
The Shit Courier
By: a guest on
Nov 19th, 2013 | syntax:
None | size: 2.21 KB | hits: 1,049 | expires: Never
Weapon rules:
- You may use any weapon, but you must use it until it breaks/runs out of ammo and then you must pick up the first weapon you come across afterwards and repeat the process. If you loot a corpse and it has more than 1 weapon on it, you must pick the first weapon listed.
- You may not repair the weapons through any means, vendor, kits, self-repair, or any other means.
- You may not carry any weapons beyond what you are currently using (no stockpiling)
- Carrying ammo for the weapon you are not using currently is okay. (Grenades, throwing weapons, and mines are not ammo. However if you are using these you may carry multiplies of them until you run out)
Armor rules:
- You may use any armor, but you must wear it until it breaks. Then you must pick up the first armor you come across. You can wear normal armor and hats together, you don't have to pick one or the other.
- You many not repair the armors through any means, vendor, self-repair, or any other means.
- You may unequip faction armors to be able to interact with otherwise hostile npcs, but you may not wear other armor until that said armor breaks.
Special/skills rules:
- You must use the console command (player.forceav xxx 1) to lower all your specials to 1 after you receive your pipboy from Doc Mitchell
- You must use the same console command to reduce your tagged skills to no higher than 10.
- You may not raise them higher during the game. See required mods.
Perks/traits rules:
- You may not pick any traits or perks that give you a boost to your specials or stats (intense training and etc).
- You may not pick the traits skilled or logans loop hole.
- You may not pick perks and traits from mods that are in the same vein as above.
Food/drugs/healing: There are no limits on food, drugs, or healing items
Companion rules: You may not use companions beyond required DLC companions
Gameplay rules: There are no further rules on gameplay other than what was stated before.
Required mods:
- Sawyers mod
- LevelUpNoLock
- You may not use mods that make the game easier.
- You may use other mods that make the game harder.
Difficulty rules: Hard or higher
Completion rules: Complete all 4 dlcs and the main quest while following the rules of the run.