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BoS Paladin in Equestria

By: a guest on Feb 27th, 2014  |  syntax: None  |  size: 55.21 KB  |  hits: 65  |  expires: Never
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  1. >You groan, slowly regaining consciousness in your stiff power armor
  2. >fuck that was a big explosion, those NCR shitholes should be taken care of though
  3. >shouldn't be so cocky with the explosives next time though
  4. >reboot your armor's systems, amplified hearing and vision comes back online, something's off
  5. >this isn't the mojave
  6. >this isn't even a wasteland
  7. >you get up quickly, looking around to see any sign of who brought you here, but there is nothing but a forest to your back and a lush valley spreading out below you
  8. >off in the distance, you see what looks like a town and a huge farm
  9. >is that a fucking castle on the side of a mountain
  10. >begin walking towards the town, notice all the signs of civilization, but really weird-like
  11. >everything's fucking tiny
  12. >radar picks up some movement, it's green but you ready your rifle anyway
  13. >there's a tiny horse kicking trees. it's got a hat on.
  14. >you've seen weirder shit in the wasteland
  15. >continue on into town, it's practically empty
  16. >what the actual fuck is with this place
  17. >everything is scaled down and covered with heart motifs
  18. >hope this isn't some elaborate joke
  19. >radar picks up more movement around you, looks like there's people hiding in the buildings
  20. >you peer through the window
  21. >the house is full of tiny cowering horses
  22. >they're colored like someone spat up a rainbow
  23. >the local wildlife looks harmless, but if they're infesting these abandoned houses then there's no point pissing them off
  24. >sun's going down, you decide to forage for some food and set up camp
  25. >all this abandoned food in the market is fresh, no rads
  26. >pass it off as just some more weird shit
  27. >take your haul back to where you woke up and make camp
  28. >what a weird day
  29. Fuck it, I'll just continue here.
  30.  
  31. >>16492823
  32. >you wake up once again, sun streaming through the slits in your visor
  33. >back cracks like mad, god fucking dammit do you hate sleeping in power armor
  34. >only a few apples left for breakfast after last night, but anything's better than 200-year-old preservative cakes
  35. >it dawns on you to check your suit radio for tactical chatter or maybe even a radio station
  36. >jack-shit except for some weird-ass static
  37. >decide to recon the area surrounding the town, maybe scavenge some more and see who lives in this place
  38. >as you walk back down the road, you spot the tree-kicking horse
  39. >before it can see you, you try ducking behind a tree to watch it
  40. >fucking skinny-ass trees can't hide shit
  41. >you retreat to behind a series of small barrels to watch the small horse
  42. >it's collecting the apples that fall down into baskets and hauling them off
  43. >again, trained horses aren't the weirdest thing you've seen
  44. >you've never actually seen a horse though, come to think of it, aren't they all supposed to be dead?
  45. >though in a world now populated by colossal scorpions and 10-foot-tall green men, maybe mutated horses aren't so improbable
  46. >once it leaves your sight you begin walking back to town
  47.  
  48. >>16494531
  49. >on the way to the town you try staying off the road so you don't spook any locals
  50. >more than once you see one of the little horses along the road, sometimes hauling wagons, sometimes wearing clothes
  51. >notice some of them have horns and others have wings
  52. >maybe this is the remains of some weird-ass pre-war experiment
  53. >briefly wonder how tiny mythical horses would have helped crush communism when you realize that pre-war shit is usually bad business
  54. >still, better man the fuck up, it's the Brotherhood's business to make sure this kind of shit doesn't fall into the wrong hands
  55. >you get to the outskirts of town, still no goddamn people
  56. >something strikes you, though
  57. >all these little horses look like they're talking to each other
  58. >fucking seriously, there's a group nearby where one is saying things and the others are laughing at it
  59. >what the actual fuck
  60. >this is slowly beginning to top some of the shit you've seen in the wasteland
  61. >focus, dammit. if this is a pre-war experiment, there's gotta be some facility nearby, but nothing here look scientific at all
  62. >in fact, this whole fucking place looks like a goddamn fairytale.
  63. >you decide that these buildings must be facades
  64. >hell, maybe some of them contain missile silos or something
  65. >yeah, that's gotta be it
  66. >you decide you're going to have to begin searching the horse-infested houses
  67.  
  68. >after blundering through three different houses, you begin to suspect that maybe you're wrong
  69. >there's nothing inside that you wouldn't expect to be inside a house, nothing at all.
  70. >on top of that, one of the houses you walked into had more of those goddamn horses and they freaked out when they saw you stooped over in the doorway
  71. >unless the facility is hidden underground, or-
  72. >wait a minute, maybe it's that stupid castle thing
  73. >you've heard stories of things like that before, like the sierra madre thing on that remote mountainside
  74. >this isn't a comforting possibility at all, you think to yourself
  75. >before you can deliberate further, you notice bars swarming on your HUD
  76. >you move to the window to peek outside, see a whole damn herd of the horses gathered around the house
  77. >one of them is gesturing animatedly towards the house with a hoof, talking to two floating armored horses
  78. >two floating armored horses
  79. >fucking christ, just throw this onto the shitpile of surprises, why not
  80. >they start moving towards the house, you hope to fucking god they're not as tough as cazadors
  81.  
  82. >the native wildlife is beginning to look less and less harmless
  83. >you decide to make a tactical retreat out the back door
  84. >dodging the fuck out of there as you hear a door crash and indistinct voices shouting
  85. >as you run back out of town, it seems like all the horses were congregated in there, the road's empty
  86. >as you run back, you notice kicky horse again
  87. >this time, it sees you and freezes stock still mid-kick
  88. >shit, what if it tells the armored flying ones where you're going
  89. >you decide to either scare it off or capture it
  90. >as you clank your way over, it just keeps staring at you with those ridiculously huge eyes, staying absolutely frozen
  91. >so much for spooking it
  92. >you sling your rifle and pick up the orange horse with one arm
  93. >she starts kicking and whinnying as you stow her under your arm
  94. >heh, for as much as she's flailing, it's not hard to keep her secured
  95. >the whinnying is getting annoying though so you mute your ear input
  96. >blissful silence
  97.  
  98. >you finally return to your hillside camp
  99. >little kicky calmed down after about 20 minutes straight of fighting, is now snoozing in the crook of your arm
  100. >realize that you didn't have a chance to forage because you were getting the fuck out of town. your only option now is to go hunting.
  101. >hunting means leaving kicky alone, but you figure that if it's gone by the time you return, you can always make camp elsewhere.
