"Spheres of Magick" By Vigilance99 (https://pastebin.com/u/Vigilance99) URL: https://pastebin.com/Mn7A5Mt2 Created on: Sunday 28th of January 2018 11:36:19 PM CDT Retrieved on: Sunday 25 of October 2020 10:11:03 AM UTC Forces Sphere: Forces 1: -Detect Forces -Cantrips Forces 2: -Control Existing Forces Forces 3: -Create Forces -Flight Forces 4: -Generate New Forces Forces 5: -Enhanced Scale -Esoteric Forces [Black Holes, Etc] Matter Sphere: Matter 1: -Detect Matter [Specific Type] -Detect Matter [Determine Characteristics] -Cantrips Matter 2: -Same State of Matter -Lethal Damage Matter 3: -Other States of Matter Matter 4: -Complex Machinery/Many Moving Parts -Aggravated Damage Matter 5: -Enhanced Scale -Esoteric Materials [Antimatter, Etc] Coorespondance Sphere: Coorespondance 1: -Detect Space [Measure, Magical Modifications, Subspaces, Etc] -Cantrips Coorespondance 2: -Noncombat Telekinesis -Flight -Scrying -Spacial Windows Coorespondance 3: -Combat Telekinesis -Teleportation -Long Range Casting Coorespondance 4: -Permament Portals -Multiple Places at once Coorespondance 5: -Enhanced Scale -Combine Locations Time Sphere: Time 1: -Detect Time -Cantrips Time 2: -Precognition -Postcognition Time 3: -Stop Time -Reverse Time/Fast Forward Time -Haste/Slow -Lethal Damage -Hang Effects Time 4: -Forward Time Travel [Anchor or Freefloating Anchor] -Swiftly change object's age -Aggravated Damage Time 5: -Enhanced Scale -Backwards Time Travel Life Sphere: Life 1: -Detect Life [Presence, Type, Etc] -Specialized Senses [Infrared, Echolocation, Etc] Life 2: -Improve Attributes/Abilities -Improve Secondary Traits [Lifting Strength, Movement Speed, Etc] -Heal Lethal Damage -Deal Lethal Damage Life 3: -Modify Life [Usually limited to general body plan] -Heal Aggravated [Self Only] Life 4: -Modify Life -Heal Aggravated [All] -Aggravated Damage Life 5: -Enhanced Scale Mind Sphere: Mind 1: -Detect Minds Mind 2: -Telepathy -Alter Mood -Improve Attribute/Ability Mind 3: -Read Minds -Control Mind -Alter Mind [Limited] -Dreamwalk -Bashing Damage Mind 4: -Alter Mind -Lethal Damage Mind 5: -Enhanced Scale -Aggravated Damage Spirit Sphere: Spirit 1: -See/Hear Spirits Spirit 2: -Interact with Spirits -Lethal Damage to Spirits Spirit 3: -Summon Spirits -Step Sideways -Modify Spirit [As Life 3, no Healing] -Store Spirit [Some Spirits cannot be stored] -Banish Spirit [Return Spirit to Umbra] Spirit 4: -Portals to Umbra -Bind Spirit -Aggravated Damage to Spirits -Modify Spirit [As Life 4, Heal Lethal] Spirit 5: -Enhanced Scale -Modify Spirit [As Life 5, Heal Aggravated] Prime 1: -Detect Magic [Presence Only] -Quintessance is 20-Current Paradox Prime 2: -Deal/Soak Aggravated Damage -Aggravated Damage -Detect Magic [Degree] -Create Sphere [When Combined with Sphere] Prime 3: -Universal Countermagick -Move Quintessance -Hang Effect Prime 4: -Create Wonders Prime 5: -Enhanced Scale -Create Node -Draw Quintessance -Negate Paradox -Create Avatars -Awaken Others -Raise Avatar Rating Entropy Sphere: Entropy 1: -Determine Probability Entropy 2: -Modify Probability [Matter] -Lethal Damage -Improve Ability [Almost Any] Entropy 3: -Modify Probability [Life] -Aggravated Damage Entropy 4: -Modify Probability [Mind] Entropy 5: -Enhanced Scale