
Midnight Aura
By: a guest on
May 25th, 2013 | syntax:
None | size: 2.01 KB | hits: 9 | expires: Never
Midnight Aura (8/6)
Male Earth
Templar (Knight/Cleric)
Cutie Mark/Talent: Respectively colored Star of Life (+2 Healing)
Lawful Good
Deity: Princess Celestia
Skills:
Tough (Passive, +1 Hits)
Natural Tradition: (+1 Hit myself or ally, -1 DC Healing Rolls)
Peripheral Vision: (Passive, Difficult to sneak up on, +1 DC to notice moving objects)
Crystal Eyes; Crystal Emotions (Passive, Crit Success adds +1 to next turn, Crit Fail adds -1)
Martial Defender (Passive, +2 Hits)
Sentry (Passive, Always win Initiative)
Heal (Spell, Heal all hits and 1 wound)
Martyr (Instant, Recharge 4, Go Helpless to rise all Helpless allies)
Inventory:
Royal Doctor's Safeguard (Light, Equipped)
Amulet of the Standard (Magical Catalyst)
Gryphonic Messer
Drakeslayer (Greatsword, +1 on scaled creatures)
Rollo's Amulet (Useless, a barter trinket)
Personal Effects
Small Backstory because fuck you:
Grey stallion, short striped mane and tail, pink between two red. Midnight was born and raised to his parents, unicorns, in a small village in the sub-arctic north of Equestria. No stranger to the cold or a spear between him and a wild animal, he was apprenticed to a senile physician in his town and frequented at his father's side as a Town Guard. A set of unfortunate circumstances later left the both of them dead, a majority of the town in smoldering ashes and Midnight leaving his town on a wander's gambit, at the ripe age of 7. Over the next many years, he served at available offices and practices, furthering his knowledge to the point of near mastery, gaining a fair reputation over the course of 12 years. After a 2 year contract with the Wonderbolts of Canterlot, he was invited to fill the formerly vacant role of Royal Doctor in the Castle. Since, he has been faithfully serving as such for the good of the Princesses, their kin and their Guardsman.
Traits:
Could be considered a believer and upholder of old values, tends to follow a set code without any acception. Clear-cut, usually neat and would rather be diplomatic than fight.