  102. >you leave the last apple sitting in front of the sleeping horse, hoping that it'll be enticed into sticking around when it wakes up
  103. >as you do, you notice that a picture of three apples has been tattooed onto its haunches
  104. >what the actual fuck
  105. >forget it, there's more pressing matters. the sun's about three hours away from setting, by the looks of things
  106. >spend the next hour trying to be stealthy in the woods and end up scaring off all the game because you're a 6.5-foot-tall metal man
  107. >about to give up when you come across the jackpot
  108. >motherfucking chicken-snakes
  109. >you've heard of the delicacy that is nightstalker tail and you figure if it's snake AND chicken, it must be even better
  110. >before you can unsling your rifle, several of the chicken-snakes take notice of you, staring at you intensely
  111. >what the fuck is it with the wildlife around here and staring
  112. >as you bring your rifle to bear, you notice your armor getting heavier, like it's turning to stone
  113. >none of the chicken-snakes even flinch as you roast them in their own skin with your laser rifle
  114. >your armor starts to feel lighter as you sling the flock of roasted chicken-snakes over your shoulder by the legs
  115. >dis gon be tasty
  116.  
  117. >little kicky has stuck around, by the looks of it, but doesn't seem too happy
  118. >the small horse has eaten your offering of appeasement as planned but its body language remains tense
  119. >fuck it, the thing can be cross if it wants to be, you've got chickensnake to chow down on
  120. >as you start a small fire, you notice the horse staring in what looks like bewilderment at the stack of charred bird-things. maybe they're revered animals or maybe they're feared and now you look like a hero to it, but it doesn't really matter, you're ready to eat
  121. >take off your helmet to eat
  122. >shockingly, the air is cool enough to not make you wish for a nuclear winter
  123. >as you tear into the chickensnake, little kicky starts looking at you in even greater bewilderment
  124. >fucking hell, if these horses are intelligent, they sure never had anyone tell them it was rude to stare
  125. >as you power through your third chickensnake, you think to yourself that maybe the horse wants one
  126. >actually, what do horses eat anyway? nobody ever told you that in history class in the bunker
  127. >fuck it, if it's like anything else in the wasteland, it loves meat.
  128. >you offer a wing to the horse, shaking the meat in front of its giant eyes
  129. >kicky sniffs it and recoils in what would be revulsion in any other sentient species
  130. >whatever, more for you
  131. >after gorging yourself on that delicious mutant meat, you set yourself up under a tree, with a few branches bundled together as a pillow
  132. >you assume that little kicky's here to stay since it didn't gallop off when you went hunting, so sleeping should be fine.
  133. >you nod off in your power armor. the last thing you see is kicky curled up, half asleep, peering at you through one half-lidded eye
  134.  
  135. >as you groggily open your eyes, you see a bunch of blurred shapes standing above you
  136. >fuck, looks like little kicky got its friends while you were sleeping
  137. >that little traitor bastard
  138. >pretend like you're still waking up, don't make any sudden movements
  139. >as you glance around out of the corner of your eye, it looks like you've attracted the entire fucking herd
  140. >most of them are maintaining their distance though, except for the group right above you
  141. >you begin to formulate a plan
  142. >they're like 3.5 feet tall, there's nothing they can really do to hurt you
  143. >they can probably outrun you though, especially in the power armor, so running away is probably out of the question
  144. >maybe if you play dead/sleeping they'll leave you alone after a while
  145. >if worse comes to worst, you can probably kick them away until they stop following.
  146. >you decide to keep pretending to sleep until they lose interest
  147. >wonder how long it will-
  148. >fuckfuckfuck what the hell is going on
  149. >you open your eyes wide to see yourself being lifted off the ground
  150. >no ropes or anything though, just this weird purple aura enveloping your body
  151. >jesus fucking christ, if this is some plasma incinerator thing, you're fucking toast
  152. >shitshitshitshitshit
  153. >you look around wildly as you start moving and notice a purple horse with the same aura floating around its horn
  154. >shit son, they're actually fucking unicorns
  155. >this rockets past the top of the "weird shit you've seen" list and enters orbit
  156. >they're taking you back in the direction of town, you notice
  157. >the herd of other horses now trails behind the leader group, much less afraid now that you've been restrained
  158. >struggling doesn't do much, trying to move feels like you're wrapped head to toe in rubber bands
  159. >this has got to be the pre-war experiment
  160. >magnetic unicorns and flying horses; god fucking damn, those pre-war scientists must have been desperate to win the war.
  161. >the horses walk much slower than you do, so you settle in for the long walk into town
  162.  
  163. >after fucking forever, you end up back in town
  164. >by this point, most of the herd have lost interest and have dispersed slowly as they pass through town
  165. >the remaining few take you into a giant tree with a bunch of windows and shit sticking out of it
  166. >scratch that, there's a fucking library inside
  167. >an entire fucking library inside this tree
  168. >your ability to be surprised is slowly shriveling in this batshit-weird place
  169. >purple horse sets you down on a table in the middle of the room
  170. >god dammit, it dropped you a few inches from the floor, that fucking cunt
  171. >get up as you rub your head and see little kicky and purplecunt talking to the armored flappy ones
  172. >shit it's the fuzz
  173. >...well, probably anyway, they've got armor and all the other little horses talked to them like they were authority figures
  174. >you slowly try to distance yourself from them when you bump audibly into the bookshelf behind you, dislodging a few books
  175. >you smile sheepishly as purplecunt gives you a death-glare
  176. >she turns back to the guards and you quickly have to figure out a plan
  177. >your helmet and rifle are missing, and all you've got is a laser pistol. you need to find them stat
  178. >it's also pretty clear that these horses either are living in, sitting on top of, or themselves are, a treasure trove of pre-war tech
  179. >you still need to find the source of this mess, like a bunker or lab or something, then get the fuck out of here.
  180. >as you look for escape routes, you notice one of the books you dislodged
  181. >shit, what the fuck kind of writing is this, it looks like someone had a seizure with a pen in their hand
  182. >you reshelve it but as soon as you do, it slides out and slams into another spot on the shelf, wrapped in purple glow
  183. >the look purplecunt is giving you could very well have been weaponized on its own
  184. >you shudder to think what would happen if someone gave it a dose of psycho
  185. >time to look for another escape route
  186.  
