- DAY 20
- And now, after nearly losing all my shit, we convene once again to witness the fate of our precious purple pone as she attempts to save the lives of those she loves. Can you help her, Questers?
- A quick summary, then.. we begin.
- Last time on My Little Raisin...
- >Begin to discuss plans to destroy Tezel with Sweetie Belle
- >xXx Light up the candle in your room xXx (Reveals what room you’re in to the nosy guard outside)
- >-- Use the Adanemzurai to check confirm that the guard is outside your window –
- >Move upstairs, ask the Rich Stallion to take the airship for a spin (Use ‘social status’ to encourage him to)
- >--Guards have taken notice to Raisin and Sweetie Belle; they approach the airship—
- >Ask the Rich Mare to deal with the them 1/6 chance of failure
- >Go onto the outer deck to eat, see a mysterious creature in ninja like clothing
- >Assume the figure is Snakeoil Sally; she tackles Raisin and Sweetie, trying to keep them silent
- >Tell Sally you need her help to defeat Tezel; she thinks that you sold the Adanemzurai
- >Tell her you were able to open the Adanemzurai; she thinks you’re lying
- >--Convince Sally that you’re not lying and the Adanemzurai is the key to destroying Tezel—1/4 chance of being ‘accidentally’ crushed by Sally for ‘lying’
- >Rich Mare alerts her husband to confront Sally; able to act alongside ‘Saffron’ to avoid confrontation
- >Ask Sally to come with you; she outright refuses Failed Roll: 1/3 chance of succeeding
- >Ask Sally to take you to Ponyville; she outright refuses Failed Roll: 1/3 chance of failure
- >Sally says she’ll take you close to Ponyville if you give her your dresses. You agree to her terms.
- >**Remember to grab the Adanemzurai before leaving**
- >Find the Rich Stallion admiring it. Demand it back, hold it at a distance
- >Rich Stallion runs out to chastise Sally for ruining his expensive windscreen
- >…run back in to grab the Glass Jar
- >Dive off of airship with Sally and Sweetie
- >--Command the Adanemzurai to stay in your grip—
- >Hit the ground, Sally demands that you give her your dresses and shoes
- >--Agree to new terms, give up all of your clothing—
- >--Command the Adanemzurai to release from your grip—
- >**Use Parchment and paper folding skills to safely handle the Adanemzurai**
- >Head off towards Fluttershy’s cottage
- >Knock on door; a timid, scared Fluttershy recognizes Sweetie Belle’s voice, invites you inside
- >Talks about unidentified Derp Eyed filly that wouldn’t stop asking her questions
- >Convince Fluttershy to help you find Rainbow Dash and give you a cart
- >Approach utility barn; there’s something inside that won’t respond to Fluttershy
- >**Go back into house to acquire light source (Bundle of Candles)**
- >Strike up candle with Stompstarter; see a Cockatrice napping on the cart
- >Fluttershy gives it the ‘Stare’ and shoos it away
- >Jump into cart
- >**Investigate noise from up above; Fluttershy gives the Cockatrice another nagging before it runs off**
- >xXx Fly straight toward Rainbow Dash’s house xXx
- >Stopped by guard
- >**Fluttershy successfully dodges the guard’s nosiness and continues onwards** 1/3 chance of failure
- >Wake up Rainbow Dash
- >In the dark of the night, one groggy rainbow mane peeks over the edge of her owner’s cloud to discover a veritable swarm of guards patrolling all over Ponyville. To her further bewilderment, Fluttershy, Sweetie Belle, and Raisin have all come up to her house asking for her to help them destroy some gigantic stone pony that brainwashes unicorns and apparently lives in a sand castle far off in the east. Be it her weary mind from just shaking off the most wretched headache of her life or the innocent, sincere eyes of two young fillies, Rainbow Dash struggles to make reason out of Raisin’s odd story.
- >"...Uh... I'm completely lost." She states bluntly. "I'll.. follow you guys around for a bit... I need to get my bearings." Rainbow stretches her wings and whips her mane back and forth in the cool summer night air.
- >You, the player, will have an opportunity tonight to bring a successful, non-fatal ending to little Raisin’s quest. With the Adanemzurai saddled up on your back, Fluttershy pulling your cart and Rainbow Dash’s curiosity in your hoof, you may just be able to lead your team to victory…
- >Good luck, Questers.
- Alright, first thing's first
- Inventory check.
- >GAME INFO:
- Raisin: Glass Jar, Quills, Adanemzurai+Parchment, Bundle of Candles, Empty Ink Jar, Small Stompstarter
- Sweetie Belle: Nothing
- Fluttershy: Cart (Contains Sweetie Belle, Raisin)
- Rainbow Dash: Flight Goggles
- We should really seriously consider whether getting Pinkie would be worth it.
- The town is crawling with guards, but Pinkie and Dash together should make winning easy.
- I don't know, 1/3 chances of failure seems like a huge amount, especially since we'll probably be making a lot of checks.
- I'm thinking we should just grab AB and head out. Our party is large enough as it is.
- Didn't the guards catch us at Sweet Apple Acres last time? If they did then that place will have as many guards as the rest of Ponyville.
- Good point.
- Maybe Dash can scout ahead under the excuse that she wants to pay AJ a late night visit.
