Title: [C] Pointers Y'all Author: goakley Pastebin link: http://pastebin.com/wPZ8MsXc First Edit: Thursday 3rd of October 2013 03:49:20 PM CDT Last Edit: Thursday 3rd of October 2013 03:49:20 PM CDT #define VIEW_ORTHO   0 #define VIEW_FRUSTUM 1   void switchView() {     ...     view = !view;     (view ? glFrustum : glOrtho)(5 * -((float)w / min), 5 * ((float)w / min), 5 * -((float)h / min), 5 * ((float)h / min), 5.0, 100.0); }