  187. >it seems like the little horses are not bothered by you wandering around, so you poke around other parts of the library, making sure not to piss off the purple one
  188. >the upstairs has a big window, jackpot
  189. >the fall looks like it won't hurt you, so you decide to risk it
  190. >just as you've got one leg over the sill, you can feel yourself floating upwards
  191. >god fucking dammit
  192. >purplecunt takes you back downstairs, now holding you constantly aloft in the purple glow
  193. >it's not letting you go this time
  194. >they sure are taking their sweet time talking
  195. >a plan slowly starts to coalesce
  196. >they know about as much about you as you know about them, right? fair assumption there
  197. >what if you freak them out and make them think you're in danger
  198. >slowly you start to wriggle your whole body against the magnetic grasp, thrusting like a dolphin swims, making increasingly loud warbling noises
  199. >that'll weird them out for sure
  200. >the group starts to give you odd looks, a mixture of concern and fascination and revulsion
  201. >purplecunt lets you down slowly, actually setting you down this time
  202. >now's your chance
  203.  
  204. >you make a mad dash for the door, purposefully barreling into the purple one and snatching up little kicky
  205. >you figure it'll be good to have a hostage
  206. >as soon as you enter the square outside, you realize you have no fucking clue where you are
  207. >this fucking town is built like a maze or something
  208. >kicky is too shocked to struggle much as you trundle along, taking alley after alley in an attempt to lose them
  209. >still, you are slowed down by the fact that you elected to take a hostage with you
  210. >not enough to be overencumbered, thanks power armor
  211. >the little horses just stare at you as you run down the street, orange one in hand
  212. >that's fine by you, the more they stare the less they chase,
  213. >you look behind you momentarily to see if you're still being chased
  214. >shit, the flappy ones are quick as hell
  215. >it's time to ditch your hostage
  216. >you unceremoniously dump little kicky to the ground, letting you keep just ahead of the two armored fliers
  217. >you make a sudden turn into an alley to throw off your pursuers
  218. >one of them crashes into the building in a manner befitting an old 20th century comedy, but the other is a pretty sharp flier
  219. >if you don't deal with this asshole fast, he's gonna get you
  220. >unholster your sidearm, fire wildly behind you
  221. >you miss terribly of course, but the surprise is enough to cause him to turn back
  222. >free at last, you think to yourself as you round a corner
  223. >the shadow on the ground in front of you makes you look up, though
  224. >last thing you see before passing out is one of the flying horses crashing into you at full speed
  225.  
  226. >you wake up with little horses crowding over you for the second time today
  227. >god fucking dammit
  228. >apparently you've caused quite a commotion, because now they've cuffed your limbs together
  229. >you decide not to test your manliness by breaking the pitifully dainty handcuffs and just deal with it this time
  230. >they don't seem to be out to kill you or anything; if they had been anything like raiders, they'd have probably carved you up by now
  231. >you're once again lifted up in a purple glow
  232. >purplecunt's back and none too happy, it seems
  233. >this time it's got this retarded looking gecko with it, writing with a quill and scroll
  234. >you realize on seeing this that if you were ever to describe any of this to the folks back in the bunker, you'd become a legendary laughingstock
  235. >feelsbadman
  236. >it looks like the purple one is dictating a letter to the gecko, but instead of storing it somewhere when it's done, the gecko just belches flame and incinerates the letter
  237. >shit, maybe you were wrong about them not eating you yet
  238. >maybe they're going to offer you up as a sacrifice to their little horse gods
  239. >purplecunt dismisses the armored fliers and carries you back to its treehouse
  240. >it carries you down to her basement, where there's a dizzying array of scientific equipment
  241. >it sounds like it's talking at you, but even if you could understand, you're amazed by the equipment in here
  242. >to be honest, it looks like a bunch of random early-20th-century shit, but there's no telling what it does
  243. >maybe you actually were right about there being a tech trove here
  244. >your thoughts are interrupted by purplecunt attaching a swarm of instruments to you
  245. >it's mostly electrodes and such, but you swear to everything that is holy that if you even see so much as a anal-probe-like object, you're going break these cuffs and dust that little asshole with your laser pistol
  246. >looks like you're in for the long haul with this testing, judging by how she locks the door
  247. >fuck
  248.  
  249. >you spend four hours down here with this purple twat, undergoing a battery of the weirdest and most pointless fucking tests you could imagine
  250. >one of them involved a rubber chicken, for fuck's sake
  251. >once again you doubt that there's really scientific shit down here
  252. >there's always the possibility that the little horses have developed a cult of "science" after the habits of the pre-war researchers, though
  253. >nah
  254. >anyway, given four hours of nothing to do but stare at this horse, you've pretty much verified that, barring some unexpected mutant anatomy, it's a female
  255. >even as you muse on how exceedingly accurate your nickname for her is, purplecunt starts cleaning up her "science" equipment and then levitates you out of the basement
  256. >the gecko waddles over to greet her, jabbering animatedly
  257. >suddenly, with a look of the utmost constipation you've ever seen anything muster, it belches an emerald gout of fire
  258. >the smoke materializes into a scroll that drops into purplecunt's hornglow
  259. >you don't know what to say to that or even how to say it
  260. >next thing you know there'll be teleporting horses and shit
  261. >purplecunt's getting pretty excited about whatever the fuck the gecko burped up
  262. >she starts scurrying around, cleaning the place up, almost forgetting you're there
  263. >you're still daintycuffed when she lifts you up into the constellation of shit she's rearranging
  264. >you thank at least this little bit of luck that your helmet is off as your stomach churns and you get ready to hurl
  265. >you spill out on the floor a bit, breaking purplecunt out of her merry reverie
  266. >yeah, that's what you get for spinning someone around like a fucking doll, you bitch
  267. >she yells at her gecko, apparently telling it to clean up the mess
  268. >setting all her attention on you, she plops you down onto the floor, lecturing you in whatever tribal language she speaks
  269. >suddenly a knock comes from the door
  270. >purplecunt goes ballistic, bolting down the stairs and out of sight
  271.  
  272. >a few minutes later, you hear two sets of footsteps coming up the stairs
  273. >purplecunt jabbers excitedly to the horse behind her
  274. >holy fucking shit
  275. >now THAT'S a horse
  276. >sweet jesus, it's got a horn and wings
  277. >what the blazing fuck is up with its hair
  278. >shitshitshit, maybe this is the goddess they're going to appease with your sacrifice
  279. >goddesses aren't real, right? and if they were, why would it be a fucking unicorn
  280. >this isn't happening, no fucking way
  281. >it smiles gently as it looks over at you, no doubt savoring the taste of manflesh on its lips
  282. >time to bail the fuck out
  283. >you smash the everloving fuck out of your dainty handcuffs as you bolt to the window
  284. "Hello ther-"
  285. >no time to reflect on what you're hearing, no time to be careful as you hurl yourself bodily through the window, smashing the whole thing out
  286. >you curse the ambition and sheer arrogance of those pre-war bastards who created this shit as you hit the ground in a roll
  287. >it doesn't matter what direction you run, so long as it has cover and it leads out of the town
  288.  
