"Magical Turtle" By Botherer (https://pastebin.com/u/Botherer) URL: https://pastebin.com/7Nn4DvJk Created on: Thursday 25th of August 2011 05:28:27 PM CDT Retrieved on: Sunday 1 of November 2020 03:10:38 PM UTC Mertle* the Magical Turtle (10 HP) Goals : Inspire panic and destroy property. Don’t get caught. If possible, get others to do it for you, regardless of volition. Beliefs: If I’m not allowed to have nice things, no one can! (Holds a massive grudge against the world because the ocean destroyed his “super cool” sandcastle as a kid) Possessions : Bottle of Glue, Pocketknife, Balloons, Newspaper, Chewing Gum, Bottle of Perfume, Rope, Magic Wand (Flavoring for Pick Up Heavy Thing/Throw/Hypnosis… Possibly other things as they crop up) Muscle - 5 - Break Down Door - 5 - Climb - 5 - Fight - 5 - Pick Up Heavy Thing – 5 + 4 = 9 (4) - Throw – 5 + 4 = 9 (8) Zip - 3 - Dodge - 3 - Drive Vehicle - 3 - Fire Gun - 3 - Jump - 3 - Ride - 3 - Run - 3 - Swim - 3 Smarts - 6 - Hide/Spot Hidden - 6 - Identify Dangerous Thing – 6 + 3 = 9 (11) - Read – 6 + 3 = 9 (14) - Resist Fast Talk - 6 - See / Hear / Smell - 6 - Set / Disarm Traps - 6 - Track / Cover Tracks – 6 + 3 = 9 (17) Chutzpah - 4 - Fast-Talk - 4 - Pass / Detect Shoddy Goods – 4 - Sleight of Hand – 4 - Sneak – 4 Shtick – Incredible Luck – 3 (20) Second Shtick – Hypnosis – 5 + 5 (30)