"elin D&D 5E tera online" By robblu (https://pastebin.com/u/robblu) URL: https://pastebin.com/ZZ2rxmYd Created on: Tuesday 16th of August 2016 06:38:59 PM CDT Retrieved on: Saturday 31 of October 2020 03:28:27 AM UTC Physical Description[edit] Known for their feminine appearance, the Elin race feature unique tails and ears and an almost childlike demeanor. The Elins should not be underestimated, for their knowledge greatly surpasses that of an average person. Their tails and ears are of any animal. History[edit] (Changed to fit in with D&D lore) The nature deity created the Elins to help protect nature itself. They were created to be only females to reflect the beauty of peace. They use Wisdom to settle peace but Dexterity in Combat. Society[edit] They live within the many forests around. They do sometimes live with Elves in in their cities but otherwise they live secluded. Elin Names[edit] They often are named that has something to do with their animal tail and ears. Elin Traits[edit] Made by nature deity, they look like female children with animal ears and tail.. Ability Score Increase. Wisdom increased by 2 and Dexterity increased by 1. Age. Fully matured when first made and can never die from age, but they may still die in combat or from illness. Alignment. Often Neutral but some become heroes and some become villains turning them to good or evil. Size. They are 2'7" Ft to 4'2" Ft tall. They weigh around 72 lb. to 90 lb. Your size is small. Speed. Your base walking speed is 25 feet; you also possess a swim speed of 15 feet. One With The Wilds. While you are in a non-civilized area, you can make a dash, hide, or disengage action as a bonus action on each of its turns, you can also spend a bonus action to not provoke an opportunity attack. Wild Wanderers. You gain proficiency with two skills from Animal Handling, Nature, Stealth, or Survival SPEECH OF BEAST AND LEAF. You have the ability to communicate in a limited manner with beast and plants. They can understand the meaning of your words, Though you have no special ability to understand them in return. You have advantage on all Charisma checks made to influence them. Languages. Common, Sylvan, one Additional Language of the Player's Choice