  289. >you've run far enough to reach past the outskirts of town
  290. >you stop nearby a small cottage to catch a breath
  291. >you feel a little bad for running, but was there really a choice?
  292. >maybe if you had a whole Brotherhood chapter in here you could clear it out, but there's no way you could deal with this hellhole on your own
  293. >still, you begin to brace yourself for the chewing out you'll probably get back in the mojave
  294. >assuming you can find the goddamn mojave
  295. >as you calm down, you notice how many animals are around here
  296. >shit, it's like a fucking zoo or something
  297. >some of them aren't even afraid of you, wandering up to you expectantly like you're some fairy tale princess with a handful of food
  298. >you've never seen so many unmutated animals before, come to think of it
  299. >maybe this is a place the chinese never thought to nuke, you wonder
  300. >one of the animals jumps up on you and starts spazzing out, like it's making motions
  301. >what the fuck is up with this rabbit
  302. >you grab it by the scruff of its neck and chuck it a few feet away, but it keep running back at you and trying to jump on you
  303. >fucking hell this thing is persistent
  304. >speaking of persistent, if purplecunt and her hungry goddess are as persistent in catching you as they were before, then you'd better get moving back to your camp and pick up what you left there before they think to look there
  305.  
  306. >back at your camp, you find the remains of your campfire, but no rifle or helmet
  307. >fuck, the horses must have taken them along with you
  308. >you think maybe you saw little kicky carrying them on her back during the little parade back into town
  309. >time to make a trip back to the orchard
  310. >you're going to have to take a different route back if you want to avoid running into the purple priestess and her goddess
  311. >given that you don't know your way around this place, you'll just have to follow the main road while remaining a ways off in the forest
  312. >keeping off the road took you forever, but it was worth it
  313. >you saw purplecunt and her cadre trotting up the road
  314. >you also saw a blue version of white unicorn goddess with them
  315. >fucking hell, how many goddesses do they have
  316. >you're back at the orchard kicky was working, but your faithful little traitor is nowhere to be found
  317. >you espy a barn and... a carrot house a ways away on the farm
  318. >people used to keep shit in barns, right? your shit's probably in there
  319. >as you make your way across the farm, you notice some other horses of varying size are working the land
  320. >one's a big-ass red one, and the other's a tiny yellow one
  321. >big red's got a green circle tattooed onto its butt, but you can't make out much more at this distance, and you can hardly even see the tiny yellow one
  322. >you sneak into the barn, trying not to make a racket of things
  323. >still no equipment
  324. >you try the carrot house
  325. >fucking bingo, your helmet and rifle are propped up by the door
  326. >as you retrieve them though, you hear a snoring behind you
  327. >a shriveled green bag of leather is inflating and deflating on a rocking chair
  328. >upon closer inspection, this may be yet another horse
  329. >before you can do anything, you hear hoofsteps on the porch and move "stealthily" into the nearest room
  330.  
  331. >you peer around the corner as the door opens
  332. >big red and tiny yellow enter, tiny yellow is dancing around big red
  333. >duck back around the corner and look for exits
  334. >all these goddamn windows are too small to fit through with power armor
  335. >maybe you can wait until they go back to working again
  336. >you think back to the last few times waiting on these assholes did you any good
  337. >you briefly think about barging out again, but realize this would put them right back onto your scent
  338. >to hell with that, maybe you can root around in their house for something useful. waiting seems like the only option, really, and the time may as well be spent doing something useful
  339. >you root around in their storage room, trying not to knock shit over
  340. >unlike the wasteland, it seems like nobody here puts useful things in random locations
  341. >you find absolutely zero ammunition, not even any pre-war money or chems
  342. >you could really do with some turbo right now, you think
  343. >you're about to give up when you happen upon a box of old medical supplies
  344. >there's a weird crutch and some surgical tubing, maybe you can rig up a slingshot from this so you don't have to worry about ammo
  345. >several minutes later, you end up with a crude mass of knotted surgical tubing and half a broken crutch
  346. >maybe you should have paid more attention during the jury rigging and repair classes when you were an initiate
  347. >meh, it'll work for now
  348.  
  349. >you take your makeshift slingshot and a handful of rocks you find stashed in some box and carefully make your way out into the hall
  350. >you can still hear the small one chattering away excitedly, so they must be inside
  351. >you hope that the distraction you have in mind will be sufficient
  352. >loading one of the weird rocks you picked up, you aim your slingshot for one of the windows
  353. >you figure they'll go outside to investigate and you can duck out while they're distracted
  354. >as you fire though, your shitty slingshot comes undone and beans you in the forehead
  355. >fuckfuckfuck it hurts
  356. >what's worse is they must have heard you because now the other room is silent
  357. >you quickly tie your slingshot up again, this time hopefully more securely
  358. >this shot is a success, putting a large hole through the glass, cracks striking outwards in a crystalline spiderweb
  359. >sudden hoofsteps and the opening door tell you that it's clear to go
  360. >you make your way through the living room and get to the door just in time to notice the leathery green potato
  361. >it looks awake and mad
  362. >your slingshot is still visible in your hand as you freeze up
  363. >fuck
  364. >as you resume your egress, all you can hope for is that the stories of the elderly in this place are regarded similarly to those back home
  365. >detection aside, your escape is a success and you begin making your way back in the direction of the forest
  366.  
  367. >now that you're safely in the woods, you can begin planning your next move
  368. >the village is too crowded to be investigated thoroughly, but there are alternatives
  369. >one, you can return at night when there isn't a roaming populace ready to turn you in to their clergy for a blood sacrifice
  370. >two, you can try for that mountainside laboratory you noticed on the way into town
  371. >either sounds good to you, given that you still know practically jack shit about where you are
  372.  
  373. If this post is even, we go for the first option. If this post is odd, we go for the second.
  374.  
