.   FOR NEW NATIONS MOD COMPATIBILITY: READ THIS: I DON'T EVEN CARE IF YOU'VE READ THIS BEFORE: JUST READ IT AGAIN:   Only NNM Full 1.3, 1.3+Hotfix A, 1.4, 1.5, 1.5+Hotfix A/Hotfix B, and 1.6 are supported. Assume that other mods are incompatible, although they probably aren't.   If you want to use MiniMod with NNM, simply select both your NNM mod (it should be "New Nations Mod - Full") and the NNM-compatible MiniMod build (it should be called "GSG MiniMod-NNM v0.19") in the mod launcher. Tada, done, that's it. No patches needed anymore. Hooray. Don't select the NNM-compatible MiniMod build without using NNM at the same time, and don't select the standard non-NNM-compatible build while using NNM.   If a new version of NNM has been released (such as 1.7 or whatever) and you're wondering if this old unupdated version of MiniMod is compatible, then please just calm your tits. It probably is, so just try it. If nothing appears to be broken, then continue playing. Just calm the fuck down.   It may not be compatible with any other mods, so don't bitch to me about it. I'll do what I can, but you're better off learning how to mod and making your own personal modification mongrel out of this mod and the offending mod, especially as this mod gets bigger.     TO DO LIST:   TODO - SHORT-TERM - by v0.20: Fix dreadnought spamming. (?) Prettier graphics for events. New inventions for non-invention techs. (Will have to chart this out) Flesh out the Soviet factions and parties to better simulate the in-fighting at the time. Persia Irredenta, in addition to more "Greater/Irredenta" nations.   TODO - LONG-TERM - by v0.25: Ottoman Partition         Possibility of Trebizond arising out of Ottoman ashes.         Also possibility of Pontus.         Armenian/Greek cores         Greek-Turkish war?         Ottoman->Turkey transition after a losing Great War.         Balkan Wars.         Arab Revolution. 50 States, 10 Provinces.         TODO - BACKBURNER - UP FOR GRABS BY ENTERPRISING MODDERS - by v0.30: Indian independence movements. Hungarian Aster Revolution of 1918. Reunification of nations for NNM nations.   Changes: (A) indicates additions first suggested by a brave anon.   v0.19 - 982KB - 24 September 2012 Fixed the fascist dictatorship options for the easter egg. (A) Added in the Soviet Union as a country. (A) Russia->USSR/USSR->Russia basic decisions. (A) "Translated" previous communist RUS events/decisions to SOV. Same deal as above, but for NNM. Tweaked the Enslave Capitalists decision and modifier a bit. Fixed slavery pop growth so the USA/CSA isn't 90% slaves by 1880. Stole Lucky Nations from Napoopmod, made a few changes. Added in new graphics for every MiniMod decision. Added an alternative USSR flag for those who use large flag frames. (A) Split up the localisation files into more compartmentalized versions. Made a few other minor changes that are undocumented.   v0.18 - 750KB - 5 September 2012 Fixed a major issue with the MTTH modifiers. "Localized" the Caucasian War events for NNM. Compatibility with NNM 1.6/Hotfix B/whatever. Added a bit of Viking Magic.   v0.17.1 - 731KB - 8 August 2012 Compatibility with NNM 1.5+Hotfix A Fixes for UPCA unification decisions. A Mystery of Some Sort. HA! HA! TIME FOR VACATION.   v0.17 - 730KB - 28 July 2012 Rise of fascism event chain. Fixed the fascist/communist events - upper house and reforms. (A) Brazilian abdication, Vargas. - From the work of a brave Anon. Added fascist flags for GER, DEN, SWE, SCA, NOR, FIN, ICL, RUS, and ENG. What am I even doing with my life.   v0.16.1 - 157KB - 22 July 2012 defines.lua changes for rebels and other misc things. (A) Fascistic/communistic takeover if elected parties. (A) -Added a few improvements to these by a brave Napoops. Compatibility with NNM 1.4. (A)   v0.16 - 151KB - 17 July 2012 Added the possibility to unite the UPCA and Greater Arabia. (A) Added the possibility to unite the UPCA, Italy, Greater Arabia, Yugoslavia, and Romania if you have their constituencies sphered. (A) Periodic 8-10 year events to increase slave populations in countries with slavery. (A) Slavery of useless cultures as an alternative to genocide. (A) A bit of a secret. Removed the Lazy Piece of Shit event modifier from FinnBro.   