- >Maybe Dash can scout ahead under the excuse that she wants to pay AJ a late night visit.
- That's... sure to raise some eyebrows. '
- What about Pinkie? Her special abilities could always come in handy.
- pinkie was extremely useful getting into the sandcastle last time
- Unless we want to get Scootaloo (which we shouldn't because she does nothing but bring the team down ALL THE GODDAMN TIME), we should make our way towards SAA to get Ab and our bomb.
- >Hearing the cacophonous clamoring clang of armor cascading it's chorus against the cobblestone below, you decide it would probably be best to saddle up and head to Sweet Apple Acres.
- >"Fluttershy, Rainbow Dash... we need to go fetch Applebloom." You think back to some odd memories you had.. like a dream, except you were your friend. For some reason, it feels significant. "...we need to get going. Now."
- >Rainbow Dash nods her head. "Well, alright. Sweet Apple Acres is just a short flight thattaway." The Pegasus tilts her head forward, sliding down a vintage pair of Wonderbolts flight goggles over her eyes. "Try to keep up, Fluttershy!"
- >"No! Wait!" Fluttershy saddles up to the cart again and starts following after her. You expect to go launching off the edge of the cloud. As you and Sweetie brace for speed, you feel the cart gently take off and keep pursuit of the dissipating rainbow trail in front of you.
- >You make your approach to Sweet Apple Acres. Down below, you see a small platoon of guards eating from a large table of various baked snack goods. Applejack and Applebloom stand at the table, serving the guards. Fluttershy keeps her distance far above the gathering, hiding herself and the cart behind a cloud.
- >"W...Where'd Rainbow Dash go?" Fluttershy whispers back.
- >As Sweetie scans the ground, she reaches over the side and points down. "There! She's eating pie with one of the guards!"
- Uuuugh, shit.
- Did we tell her that we DON'T want to get captured?
- Goddammit.
- I'm beginning to doubt whether we should have even got Dash.
- She'll probably fuck us up more than FS will anyway.
- Why do we want to get Applebloom anyways? It better not be to cut down that tree, because we we two pegasi with us that can FLY us over the gap.
- How do you guys plan on getting inside the castle without Pinkie?
- Dammit.
- ...How cloudy is it? There's no possibility of cloud hopping until we're above Pinkie's place, right?
- Part of me is tempted to try to open the box to try and replace Hayseed with the bomb
- >replace it with bomb
- >the box now has the power to convert others to Islam
- ALLAH ACKBAR
- We'll, if most of the guards are eating here, there might be fewer patrolling the town.
- I vote going off to get Pinkie while they're distracted.
- Dealing with the bird will probably be easy since I'm pretty sure hiding behind the tree was also a solution.
- I'm more worried about Tezel. I thought since we couldn't use Pinkie as a distraction, the bomb would work well too.
- Ask her if it is possible for the cart to be parked on the cloud before we ask her to actually do so.
- This should only take two seconds.
- If she's not sure then we don't risk it.
- >"Hey... hey, Fluttershy..." You whisper softly, leaning against the front of the cart to get closer to Fluttershy's ear. "Will this cart stay in the cloud if you left it up here? We gotta get Rainbow back."
- >Fluttershy shakes her head. "Oh, no, it wouldn't. Not with two little fillies in the back. You'd be surprised how much wingpower it takes to keep you two safe and sound back there."
- >Sweetie Belle looks over at you. "Well, I guess that answers that..." She looks through your glass jar really quick. "There's gotta be some way to signal her... why'd she go down there, anyways?"
- >You see Rainbow working her way over to Applejack, enjoying her fill of apple pie along the way. The Adanemzurai pulses against your back... gently. It's rhythm is very soothing to you.
- >"Take her... Take this pegasus." Her voice sings to you.
- But the thing is, if she gave us stealth bonuses AND distracted Tezel, then it might be worth risking a trip to get her.
- I'd risk it. If the farm is too hot to get the bomb, we go for Pinkie.
- Damn it Jr, every choice is terrible.
- ...Get Pinkie. tell FS to fly low enough to stay in between the buildings to be less noticeable to flying patrols.
- Let's get her.
- I'd rather get caught be a guard than a mind controlled slave.
- >Looking over the large platoon gathered here for their late dinner, you decide that it might be a good idea to try and find Pinkie Pie. After all, last time she went with you, her silly ways came in handy... well, mostly.
- >"Alright.. I don't know what Rainbow is doing... but let's get out of here. It's way too hot."
- >"If it's too hot, you can always just fan yourself." Sweetie Belle shrugs. You roll your eyes, then cast them over the side of the cart.
- >You look about, scoping the land again. A steady stream of guards seem to be going to and leaving the farm. You reach for the silvery cloud, but you cannot reach the ground. Shaking your head, you decide it's futile to attempt to write a message. "Let's try to find Pinkie Pie. She can definitely help us."
- >"W..wait... so we're going to leave Rainbow Dash down there with all those... scary guards?" Fluttershy looks back over her shoulder.
- >"She'll be fine. We need to find Pinkie. I just know it's going to help us."
- >Fluttershy stretches her wings out. "If you think so..." Taking to the air silently, the little yellow pegasus begins flying back into town. She heads towards Sugarcube Corner... but she's halted along the way by another guard.