  375. >you decide to stick to the area you've become familiar with, but avoiding those horses is going to have to be top priority now
  376. >once again you head back to that big forest you woke up near
  377. >maybe you'll luck out on more of those chickensnakes
  378. >after a while you reach the forest. it looks pretty dark inside
  379. >whatever, bring this the fuck on, you're ready for whatever tasty shit this place brings
  380. >two hours into the forest, nothing tasty-looking has appeared
  381. >you saw some more mutated shit though, like that winged lion-scorpion
  382. >there's no way this isn't somewhere up in the sierra nevada or something, maybe up in northern california? too many monsters for this to be some pristine place.
  383. >still, NCR trouble is the last thing you want - aside from these mutant horses eating you
  384. >you stumble into a low clearing
  385. >what the fuck is with all these masks, it looks like someone raided a prewar museum and set up camp here
  386. >you realize this tree is also a house
  387. >a strange humming can be heard within
  388. >you peek into a window
  389. >there's a zebra wearing jewelery
  390. >it's making soup
  391. >it tosses in some ingredients and with a plume of smoke, the mixture turns a jarring shade of blue
  392. >it's not making soup
  393. >you wonder briefly if it's worth trying to talk to this one
  394. >your wondering is cut short as the zebra exits the hut with a bowl of the blue goop perched on its upturned nose
  395. >with a deft motion of its hoof, it takes the bowl and offers it to you, motioning to its mouth with the other hoof
  396. >you're not going to drink irradiated water, let alone whatever tainted sludge that shit is
  397. >you get up and start edging away, fearful that this zebra will try to force-feed its goo to you
  398. >it only chuckles and goes back inside
  399. >could have been worse
  400. >you notice that it's dark in the clearing, looks like it's time to check out the village again
  401.  
  402. >you enter the village when all is dark
  403. >the moon is full, which is pretty handy in lighting your path
  404. >with all the horses sleeping, you've got plenty of time to investigate
  405. >you start sweeping the town for any signs of a subterranean facility - any external vents, openings, doorways, etc.
  406. >you recall that some vaults were hidden in urban areas in buildings, under parking lots, etc.
  407. >aha, this thing in the middle of the road looks to be-
  408. >it's a well. you can see the water in the bottom. even if there was something down there, you'd sink like a rock in your power armor
  409. >well, shit
  410. >at this point you've searched much of the town and found nothing suspicious
  411. >really, the only place something could be hidden would be inside of the houses, and given that it looks like the horses live inside the houses, it is neither likely that they contain something nor viable to search them
  412. >the best bet now is that mountain lab
  413. >assuming it is a lab and not just some other legendary prewar deathtrap of a casino
  414. >looks like it's time to begin the hike
  415. >your attempt to exit the town takes you past that stupid tree-library again
  416. >you notice the goddess and purplecunt talking on one of the upper floors, staring at the sky or some shit
  417. >this is not good, you're out in the open
  418. >goddess happens to look down while purplecunt's still chattering away
  419. >she fucking smiles
  420. >this is not good this is not good
  421. >you quicken your pace, trying not to panic and break into a full run, lest you trigger her predatory chase instincts
  422. >she's still smiling
  423. >you turn the corner and pass out of the goddess's sight
  424. >right as you prepare to leg it, you catch sight of the thing sitting in the middle of the road
  425. >blue goddess
  426. >your blood runs cold as you realize just how utterly boned you are
  427.  
  428. >brick shitting is in full effect
  429. >you briefly ponder whether it would be better to run or to stay still and hope she doesn't notice you
  430. >fuck it, better to die running
  431. >you bolt for the road out of town
  432. >looking back, she's starting to fly in your direction
  433. >fuckno
  434. >she's pretty rapidly catching up, maybe you can scare her off like you did with the armored one
  435. >unsling your laser rifle and fire behind you
  436. >it hits her square in the chest on what looks like a bib
  437. >she tumbles out of the air in shock or injury, plowing into the ground
  438. >fuck yeah
  439. >with one of those monsters incapacitated, you're finally able to make it out of town without being chased
  440. >conveniently, it looks like there's a road leading to the lab
  441. >it looks like a ways away, so you're in for the long haul again
  442.  
  443. >you must have really kicked the cazador hive with this one
  444. >fliers are swarming the night sky, and patrols of the armored ones on the ground have gone from nonexistent to almost unavoidable
  445. >progress is fucking slow when you have to crawl through the woods to avoid patrols
  446. >most of the night is spent crouching in bushes waiting for tiny angry unicorns to pass
  447. >when dawn breaks, you notice you've covered more distance than you thought, at least for having been held up as much as you were
  448. >your stomach growls like a deathclaw
  449. >better find something to eat soon
  450. >patrols have thinned out a little this far from town, but not by much
  451. >as you follow the road you notice a house along the road
  452. >maybe more of an inn or something, if all those wagons parked outside are any indicator
  453. >inns have food, right?
  454. >it's probably less risky to sneak in and nab something from the cellar than it is to hunt with your laser weapons
  455. >don't want bright flashes and pew-pew noises giving away your location
  456. >when the coast is clear you dash across the road and look for the cellar
  457. >aha, doors sunk into the back of the building
  458. >the lock is essentially paper to your mighty hands and you tear it off with ease
  459. >your mighty weight is too much for the old wooden stairs too, apparently
  460. >a resounding crash leaves you planted on your ass in a pile of splinters
  461. >hoping none of the horses heard you, you begin rifling through the food in the basement
  462. >most of it is what looks like wine bottles, but they've all got apple symbols on them
  463. >sweet jesus these horses must be hardcore alcoholics if the quantity of booze they have down here is anything to go by
  464. >you hear the clippity-clop of hoofsteps coming down a different set of stairs
  465. >shit, someone heard your stupid mistake
  466.  
  467. >quickly rearrange some food barrels and a keg into a little fort
  468. >you peer through the gaps
  469. >a purple horse enters the cellar, looking suspicious
  470. >this one's different, the hair is too messy to be purplecunt
  471. >she investigates the cellar, sniffing around till she catches sight of the broken stairs and starts letting out indignant noises
  472. >heh
  473. >your inner chortling dies as she approaches your hastily constructed disguise
  474. >confused mumbling, then you hear her pulling food out of one of your barrels
  475. >stay still, don't alert her
  476. >once she's done with the barrel she gives a quick look back at the stairs before surreptitiously opening the keg
  477. >god damn is she chugging or what
  478. >tiny horses confirmed for alcoholics
  479. >once her powerful thirst is satiated she returns upstairs
  480. >before anything else comes down, you tear into the barrel she opened so you can get food
  481. >my god, it's full of apples
  482. >check two other barrels nearby
  483. >they're all apples
  484. >jesus fucking christ, do they even eat anything else? no wonder little kicky didn't want your chickensnake
  485. >whatever, an apple diet is better than no diet
  486. >gorge yourself on fruit in the cellar and lay back to digest
  487.  
