"problem with qzdl" By maxlefou (https://pastebin.com/u/maxlefou) URL: https://pastebin.com/FLUwCcsH Created on: Wednesday 30th of August 2017 09:01:34 AM CDT Retrieved on: Saturday 31 of October 2020 12:45:20 PM UTC Working log (with a wad in a spaceless path, "/home/user/doom_wads/AAK_WAQ.WAD") ------------------------------------------------------------------------------ Chocolate Doom 2.3.0 Z_Init: Init zone memory allocation daemon. zone memory: 0x7f9fa35e4010, 1000000 allocated for zone Using /home/user/.chocolate-doom/ for configuration and saves V_Init: allocate screens. M_LoadDefaults: Load system defaults. saving config in /home/user/.chocolate-doom/default.cfg W_Init: Init WADfiles. adding /home/user/.config/gzdoom/DOOM2.WAD adding /home/user/doom_wads/AAK_WAQ.WAD =========================================================================== DOOM 2: Hell on Earth =========================================================================== Chocolate Doom is free software, covered by the GNU General Public License. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. You are welcome to change and distribute copies under certain conditions. See the source for more information. =========================================================================== I_Init: Setting up machine state. Failed to get I/O port permissions for 0x388: Operation not permitted You may need to run the program as root in order to acquire I/O port permissions for OPL MIDI playback. OPL_Init: Using driver 'SDL'. NET_Init: Init network subsystem. M_Init: Init miscellaneous info. R_Init: Init DOOM refresh daemon - [......................................] P_Init: Init Playloop state. S_Init: Setting up sound. D_CheckNetGame: Checking network game status. startskill 2 deathmatch: 0 startmap: 1 startepisode: 1 player 1 of 1 (1 nodes) Emulating the behavior of the 'Doom 1.9' executable. HU_Init: Setting up heads up display. ST_Init: Init status bar. I_InitGraphics: Windowboxed (960x720 within 1366x768) I_InitStretchTables: Generating lookup tables.... ------------------------------------------------------------------------------- The not working one (with a wad in a path that has space, "/home/user/doom wads/AAK_WAQ.WAD") ---------------------------------------------------------------------------------------------- Chocolate Doom 2.3.0 Z_Init: Init zone memory allocation daemon. zone memory: 0x7fd447aee010, 1000000 allocated for zone Using /home/user/.chocolate-doom/ for configuration and saves V_Init: allocate screens. M_LoadDefaults: Load system defaults. saving config in /home/user/.chocolate-doom/default.cfg W_Init: Init WADfiles. adding /home/user/.config/gzdoom/DOOM2.WAD adding "/home/user/doom wads/AAK_WAQ.WAD" couldn't open "/home/user/doom wads/AAK_WAQ.WAD" =========================================================================== DOOM 2: Hell on Earth =========================================================================== Chocolate Doom is free software, covered by the GNU General Public License. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. You are welcome to change and distribute copies under certain conditions. See the source for more information. =========================================================================== I_Init: Setting up machine state. Failed to get I/O port permissions for 0x388: Operation not permitted You may need to run the program as root in order to acquire I/O port permissions for OPL MIDI playback. OPL_Init: Using driver 'SDL'. NET_Init: Init network subsystem. M_Init: Init miscellaneous info. R_Init: Init DOOM refresh daemon - [......................................] P_Init: Init Playloop state. S_Init: Setting up sound. D_CheckNetGame: Checking network game status. startskill 2 deathmatch: 0 startmap: 1 startepisode: 1 player 1 of 1 (1 nodes) Emulating the behavior of the 'Doom 1.9' executable. HU_Init: Setting up heads up display. ST_Init: Init status bar. I_InitGraphics: Windowboxed (960x720 within 1366x768) I_InitStretchTables: Generating lookup tables....