v0.15.1 - 24KB - 10 July 2012 Possibility to blow up the Statue of Liberty. (A) Added a decision for Communists to enslave/remove capitalists. (A) Reunification of nations - Only UPCA for now. (A) Added the Lazy Piece of Shit event modifier to FinnBro.   v0.15 - 22KB - 4 July 2012 Added the Taras Shevchenko event chain for more flavour and a bit of a ruckus in the Ukraine. (A) Added genocide events for totalitarian nations.         Removed possibility of being on the Paradox Forums. (FUCK YEAH) Fixed a bunch of things with the Caucasian War chains. Re-Enslavement decision for totalitarian USA. (A)   v0.14.1 - 20KB - 1 July 2012 Nerfed and fixed a lot of the decisions and modifiers to accomodate for a lying wiki. (A) Made REMOVE KEBAB and ENSLAVE ALBANIANS make a bit more sense. (A)   v0.14 - 20KB - 29 June 2012 Compatibility with NNM without the need for a patch! (Thanks to Rylock for help) Caucasian War flavor events for Russia (A) Event firing fixes for the Riel Rebellion events. Balancing fixes here and there.   v0.13 - 17KB - 25 June 2012 Compatibility with NNM 1.3 Hotfix A (1.4) Better compartmentalization for the mod. Minimized the files that overlap with NNM. Not fully. Fleshed out REMOVE KEBAB and ENSLAVE ALBANIANS decisions. Added a new modifier to nerf the above decisions. Allowed non-TUR nations to remove the Assimilation Program in case they got released while the Program was still active. Cleaned up most decisions to make them a bit more readable. Fixed typos. Typos everywhere.   v0.12 - 16KB - 25 June 2012 Compatibility (hopefully) with NNM Full 1.3 (A)   v0.11 - 14KB - 24 June 2012 Riel Rebellions event chain for CAN (A) Quebec/Columbia Independence Chain for CAN Historic Norwegian Independence - Abstract (A)   v0.10 - 10KB - 24 June 2012 Balkan Assimilation Decision (A) Mexican Refutation-Reclamation Chain Historic UK Independence of Australia/Canada/New Zealand Localization files thereof. Included REMOVE KEBAB and ENSLAVE ALBANIANS decisions from previous mod.     Other things:   Want to help mod? Pick something from the backburner planned list, make events/decisions/localisation files/whatever for it, put it all into a neat little archive, and post it on the thread with the word MiniMod somewhere in your post. If your additions aren't a complete pile of shit (I'll fix most bugs, if there are any), expect them in the next release! If you want attributation, just say under what name you want your changes attributed to. If you don't have a preferred name, I'll just name you [whateveryoudid]Bro.     Credits and legal shit: FinnBro (amongst many aliases that the creator uses) created this minimod for the GSG community. The only true tripcode you will ever see FinnBro use is FinnBro!!UIw63MjXv78. If you see a different tripcode without a major announcement and transition period, it is an impostor. If I ever use this trip regularly and outside of release posts, then put me out of my misery for the good of the world.   Thank you to Rylock and his fine people for making NNM so I can bust my ass making my mod compatible with it. I hope they don't get mad. Full NNM credits are found here: http://forum.paradoxplaza.com/forum/showthread.php?592320-New-Nations-Mod-(For-AHD)   A big thank you to Napoops (the guy making the Napoleon's Legacy mod for /gsg/) for the Lucky Nations decisions as well as a few other bits of errata.   Personal modifications are accepted and encouraged (it'll make you learn something about modding, which is always good), just don't redistribute your version of the mod without properly attributing me. If you go full Ubik and try to make a profit off this, I'm going to laugh in your face. I don't give a shit if you do or don't try to fork this into a major mod, just don't claim this work entirely as your own. Give credit where credit is due, bro.   If you find this mod on the Paradox Forums, inform me immediately. This mod was never meant to be on the Paradox Forums, nor will I ever put it there for a variety of reasons.   Reasonable suggestions, balancing issues, bug reports, etc are appreciated and welcomed. Just post on /gsg/ and I'll respond to you. If you don't know where /gsg/ is, don't worry yourself about it. Just know that the target audience is not you.