  488. >a while later, your food coma is interrupted by two horses coming down the steps, apparently to repair the stairs
  489. >one's floating a box of tools and the other's got some wooden planks floating as well
  490. >how the fuck are they floating stuff that isn't magnetic
  491. >your confusion drains away as you watch them
  492. >are they flirting
  493. >the last thing you need is to be trapped in some dank hole in the ground with little horses getting their mack on not even five feet away
  494. >maybe they'll be distracted so that you can escape, though
  495. >you look out of your fort again
  496. >weeeeelp shit's definitely going down
  497. >at least you can mute your helmet input
  498. >it's just your luck that they're turned away from you, you can make a run for the open cellar door and climb out
  499. >they're too distracted to hear the soft clanking of your armor
  500. >you can see one of them bobbing their head underneath the other, must be a dude
  501. >just as you're climbing out, your foot slips and you fall back down into the pile of shattered wood
  502. >the male looks up, his ecstasy shattered by the sight of a hulking metallic biped glaring at him
  503. >it's evident just how fast his boner disappears, because the other one breaks off and looks up too
  504. >fuck
  505. >all of you scramble at once, the two horses for the stairs and you once again clamber up the walls into daylight
  506. >they've seen you and you saw them, you gotta scram
  507. >though maybe they'll keep quiet about it if it means admitting what was going on
  508. >nah, not worth the risk
  509. >don't stop running through the woods
  510.  
  511. >you've managed to avoid trouble for a good stretch of the journey now
  512. >the lab looms on the mountainside ahead
  513. >from this distance though, something looks off
  514. >it looks more like a city than a research facility
  515. >hell, even the look of the whole thing is too ridiculous, who would design a lab to have all these goddamn spires and domes, that's so inefficient it's insane
  516. >still, it's literally the biggest sign of civilization for miles, it's worth a shot
  517. >as you approach the vicinity of the mountain, patrols start to step up dramatically
  518. >you begin to doubt that you'll be able to move during the day at this point
  519. >it doesn't help that the area around the mountain has more of those tiny horse houses, the whole area is almost urban in a way
  520. >as you move deeper into the woods from the road, you notice a set of railroad tracks
  521. >this has got to lead to the mountain
  522. >you begin hiking along the tracks, this is way quicker
  523. >have to dodge a few trains along the way
  524. >what the fuck kind of trains have heart-shaped engines, fucking seriously
  525. >whoever designed this place before the war was fucked in the head
  526. >you exit a rail tunnel to find the lab looming less than a mile away
  527. >several things strike you:
  528. >this is like no laboratory you've ever seen, ever
  529. >this is definitely a castle, and it definitely has a city around it
  530. >the whole castle-city combo is surrounded by a large pink energy field that was definitely not there before
  531. >the presence of an energy field pretty much confirms to you that there's some nasty pre-war science shit in there, and that the new inhabitants must have activated it in order to stop you from killing their pantheon
  532. >the thought of technology being misappropriated by these savages fills you with a righteous Brotherhood fury
  533. >no forcefield is going to stop this paladin from carrying out his mission
  534.  
  535. >you approach the city on the tracks and take cover behind a large rock when a train passes
  536. >you notice that the train passes through fine
  537. >you are impressed and simultaneously annoyed at their mastery of this technology
  538. >if you can get onto one of those trains, perhaps you can sneak in
  539. >you can't feasibly hop aboard a train, either while it's running or while it's at the station
  540. >one is physically impossible and the other risks public sightings
  541. >the clear option is to get the train to stop on the tracks with some kind of obstruction and sneak on while they clear it
  542. >you marvel at your brilliance
  543. >you'd have to do this at the forest though; you can't lift any boulders big enough to give a train conductor pause, and you want something that probably won't derail the train if it gets hit
  544. >you wish you had a brahmin right now
  545. >nothing can be done about it, so you refine your plan as you hike back
  546. >cut down a tree and strip it of the more voluminous branches, then heap them on the tracks so it looks like an actual tree has fallen
  547. >yeah, that ought to do it
  548.  
  549. >your assemblage of shrubbery is the spitting image of a fallen tree
  550. >soon enough, another heart-shaped train rolls in
  551. >the fuck is with these horses and their decor, seriously
  552. >it screeches to a stop and you see a bearded stallion hop out of the engine
  553. >ignoring the improbability of equine facial hair, you jog to the back of the train, hoping that the bushes along the track concealed you from the passengers
  554. >you step onto the caboose and feel the car sink from your weight
  555. >the train resumes its travel surprisingly quickly
  556. >as you look out the window, you can see the lab-city once again
  557. >it looks even more impressive this close-up
  558. >notice the pink wall rapidly approaching
  559. >the train passes through it all like it was made of light
  560. >the fact that you hit it like it is most certainly not made of light shocks you as the oncoming wall of pink energy bashes you out the back of the caboose
  561. >you hit the ground in a tangle of broken wood and twisted metal
  562. >fucknuggets that hurt, you wish you had a bucket of stimpaks right now
  563. >in your pain you neglect to notice the detachment of armored fliers now congregating around you with spears pointed at you
  564. >one of them barks commands at you in their tribal tongue, the only thing you understand is "stay the fuck where you are"
  565. >briefly ponder whether or not those spears can penetrate, think back to stories of fighting the legion
  566. >the legion are known for attacking with nothing but melee weapons and unparalleled brutality; you recall rumors of some brotherhood members being torn limb from limb for their armor
  567. >decide not to gamble on those spears
  568. >it also strikes you that they may take you inside the facility now that you've been captured
  569. >in any case, all you can really do is cooperate
  570.  
  571. >as they wheel you through the city streets in a cramped prison wagon, you get the feeling that you are once again wrong
  572. >if this is a research facility, it looks absolutely nothing like one
  573. >it's just... lots of houses.
  574. >what is the purpose of a facade like this?
  575. >you draw a whole lot of crowds as the little horses gawk at your traveling circus
  576. >again with the fucking staring
  577. >finally you end up in some fortified structure attached to the fuckhuge castle building
  578. >they have you trussed up in chains like a goddamn radhog
  579. >a self-important looking blue haired horse enters the room, the others salute him
  580. >this is probably some big cheese commander dude
  581. >he lectures you in babbles for like twenty goddamn minutes
  582. >another guard rushes in and tells big cheese something, and he turns to you with a smug look
  583. >you wish these assholes would get the fucking message that you don't understand them
  584. >suddenly, all of them salute
  585. >you stare at the doorway
  586. >no
  587. >oh nononononono
  588. >the goddess walks in
  589. >you struggle and writhe violently against your bindings, flopping manically and clanking against the floor
  590. "Calm down, would you?"