- >"Halt! Citizen, do you realize that there is a strict curfew in effect right now?" The vociferous pegasus approaches. You make sure to lay on your side this time, hiding the Adanemzurai.
- >"I...I...I...I..." Fluttershy repeats herself like a broken record.
- >"Ma'am, we're looking out for dangerous criminals at the moment. It's not safe to be wandering around outside."
- >(rolling)
- I'm getting tired of these guards. Can we just tell the Adanemzurai to mind control him?
- We use it only as a last resort. We can't risk doing ANYTHING not in our control. Doing just one thing bad can get us game over.
- >(success)
- >Fluttershy panics and nearly bursts into tears. The guard recoils. "Uh... ma'am, please calm down..."
- >Before he has time to comfort her, Fluttershy bolts towards Sugarcube Corner. You and Sweetie Belle slam into the back of the cart again, rattling your noggins against the hard yellow pine. "Ooomph!"
- >The guard looks a bit guilty as he settles back down into the streets. You start to pull up to a dimly lit Sugarcube Corner. Immediately, Sweetie Belle hops out of the cart and lands gracefully on the ground. "Hey... what's going on here? It's not even that late..."
- Peek through a window.
- Fuck yeah.
- But don't get out yet. Get Fluttershy to knock without exposing ourselves.
- Maybe have Sweetie get back hidden too.
- Paranoia saves lives.
- >You can hear the pattering of hooves hitting the street all around you. Fluttershy is whimpering a little.
- >"Fluttershy... listen to me. Go see what's up. Knock on the door, take a peek inside... something. Is Pinkie in there?"
- >Fluttershy shakily walks up to the door besides Sweetie Belle. Some guards look her way, but they continue on. She stretches to get up to the windows. "Sorry, Raisin... I can't see anything."
- >Fluttershy peeks inside. "I see... a lot of fillies..." She searches around for a moment. "...and Pinkie too... she's sleeping on top of a... cannon?"
- Ask her to test if the door to see if it's closed. If it's open, tell her to not let any of the fillies out.
- Tap on the window to wake her up.
- >"Sleeping? On a cannon?" You not to think about it too hard. "Test the door out quick. See if it's open."
- >Fluttershy gives the knob a jiggle. "Um... sorry... I think they're closed, Raisin."
- >You pop out of the cart quick, taking the Adanemzurai with you. "Alright, then, let's tap on the window." Stretching up, you give the window a few taps. Fluttershy confirms movement.
- >"...but she doesn't look like she's getting up. She... rolled over." Fluttershy narrates the scene. "Oh... okay, I think she's awake."
- >Sweetie Belle looks panicked. "Raisin! What are you doing?! The guards are all looking for you! Get back in the cart!"
- >The fillies inside all have their ears stuffed with various objects, ranging from marshmallows to balloons.
- >And yes, they are all sleeping in a giant pile on the floor. They look like they simply collapsed into the giant pony pileup.
- All of my hnnnnng.
- Just lie down and don't say anything, fuck.
- >You realize your error. You dart your eyes around and find the nearest hiding spot. Quickly, you dive under Fluttershy, holding the Adanemzurai in your hooves. Your wild mane tickles her stomach a bit, but she only manages to squeak out a little laugh. Another patrol of guards pass on by, giving Sweetie and Fluttershy a look. They smile back awkwardly. You're hidden... the guards don't seem to notice you as they pass on by.
- >You hear the door click and open up. "Ughhhh..... who is it? We're slee-" Pinkie shakes her head back and forth, wiping off a bit of spittle on her cheek. "Oh! Raisin, Fluttershy! Is that Sweetie Belle?" She tries to sound like she's got any energy left. "C'mon in... but be quiet..."
- >You slowly follow the bouncy pink tail into Sugarcube Corner. There's a few candles lit to give the room some light. In front of you is a giant pile of fillies with things jammed in their ears. On the floor, scattered amongst the confetti, you see a pair of marshmallows without an owner.
- >"So... back to the Castle, right?" Pinkie's head spins a little bit. She laughs.
- "Yep, going to go for round 2. Wanna come with? I promise I'll make better decisions this time"
- Tell her yeah, we got this.
- Tell her that we know the solution this time, but she's going to need to pry Dash away from food, because everyone knows Dash loves eating out Pie.
- Promise that we won't get her killed this time.
- >"Yep, going to go for round 2. Wanna come with? I promise I'll make better decisions this time."
- >"Oh, for sure. Those hints sounded like they're really gonna help us out." Pinkie nods, wiping a little bit of sleepy dust from her eyes. Both Sweetie Belle and Fluttershy just look at each other, then back to you and Pinkie.
- >"I'm not even going to ask." Sweetie Belle shakes her head back and forth.
- >"Ready when you are..." Pinkie yawns, then stretches. "Lets... do this."
- >"Oh, yeah, I think we're nearly ready ourselves.. but we nee-"
- >"-d to get Rainbow Dash to put the golden thingamabob into stone pone's head. Got it." Pinkie finishes your sentence. "Where's she at this time? Still sick up in her cloud?" Pinkie looks up for a moment. "I wonder what it's like up there... in her cloud house."
- >"Uh.. no, not this time. She's eating some pie at the moment. You know how much she loves pie."
