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How DSP would play a Text-adventure

By: legofreak on Sep 16th, 2013  |  syntax: None  |  size: 1.04 KB  |  hits: 90  |  expires: Never
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  1. For those that don't know of the awfulness that is Darksydephil/DSP:
  2. http://www.youtube.com/watch?v=NSH39aiTx2A
  3.  
  4. Now enjoy this dumb thing I came up with.
  5.  
  6. >You're trapped in a room. The door and window are locked and there is only one lightbulb.
  7.  
  8. Try the door.
  9.  
  10. >As I said, the door is locked.
  11.  
  12. Open the door.
  13.  
  14. >It's locked.
  15.  
  16. No it's not, open the door.
  17.  
  18. >The door won't open and I lost some IQ points.
  19.  
  20. Kick the door.
  21.  
  22. >The door moves, but stays closed.
  23.  
  24. Kick it again.
  25.  
  26. >The same thing happens.
  27.  
  28. Kick it again.
  29.  
  30. >You break your foot because you're a fucking retard.
  31.  
  32. BULLSHIT!
  33.  
  34. >Bull's shit comes out of nowhere, landing on the floor. It quickly stinks up the room. You will now suffocate to death in 5 minut-no, 1 minute. It's shortened because you're an idiot.
  35.  
  36. That's fucking stupid!
  37.  
  38. >Screw you.
  39.  
  40. Well, how do I get out?
  41.  
  42. >I can't tell you.
  43.  
  44. Fuck this, I'm out. This game's broken, and I'm going to make a 50 minute youtube video saying the game and its developer are shit.
  45.  
  46.  
  47. And that's how DSP would play the game.