  591. >you do not calm down
  592. >you thrash with all of your might
  593. >death is not to be faced calmly
  594. >you remember something poetic a friend once said about not going into that good night quietly or some shit, figure if there's any time it's appropriate, now is it
  595. >you manage to break a chain and slip out one of your hands when you see a golden glow envelope you
  596. "Calm. Down. Enough already with the struggling."
  597. >you turn to her desperately
  598. >"Why, so you can eat me all the easier? Fuck you!"
  599. >wait, what
  600. >is the goddess speaking english or are you hearing things
  601. >you look at her as she talks again
  602. "What on this green earth are you even talking about?"
  603. >her lips don't match up with the sounds she's making, you've definitely started hearing things
  604. >maybe it was all those apples
  605. >it had to have been those apples, that explains everything
  606. >fucking mutant trash
  607.  
  608. >is there a point in arguing with hallucinations?
  609. >"There's no way you're not a hallucination and I'm just having a bad trip."
  610. >the goddess chuckles in bemusement
  611. "I'm afraid I'm very much real
  612. >"Isn't that what a hallucination would say?"
  613. >she ponders this for a moment
  614. "I don't suppose there's much point in arguing with me if I'm a hallucination"
  615. >damn she's good
  616. >she's a figment of your imagination, after all
  617. "Regardless of how imaginary we are to you, there still remains the issue of the very real damages you've inflicted upon my people, and upon several ponies close to me in particular"
  618. >what the shit is a pony
  619. >wait, damages?
  620. >"I've inflicted no such things upon your kind. I was merely trying to escape certain death at your hands- or, uh, hooves - and before that, investigate this area."
  621. >the goddess quietly processes this
  622. "Again, why do you think we would eat you? Did it not strike you that we were simply trying to capture you for the various crimes you committed? We had thought you were some dangerous animal that wandered out of the Everfree in a daze until you kidnapped Applejack."
  623. >wat
  624. >you think of how you've seen nothing but apples in this god-forsaken land. she's got a point there, unless she's the only meat-eater, or your sacrifice is only a symbolic ritual
  625. >"I've committed no crimes in this place" you say even as it dawns on you that, while the wasteland itself may be lawless, the likes of the NCR have imposed their own rules onto those they would control. perhaps this is no different
  626. >what crimes have you actually committed?
  627. >honestly, anything you could have done might have been a crime
  628. "Well, to begin with, you stole food from a public market."
  629. >shit, so that wasn't an abandoned stall
  630. >what else have you done?
  631. >taking little kicky back with you to camp might have constituted kidnapping, maybe killing those chickensnakes really was some kind of taboo or something too. breaking all those windows was definitely property damage, come to think of it
  632. "After that, you kidnapped Applejack, though the fact that you left her unharmed is a significant point in your favor. Subsequently, you broke a number of windows in the town, stole from the Apple family farm, accosted one of my guards, grievously wounded my sister, stole yet again from a tavern owner after having caused more property damage, and to top it all, you subjected a young couple to voyeurism."
  633. >shit, son. that's quite the rap sheet for having spent two days in this place
  634. >wait a minute
  635. >wait one fucking minute
  636. >they actually reported you
  637. >those two fuckers actually had the nerve to report you
  638. >god fucking dammit, this is some twisted justice right here
  639.  
  640. >so apparently little kicky is named Applejack and the blue goddess isn't dead yet
  641. >not sure whether or not to be relieved
  642. >goddess continues
  643. "Furthermore, your situation is complicated. Honestly, because of your rather bizarre behaviour, we are unable to decide what to do with you. Your arrival has truly been a mixed blessing."
  644. >"How about you let me go?" she ignores you and continues
  645. "You've stalked my citizens but have never actually done them any physical harm; you've run away from our attempts at contact every chance you get, and you refused the aid of the zebra shaman we specifically asked to help you
  646. >zebra shaman, what?
  647. >"You mean the weirdo with the bowl of toxic shit?"
  648. "Erm, no. She had prepared a translation potion for you, so that you and my little ponies could actually communicate. As it stands I have to use a spell that is limited to you and I, meaning the others cannot understand."
  649. >spells
  650. >potions
  651. >lol, this is rich
  652. >you chuckle at this, but it's like opening a floodgate
  653. >this whole goddamn thing has been one big farce
  654. >you're laughing maniacally, practically guffawing like an idiot at the astronomical ludicrousness of everything
  655. >it's clear you're unnerving some of the guards, but it only serves to fuel your fire
  656. >you're laughing so hard you might have actually peed yourself a little
  657. "Excuse m-"
  658. >you can hardly hear her over your cackling and writhing
  659. >everything is one big goddamn joke
  660. >this is no lab, it's a goddamn fairy tale castle
  661. >it is populated by tiny talking magical horses
  662. >the natural order is a lie
  663. >everything you know is a lie
  664.  
  665. >the goddess talks to the blue commander asshole and some of the guards leave
  666. >she levitates you into a large cell as you continue wracking your body in laughter
  667. >slowly you begin to peter out
  668. >it's not so funny, just sad
  669. >what is the point in carrying out your orders anymore if it's such a goddamn mockery of everything you know
  670. >this is no technology trove
  671. >this is the den of madness
  672. >some time later the goddess reappears, carrying a tray with a salad on it and a cup of that glowing blue shit
  673. >fucked if you take it, fucked if you don't
  674. >you're half expecting it to taste like bubblegum and cherries or some shit at this point
  675. >it tastes like bubblegum and cherries
  676. >you sob quietly as you nibble at your salad
  677. >forget the wasteland, forget all the fucked up atrocities and death and vault experiments and whatever, this is a land that can break a man
  678. >before long, you curl up into a corner of the cell and fall asleep in your steel cocoon
  679.  
  680. >you feel dry heat on your face
  681. >you get up quickly
  682. >shit, is this for real?