- >Pinkie looks at you slyly.
- >Sweetie Belle reasons through the conversation. "Soo... I take it we're going back to the farm?" Her eyes express concern.
- >"Yeah, but we got Pinkie this time. Now we can... get..."
- >You notice that Pinkie has fallen asleep standing up. You give her a quick boop on the nose. She jumps up. "Wh.. Wha?"
- >"We're going to Sweet Apple Acres to get Dash. Let's saddle up and go."
- >The team gives an almost simultaneous affirmation. Quickly, you all start to sneak back outside. Pinkie smuggles you under her tail, walking to the back of the cart. She gives you a light toss in. Looking around suspiciously, she picks up Sweetie Belle and tosses her in next to you. Just as she shuts the back and Fluttershy saddles up, a unicorn guard approaches.
- >"Hey, you aren't planning on flying tonight, are you?"
- Give Pinkie a nudge, she can talk her way out of things better than Fluttershy can.
- Yeah. But, now we have to deal with Sleepy Pie, which probably means she can't do anything on her own.
- Give Pinkie another boop to signal that she needs to do something
- >You whisper shout to Fluttershy. "Fluttershy! Do something!" The nervous pegasus swallows hard, then slowly looks over her shoulder. She smiles at the guard. "Umm... I... I.... I..." Sweat rolls down her forehead.
- >"You know you can't be flying around right now. There's a strict curfew in effect right now; all ponies are to remain indoors until further notice."
- >Fluttershy continues to stammer.
- >You give Pinkie a little nudge. She perks up with a little 'oh!'.
- >"We're not just taking a little joyride, silly. I know there's that whole 'looking for bad guys hide and seek' thing going on right now." Pinkie nods. "We're just taking some fillies back home real quick! It won't be but a few minutes!" Pinkie looks over her shoulder. "Right, Fluttershy?"
- >Fluttershy sweats bullets. "Oh... um.. yes, why.. of course! That's what we're doing right now, taking fillies home..."
- >The guard nods. "Well, alright then..." He stops. "None of those fillies are really... purple, are they?"
- >Pinkie looks about. You feel some powder cover your body. You and Sweetie cough and sneeze. It hangs around the bottom of the cart for a minute. "Nope! Just two white fillies that need to go back to Sweet Apple Acres, pronto!"
- >"Alright. Fly safe... oh, uh... hold on." You see the guard pull a scroll out from under his armor. He uses his magic to scribble something onto the bottom of it. He hoofs it over to Pinkie. "If you run into any pegasi guards, show them this. Get those two home safe, you hear?"
- >With a sigh of relief, you inhale some more flour and get into a coughing fit. Quickly, the cart picks up into the air.
- >As your coughing clears, Sweetie Belle laughs softly. "You look like a ghost!"
- >Pinkie chimes in. "She's been a ghost before! So have I!" She wobbles about for a second, then hangs off the side of the cart. "Wow... that was really scary... I didn't see that coming at all..." She drifts off a bit.
- >In a matter of minutes, you see Sweet Apple Acres coming into view. Sweetie Belle looks over the side, searching for Rainbow Dash. "...where did she go?"
- >Ahead, you see a tight cluster of clouds that wasn't there when you left. It seems... off.
- inb4 it says 'ur a faget' and it gets us arrested
- Even though you're joking this seems awfully like a trap.
- We should also ask Pinkie why she's so tired and if she needs to rest in the cart.
- Direct Fluttershy to the clouds while we read the note.
- Of course the guards would never suspect a couple of WHITE fillies
- The white pony be keepin the purple ponies down.
- >You point up ahead. "Fluttershy, I bet she's in there. Keep pushing forward." Fluttershy keeps up her smooth pacing as she makes an approach on the bouncy clouds.
- >While you approach, you withdraw the letter from Pinkies mane. Carefully, you unfold the parchment to read what it says. The moon provides just enough light to make out the letters.
- >"Please excuse this small caravan of ponies: A yellow pegasus, a pink earth pony, and a cart with two white fillies inside. They should arrive at Sweet Apple Acres within 3 turns. This pass is void after such stated time." You read the letter aloud.
- >Sweetie Belle scrunches up her nose. "...3 turns? What's that supposed to mean?" You shrug your shoulders, then look forward.
- >Suddenly, a blue blur shoots out of them. It races at the cart with incredible speed.
- Shoud probably get out of the way.
- Keep the box on hand, without actually touching it.
- Tell Pinkie to get her special friend under control.
- Get Fluttershy to move the kart slightly. Not enough to be dodging, exactly, but move out of the way.
- Then grab our box so we don't lose it, close our eyes, and brace for impact.
- >You quickly bring the Adanemzurai close to you. Suddenly, you feel the world darken about you. A single voice seems to echo straight from out of the sky. "Touch me... I will protect you... always..."
- >Ignoring the cursed box, you shout over to Fluttershy. "Down! Down! Down!"
- >Before the pegasus has a chance to react, the blur shoots over top of the cart. You heard her hoof hit the inside of the cart by your head... Rainbow Dash spins around in the air and looks into the cart. "What the...?" It takes her a moment to recognize you. Pinkie suddenly wakes up.
