"Stargazer" By Shay2014 (https://pastebin.com/u/Shay2014) URL: https://pastebin.com/86ynEhyP Created on: Tuesday 25th of February 2020 07:20:43 PM CDT Retrieved on: Monday 26 of October 2020 03:26:01 AM UTC Pensive: Flux: Single target attack, armor piercing, push 1. 40% chance to go into Ascended mode. +Damage if afflicted. Conjunction: Self and ally dodge buff, small flat amount and decent multiplier. 40% chance to go into Ascended mode. Enlightenment: Single target stress heal rec buff, apply actor DOT to stress heal on friendly skills. Singularity: Low damage destealth. Usable in both modes. In Pensive mode: pull 2. In Ascended mode: stun. 40% chance to switch to the other mode. +Damage if afflicted. - Ascended: 4 stress per turn. Void Manifestation: High damage single target nuke. Low chance to stun self. Ignores stealth but doesn't destealth. 40% chance to go into Pensive mode. +Damage if afflicted. Call From Beyond: AOE decent damage, corpse clear, guard break, applies Stumble. 40% chance to go into Pensive mode. +Damage if afflicted. Lucidity: Transform back to Pensive, self stress heal, applies actor DOT from Enlightenment. - Camp skills: Chart the Skies: Time cost 3. Self stress heal for 15 and +15% scout chance. Astral Projection: Time cost 3. Self: -20% stress received, another -20% if Ascended, +stress heal received if afflicted. Arcane Insight: Time cost 2. Self: +5% crit if stress above 25, 50, 75, and if afflicted. Esoterica: Time cost 3. Buff ally: +100% resolve XP. Buff party: Ignore stealth. - Affliction: Transcendent Stargazer gets the usual resistance debuffs, but a big damage and dodge buff. Act outs are mostly him acting on his own or attacking teammates (having a chance to shuffle on hit), but also include him buffing himself, buffing an ally or self stress healing.