  683. >a vast dry lakebed stretches out before you, far-off mountains tinted blue in the atmospheric haze
  684. >the sun beats down overhead
  685. >this looks like the mojave
  686. >this feels like the mojave
  687. >this is home
  688. >you're missing your helmet and your rifle, but it's not so bad, you can requisition a new one
  689. >if you run into mutant animals along the way you might have a problem though
  690. >off in the distance you see a group of figures walking
  691. >judging by the nearby footsteps, they're brotherhood like you
  692. >you jog to catch up, careful not to overexert yourself in this heat
  693. >you catch up to them, but something's off
  694. >they don't see you or hear you
  695. >fine, assholes
  696. >after an eternity of walking, you've gotten nowhere and the sun has set
  697. >your "comrades" have set up a small camp, but leave no room for you
  698. >as they talk indistinctly (they ought to get their helmets fixed, fucking seriously) you notice something off in the distance, lit by the moonlight
  699. >what the hell are those things
  700. >as they approach, you get a clearer look at them
  701. >they're like ghoul horses or something, actual tall horses
  702. >the others are completely oblivious to the thunder of oncoming hooves
  703. >you are frozen still, torn between fighting and fleeing
  704. >the first one reaches the camp and gores one of the knights on its long horn, piercing straight through the metal breastplate
  705. >another of your comrades is trampled like an aluminum ball and his armor is ripped apart
  706. >the others are lifted into the air with the dead horse's magnetic glow and are torn apart, limbs draining of blood in a violent spray as the horses feast
  707. >you turn to run but as soon as you do, one of the ghouls is behind you, striking you down with its forehooves
  708. >everything is black
  709.  
  710. >you awake in a dimly lit chamber
  711. >wait, this is the elder's chamber in the bunker
  712. >the old codger is sat in his big chair, looking down imperiously
  713. >what's going on
  714. "Was it really too much to ask to infiltrate that lab? Could you not perform that one simple assignment?"
  715. >shit, he's talking to you
  716. "That facility contained a pre-war weapon powerful enough to eliminate half of China, and you single-handedly lost it! This is incompetence on a scale unprecedented in the history of our organization.
  717. >what the fuck did you even do
  718. >there's no way in hell you could have taken that place on your own
  719. >"Excuse me, but-"
  720. "Would you kindly shut the fuck up? You're the one on trial here. As I was saying, incompetence of this magnitude cannot go unpunished. For your betrayal of our Brotherhood and the very principles upon which it is built, we sentence you to death by execution. May your death be swift and God have mercy on your soul"
  721. >this is bullshit, how can they do this
  722. >you find yourself staring upwards, asking for answers as you wait for the other guards to apprehend you
  723. >the light is small but bright, kinda like the moon
  724. >the guards sure are taking their sweet time
  725. >you look around you, but they're gone
  726. >you're back outside, but the light is still there in the place of the moon
  727. >what
  728. >out of the darkness, you can see a silvery shape materializing and descending
  729. >it's blue goddess
  730. >for fuck's sake, this is the last thing you need
  731.  
  732. >bluehorse approaches, you have no idea what the fuck is happening
  733. "Calm yourself, I am not here to harm you."
  734. >funny, last time a magical horse goddess said something like that she ended up breaking your spirit
  735. "I have taken the liberty of observing you as you've slept. Your dreams are... different, I must say."
  736. >great, she's a fucking stalker
  737. "I've witnessed a great deal of chaos and fear, as well as an apparent fear of my kind-"
  738. >"Are you going to be a shrink or are you going to tell me what the fuck's going on? I don't appreciate the Mr. Sandman act."
  739. >none of this makes any fucking sense
  740. >she sighs. being abrasive really seems to have an effect on these horses
  741. "You are dreaming right now. If you dreams are anything to go by, you have undergone a great deal of stress in a relatively short period of time. I came here to gain an insight into your mind to see if perhaps there was any information that would help in your coming trial
  742. >fucking fantastic, you're still on trial
  743. >"Can I just plead insanity? This whole thing is crazy anyway."
  744. >the blue horse isn't amused
  745. "Unfortunately, no, you cannot plead insanity. However, if the content of your dreams is anything to go by, it is clear that your actions have motivations that we did not - nay, could not account for. Such information will likely result in a far more lenient sentence."
  746. >"Thanks hun, you're a doll"
  747. >she glances at you oddly and dissipates into sparkles of moonlight
  748. >well what the fuck do you do now
  749.  
  750. >you wake up with stiff joints, huddled in the cell's corner
  751. >goddamn armor
  752. >guards come and haul you out while the goddess watches
  753. "I'm sorry that we have to go through with this, but you're to be put on trial. It's a formality, really, since we know now somewhat of your extenuating circumstances and how they explain some of your actions, but Equestria is a civilized nation and justice must be served for all who are wronged."
  754. >heh, justice
  755. >you've seen some pretty messed up justice, both in the wasteland and "civilized" places like the NCR
  756. >"fine, do what you need"
  757. >you enter the court, there's a fuckton of fancily dressed horses
  758. >like no shit, it's like the white glove society turned into a bunch of tiny horses
  759. >some other formal shit happens, it's all beyond you since you have no idea how their legal system works
  760. >the goddess reads out the charges against you and asks how you plead
  761. >"Not guilty, of course"
  762. >you see several horses strike their foreheads with their hooves, and murmuring runs rampant throughout the court. you have no idea what that gesture means though
  763. >because you can't actually justify your actions according to their laws, they don't buy it and declare that your sentence is extended
  764. >they sentence you to 2 months of community service repairing the damage done
  765. >well, that's not so bad
  766. >you get sent back to that town and start living on Applejack's farm, put to work earning money to make reparations
  767. >menial labor sure is a joy
  768. >you still have no idea what the fuck this place is, but it's clearly not anything like what you had first imagined
  769. >aside from their insane abilities, these "ponies" are so technologically backwards that they're still stuck in what looks like the 20th century, tech-wise
  770. >the ponies themselves are even peaceful to a downright fault, they even have border disputes with another nation where they periodically cede territory because they don't want conflict
  771.  
  772. >conclude that your initial assumptions were completely incorrect
  773. >if these ponies possess or even are advanced technology, they're no threat
  774. >you figure your mission's technically complete here because of that
  775. >you settle back and adjust to life in the horse village
  776. >after a year or two of this, one of the goddesses contacts you, saying they've figured out what happened
  777. >they ask you to meet in person to tell you
  778. >they tell you they've determined what the cause of your arrival in their world was
  779. >their "world"?
  780. >they start explaining some magic metaphysical shit that goes mostly over your head except for one part at the end
  781. >apparently you died during that explosion and got sucked in to this place.
  782. >...
  783. >fuck.
  784. >well, for an afterlife, this could be worse.