- >"Whoa! Rainbow Dash! We ne-" Pinkie is suddenly interrupted as Dash swoops again, making a grab at you. With precision, she's able to lift you up out of the cart.
- >"Got her!" Rainbow Dash calls out. Fluttershy immediately begins pursuing the two of you.
- >"Wait! Rainbow Dash! Stop!" Fluttershy's yells are barely audible. Pinkie waves her hooves around. "No! No! Come back! Rainbow Dash! We need Raisin to beat the game!"
- >They keep in pursuit of you. Rainbow looks down at you for a moment, noticing that you're carrying the Adanemzurai. Immediately, she lets out a scream and drops you. She swoops again to catch you, though repositions her hooves around your flank, holding the Adanemzurai as far away as possible. "Don't you even think about it!" She sneers. "I know what you're up to!"
- >Fluttershy's cart is just below you. Pinkie looks up at you in bewilderment, signaling that you should get back into the cart.
- Become extremely offended that she assumes that we're evil. '
- Oh god dammit RD.
- wtf you doin
- Smack her in the face and tell her we're not evil and in fact we are trying to save everyone.
- Let's have Pinkie vouch for us. She's more likely to believe her.
- I think by explaining we're letting the guards come out from the clouds and surround us. She said "Got her!" like she was calling out to someone.
- >You stretch your rearleg up and tap her on the side of the head. "C'mon! I explained everything to you! Everything I said was the truth!"
- >"Pony feathers, Raisin! The entire Canterlot Royal Guard is down here looking for you!" She keeps her pace. "Because you attacked Princess Luna!"
- >"No, no, no... I'm not cursed! I'm not evil! I'm trying to save everyone!" RD doesn't seem to be having any of it.
- >You look at Pinkie's tired eyes with utmost concern. She seems to get what you're asking her to do.
- >"Rainbow Dash! She's not lying! It's the truth!" Pinkie yells up to the variegated pegasus. "We need your help to put an end to all this nasty evil business, but we also need Raisin! Please, bring her down here! We gotta move!" Pinkie pleads.
- >"Pinkie, the guards told me everything. She's under some mumbo jumbo curse right now and she's trying to give this thing back to some evil guy over the mountains! That's where you're going, right?" Dash questions you, giving you a little shake.
- >"Yes! But I'm going to stop Tezel once and for all! I need to jam this thing into his head!" You squirm a bit in RD's loosening grip. "But I can't reach it! He's the size of a house!"
- >Fluttershy makes a little squee. You look around, noticing that a small group of pegasi have surrounded your team. Rainbow Dash seems a bit confused at the moment. "Yeah... likely story..."
- Well, thing look like they're going to heat up. Jr, if you've been wanting us to go full Renegade, looks like this is the time.
- Why would we want to help the guy?
- He's been doing all sorts of evil stuff, he's the whole reason we're in this mess.
- We'd like nothing more than to throw our hands up and go home, but then nothing will get done about it and he'll finish his plans.
- We don't want to have to do this, but we don't have any choice, everything has been forced on us, but fucking hell we're going to save the world.
- Then if she doesn't immediately put us back on the kart, apologize while kicking her in the lady bits.
- I think Dash would be really helpful.
- "I'm not possessed! everything I've done I've been doing under my own free will. Wait, that doesn't help my case."
- ...You guys do remember we possessed a guard and escaped the crime scene, right?
- Then evaded arrest?
- We're not going to be able to talk our way out of this.
- Tell Sweetie to show them the note. If they still don't let us go, we'll have to possess Dash. There seems to be no other solution.
- >"WAIT! WAIT!" You shout. "Hold on a minute, here. Let's just settle down for a second and reason this out, shall we?" You look straight down, seeing the cart. "Sweetie Belle! Show them the note!"
- >Sweetie Belle holds up a note in her hoof. "Oh! Oh! It's a permission slip!" She gives it a toss into the air. Rainbow quickly tosses you up and catches your tail in her mouth. She reads over the note, then drops it back to the cart.
- >"So... are we good now?" Sweetie Belle calls up.
- >Rainbow Dash holds you up and flaps her wings. The flour blows off of your body. Rainbow Dash shakes her head. "Nope."
- Tell Dash that if we were cursed we would have used the box to mindcontrol her when we we outside her house. Tell her that we still have that option, but will only take it if she forces our hoof.
- If we're being surrounded, then there's no other way.
- Tell Dash we're sorry and try to touch her with the box.
- Well, Dash won't believe us anymore.
- I suggest going it... alone.
- Take control of Rainbow Dash. Have her take us to the castle, quickly.
- but we need Pinkie at least. Too bad about the bomb though.
- Maybe if we control Dash we can push FS out of the cart's hitch and have Dash pull it.
- >You plead your case one last time. "Rainbow! I'm not evil! If I were under some curse, we'd have taken your mind with our Queen when you came out of your house!"
- >Rainbow Dash holds you as far away as she can. "We? Queen? Are you even listening to yourself?!" Rainbow tries to shake you a bit. "Drop that thing! Drop it!" The guards looks tense, like they're about to strike.
- >She rears a leg up, ready to kick the Adanemzurai out of your grip. "Just let it go, Raisin! We're trying..." She kicks once, but you dodge it. "...to help you!"
- (½ chance of accidentally saying creepy things)
- >"I'm so sorry!" You let the parchment fall away from the box. Immediately, you feel imbued with power. The world opens up for you to see... a legion of guards, incoming from Ponyville. You feel the anxiety of those around you, then fear of the ones under you. You can see all of them simultaneously, especially the confused pony holding you upside down.
- >With a little spite, you curl up and hit Rainbow Dash in the stomach with the Adanemzurai. It gives off a beautiful 'ting' as it fills the air with an increasingly deafening sound. The guards around you are terrified; it feels satisfying.
- >In a few seconds, you and this blue Pegasus fall into the wooden cart below. The filly in the cart backs away... though the pink one doesn't seem frightened by it. "Nice headlights!" It says, giggling to itself. How tired she feels...
- >"Goood... very, very good...."
- >"Command me." The balled up pegasus lays on the deck of the cart, her eyes in opposite directions
- Well, shit. Tell Sweetie to stay calm and that we're in control.
- We can release Dash once we're far enough away.
- GOD DAMMIT.
- I guess the only thing left to do is have RD saddle up on the cart and let's get the hell out of dodge.
- Alright, ask Dash if she can unhitch the cart from Fluttershy and hitch it to herself in midair without us tumbling out?
- Make Dash fly the cart to the castle in the sand as fast as she can and tell Pinkie to get some sleep. I have a feeling this is going to end very badly.
- There goes our Lawful good alignment.
- >"Worry not, little one. Your Queen is in command." You speak these words to help alleviate the stress of the little filly. She doesn't seem any less panicked.
- >The Pegasus slave currently attached to the cart quivers and shakes in the harness. The guards maintain their distance. One large one with decorative armor swoops in. "Hold!" He shouts. The Royal Canterlot Guard Commander... it's been a while.
- >"Pegasus... Rainbow Dash... rise, and take the harness. We ride to the Castle." Chills ripple up and down your spine. You feel incredible.
- >Without hesitation, Rainbow Dash jumps out of the cart, then flies up under Fluttershy. Effortlessly, she pushes the yellow pegaus out of the harness. In a matter of moments, the cart starts going along at a breakneck speed.
- >"Pinkie! Help!" That small white filly seems to be hanging off of the back gate. The pink earth pony goes to help her back in. "Hold on! We're cruisin' now!" Despite how tired she feels to you, she carries an inexplicable amount of energy.
- try to maintain some semblance of your sanity
- Look back. Drop the box if the guards aren't following us.
- This is getting a little scary. We need to tell Dash to land at the base of the mountain and tell the box to fall out of our grip when we land.
- Poor Fluttershy. After we defeat Tezel and take over Equestria with our new powers we should do something to make it up to her.
- We can turn her into stone and make everyone else worship her in a shrine forever.
- Wouldn't she love that? To be eternally adored without having to worry about things like thinking?
- >You begin to approach the base of a mighty mountain. You remember when your husband roamed these mountains, looking for a paradise. It feels like it was so many years ago...
- >"Stop here, slave." Suddenly, the cart grinds to a halt. That small white filly's eyes roll when she hits the front of the cart. You hope that she's not going to be a bur...she's... wait, what's going on? Why can't you remember her name?
- >Raisin lets go of the Adanemzurai. Suddenly, her vision nearly blacks out. The night air returns and folds around her like a cold, wet blanket. Your vision recedes as you come back to reality. A voice sings to you...
- >"Pick me up... hold me..."
- >You look at Sweetie Belle. She looks absolutely terrified. "I'm... I'm sorry. There was no other way... I had to use it."
- >Pinkie gives you a soft hug. "It's okay, Raisin. We understand. I mean, as long as you don't abuse it, it's like an ace in the hole." She strokes your mane. You can feel some tears well up in your eyes...
- >"Command me, my Queen." Rainbow Dash speaks without emotion.
- >Far off behind you, a small swarm of armor shining in the moonlight makes a hasty approach.
- So they are chasing us. Can't expect anything else, I guess.
- This was about the time the bird flies over, right?
- Tell Pinkie and Sweetie to not let us touch it until we find a way to safely open it. Tell Dash to fly low and slow and ask Pinkie Pie to help us keep an eye out for the bird.
- Tell Dash to run up the mountain path as fast as she can while keeping the cart steady.
- Keep an eye on the guards chasing us in case they get too close.
- >"Uh... Rainbow, go nice and steady..." You look back to the approaching swarm of guards. "...but try to go a bit fast..."
- >Without a word, you can feel her hooves running on the ground ahead. Feeling the movements of another still throws you off; you keep tensing up your legs, trying to walk in their shadow...
- >You round a corner on the mountain. A large, open plateau stretches out before you. Upon it, there is a single, dead tree. A filly stands off in the distance, staring off into the mountain ranges.
- >"Hey! Strawberry! I knew that was you!" Pinkie hops out of the cart, corralling the derped little filly towards the cart. "I told you not to fidget with your marshmallows..."
- >Rainbow Dash continues onward, approaching the hole in the road with undeviating direction. Sweetie Belle looks over Rainbow Dash's shoulder. "H....Hey! There's a hole there, Rainbow Dash! Stop!"
- Tell her to stop, smoothly, before the hole.
- We need to hide from the bird now, right? Its been a long time.
- The bird may be under our command.
- Though we're not entirely sure how the crown works, and what exactly it does.
- Tell her to stop behind the tree. Grab Strawberry and put her in the cart with us.
- Let's avoid the bird for now. Using the box again would put us up to three uses, which is getting dangerous.
- >You remember that you had to deal with that accursed bird the last time you here. "Rainbow, detour the cart behind the tree.. and stop."
- >The blue, derp eyed pegasus submits to your command. She parks the cart behind the small, frail, dead tree. Pinkie holds Strawberry in her hooves like a baby, sliding in next to you. The Adanemzurai lies inside the cart, it's previous parchment coverings lost to the wind.
- >"Oh! I remember this! That big nasty bird came up..." The moonlight suddenly gets blotted out. "Just like that! And then, you tried to open the adanathingy and went all derp on us, then Applebloom fired a bomb into the bird's chest!"
- >The imposing stone bird flaps it's massive wings over the plateau. It seems to have spotted the cart... and the Adanemzurai inside it.
- >"...wait a minute... we don't have the bomb, do we?" Pinkie looks at you with certain concern.
- >"What are you even talking about?!" Sweetie Belle is incredibly confused by you and Pinkie's meta-gaming chatter.
- Tell Pinkie to find some way to stop us if we go insane, then take over the bird
- This is progressing much faster than I was expecting it too.
- I thought there would be at least one more command somewhere.
- Its probably too late, but lets cover the box up, while keeping a hand near it.
- Before we do anything though, how close are the guards?
- Being able to fly means we skip a lot of things. It's like getting the cape in Super Mario World.
- use the guards chasing us to distract the bird, then escape in the ensuing confusion
- if we draw the guards' attention towards the bird, they will most likely attack it to protect our group
- and the bird will react accordingly to the biggest threat in the area
- But then we have some fatalities.
- Better to get game over that to let anyone die.
- Pretend we're derped and tap it at the last moment. It didn't immediately kill us last time.
- If we game over everyone dies though.
- ...You have a point. That bird will fuck them up. Psyching out the bird seems least dangerous, and telling it to kill itself will show them that we're good.
- but we might go insane from it. right after we got so loopy from derping Dash? seems incredibly risky.
- No fatalities.
- Use Dash's speed to circle behind it and stay aay from the beak and talons.
- We all die or none of us do.
- Sorry Jr. It would be different if the guards weren't chasing us.
- >Quickly, you slink out from behind the cart. After much self-debate, you realize that there is only one way to stop this thing now.
- >"Raisin? Did you come up with a plan?" Pinkie keeps rubbing Strawberry's head, keeping her derpy unicorn self calm. You nod to her, then hop into the cart. As your hooves approach the Adanemzurai, you feel overcome with the need to touch it. Like a pair of lead weights, your hooves drop to pick the beautiful box up. As soon as you touch it, you hear the bird to your side let out a shrill cry.
- >"Kelthrax... you dumb animal." The words escape your lips before you even think them. "Slave! We ride, now!" As you speak, you jump off the side of the cart. Without failure, your pegasus comes running around the side, catching you beneath her. The giant bird seems enraged as you take off into the sky.
- >You feel the rush of her adrenaline... the wind through her wings. It's fascinating... thrilling. You loop around, trying to get behind the giant bird. The guards come pouring from around the mountain side, but immediately stop and start kicking away. Kelthrax sends a great fear through them... you can feel it.
- >You fly up above and around the angry statue, avoiding it's massive wings. It swings and reaches out for you, but this pegasus has such incredible agility.
- >You try to approach, but it doesn't seem to let you near enough to tap it safely...
- >"Jump..." A voice whispers. "Take his pet..."
- "You're not the boss of me."
- Jump anyways.
- looks like we're gonna have to jump
- This, and tell Rainbow to catch us if we miss the bird.
- >(Roll failed)
- >As you take off high above the bird, you shake your head back and forth. "You're not the boss of me." With a sudden kick off of Rainbow Dash, you dive towards the massive stone bird, holding the Adanemzurai out ahead of yourself. You swing it madly... Kelthrax has always felt so cold. You cannot anticipate his movements at all.
- >Suddenly, as soon as he comes near, he flips his massive stone body up on its side. Vertically, he flies on passed you.
- >"What? No!! No!!!" You fall towards the mountains, though you cannot feel the wind. In fact, you cannot feel anything. She takes your feelings from you... the Adanemzurai...
- >You see the stony hillside approach. A name is yelled out as you fall. "Raisin!!!" It sounds high-pitched, tense... that little white filly covered in flour, perhaps?
- >Your pegasus rushes down toward you." Is there anything that can be done? Is this... it?" You wonder to yourself...
- >Is there anything you can do, players? Anything at all? It looks like you're about to become a squished grape
- Mood music: http://www.youtube.com/watch?v=9CzcOcBb_ms
- Call out to anyone. Dash the guards, anyone.
- ...the box?
- We did tell Dash to catch us if we missed, right?
- Because that was kind ofa big part of that
- command the precious to save us
- i dont have any raisin to think that it has the power to do this but i have no other ideas
- God dammit no ;_;
- The chance for the box to take over our mind is 1/15 now, right?
- I think we have no other option at this point.
- This is probably what he's looking for.
- >As you prepare to hit the ground, one last thought comes to mind. You didn't want to have to do this... but you can't think of anything else.
- >"...Adanemzurai... save me... somehow... save me..."
- >The ground approaches ever faster. Suddenly, you feel your body take on a strange, heavy feeling. "As you wish... my Queen..." Something feels very wrong...
- >You hit the ground at full force. It seems very dark now... down here, out of view of the moonlight. You stare up into the sky, watching your pegasus just make it near to you.
- >"Slave... am I...?"
- >Your colorful slave stares down at you, her eyes pointing in different directions. She doesn't respond to your inquiry. Suddenly, she scoops you up onto her back. Strangely, you don't feel anything... not her, not yourself... nothing.
- >The pegasus struggles to lift you into the sky as she dodges Kelthrax. Under the bright moonlight, you finally see your own hooves again.
- >They're made of granite. You panic... though you have no heartbeat. "Wha... What's..."
- >"I saved you... from mortality." The voice echoes softly in your mind. Under you, Keltrhax rises up to catch the slower pegasus in his beak.
- fffffffffffffffffffffffffffffffffffffffff
- ...I don't know how to feel about this.
- >They're made of granite
- ogod what
- >Under you, Keltrhax rises up to catch the slower pegasus in his beak.
- OGOD WHAT
- We gotta do something!
- Uh...
- Shit, we're at 1/10 chance of a mindrape now, aren't we?
- Do we even have a shot at Keltrhax?
- oh god, what have we done
- no time to think about this now, we have to stop the bird, so lets get up there and take it over
- That's irrelevant at the moment, anon. We need to focus on not getting RD swallowed up by a giant granite bird.
- >Not skipping a beat or taking too much heed to the fact that you've been blessed with the form of a golem by the beautiful, loving, and gracious Queen, you decide to take your chance immediately and jump onto the giant bird.
- >You feel like you're falling much faster than usual. Seeing as the bird is flying vertical, you find it incredibly difficult to hang onto him. "Stop... moving!" Your new granite hooves kick up sparks as you slide down his back.
- >Suddenly, you wonder where the Adanemzurai is. Kelthrax goes level for a moment, his long tail reaching onto his back to swipe at you. The Adanemzurai is fixated upon your back...
- Flip over and wack him with it.
- Uhh, try to twist our back so that the box touches the bird?
- Is it, liked, embedded, or like a magnet that can be pulled off?
- >GAME INFO: The Adanemzurai seems to be attached to your back at the moment. It's not sliding or moving... certainly not going anywhere. It didn't fall when you jumped and you were not holding it in your hooves.
- >You've only just discovered that it's on your back. You're not sure how it may be attached.
- Yep. Air twist. The moment we hear a "ting" scream for it to catch us.
- >You flip over onto your back to touch Kelthrax with it. As you touch it to his back, a sharp pain resonates through your body. In a matter of moments, you gain Kelthrax's incredible vision... his wings move at your command... The massive tail coming your way relaxes and trails the giant once again. He flies straight toward the mountain.
- >"Raisin... our Queen... you're adapting well..."
- >"Uh... yeah, I guess I am..." You don't feel your lips move as you speak, nor do you hear your voice.
- >That pink Earth pony shouts from down below. You see the guards approaching her and the little white filly. Your pegasus has seemingly appeared out of nowhere, standing at your side with a pair of derped eyes.
- >"Get us out of here!!" The pink one shouts and waves her hooves wildly as 4 guards push the trio towards the plateau wall.
- >"Have you ever been to the Castle in the Sand?" The small pink filly asks.
- Well? What are you waiting for? Get them out of there!
- and command that bird to kill itself as soon as we're touched down somewhere safe
- We could either send RD to grab them or try and scare the guards off with our new massive granite bird
- We had no other option. Just land near the guards and scare them off.
- Did our body fall, or are we "plugged in?"
- >GAME INFO: You seem to be 'plugged in' to Kelthrax. Your body is affixed to his back as you give your commands. You feel as though you can directly control him.
- >With Kelthrax under your command once more, you control the giant beast as though he were a puppet. You flap your wings a few times to clear the plateau, then make a dramatic landing. The mountain quakes a little.
- >"Citizens... I have come for these ones. Do not resist me." You had your wording down different in your head, but that's what came out.
- >A well decorated set of armor steps forward. "You won't get away with this, Raisin! No matter what your plans are..." He stops for a moment. "...when did that happen?" He raises his brow toward you.
- >The pink earth pony and the white filly climb up the bird's back, but freeze when they're getting close to you. The little one hides behind the adult. Another follows close behind, blissfully unaware of anything that's going on. "Whoa... Raisin...? What happened?" That annoying pink earth pony slowly approaches you. "I thought Rainbow Dash caught you..."
- >"I am your Queen. Worry not, for we shall be triumphant this day." For some reason, none of your words are coming out right. You address the guards once more. "I shall return."
- >With a few flaps of your wings, you blow some of the guards back, then take off into the sky. They naturally pursue.
- We really messed up, didn't we?
- Point is, failure wasn't death, and while we have to deal with the consequences for our poor decisions, we can go on.
- There's always a solution. Until we see the words "GAME OVER" there's always a way to fix things.
- END OF DAY 20