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- Name: Anonymous
- Class: Weapon Master - Two Handed Sword
- Race: Human
- Sex: Male
- Height: 6'
- Weight: 200lbs
- Money: 235 gold coins
- 50 Silver coins
- 33 Copper coins
- Experience Points: 90 /100
- Hit Points: 100/100
- Stamina Points: 50/50
- Weapon:
- Steel Great Falchion (Mundane)
- Attributes: Base Damage 10
- Two Handed
- Heavy
- +5 damage on slashing attacks.
- Total Damage + Bonus for Single Attack = 30
- Weapon HP = 30/30
- Armor:
- Scale Mail (Steel)
- Attributes: Base Defense 10
- Physical Damage Mitigation 10
- Magical Damage Mitigation 3
- Armor HP = 40/50
- Strength: Good ( +10 )
- Static Bonus: +10 Damage
- Constitution: Good (+10)
- Situation Bonus: +5 against stunning blows
- Defense: Average (+5)
- Speed: Average (+5)
- Bonus: +5 Medium or lighter armor
- Agility: Good (+10)
- Bonus: +5 Medium or lighter armor
- Accuracy: Good ( +15 )
- Bonus: +10 Two Handed Swords
- Intellect: Average ( +1 )
- +15 Farming Knowledge
- +5 Blacksmithing
- Charisma: Average ( +3 )
- +5 When dealing with the opposite sex
- Wisdom: Below Average ( -3 ) = -3
- Basic Attacks:
- Two Handed Sword: Accuracy +25, +20 damage
- Stances: You may switch between stances once every two turns.
- Two Handed Swords:
- Brewing Tempest: While in this stance, you regenerate 10 stamina per turn until you reach your maximum. No other bonuses.
- Rank 1: 15 Stamina regen per turn.
- Rank 2: 20 Stamina regen per turn.
- Rank 3: 25 Stamina regen per turn.
- Fearsome Squall: An offensive stance. While in use, you gain a +10 bonus to your strength and +5 bonus to your accuracy.
- Calming Breeze: A defensive stance. While in use, you gain a +10 bonus to your defense, and a +5 bonus to your agility.
- Rising Storm: An ultimate stance. By sacrificing all of the user's remaining stamina and succeeding at a Intellect roll of 50, all rolls receive a +30 bonus to all attack and defense rolls and all Techniques do not require stamina to use. The user also gains an additional attack and move every on their turn. Last for two turns, at the end of which, the user is exhausted and unable to recover stamina for four turns and suffers -5 penalty to all rolls for one hour afterward. Requires at least 30 stamina to use.
- Rank 1: 30 Stamina cost, 40 Int check, +40 to all attack and defense rolls
- Rank 2: 20 Stamina cost, 30 Int check, +50 to all attack and defense rolls
- Rank 3: 10 Stamina cost, 20 Int check, +60 to all attack and defense rolls
- Techniques:
- Two Handed Swords:
- Cyclone Strikes (Rank 1):The first attack gets a +15 bonus to hit a target with a +5 to damage, with each additional strike adding a +5 bonus to accuracy and damage, until the maximum amount of strikes is met. Cost 10 stamina per use.
- Rank 1: +5 Accuracy & Damage 3 Strikes
- Rank 2: +10 Accuracy & Damage, 4 Strikes
- Rank 3: +15 Accuracy & Damage, 5 Strikes
- Precise Gust (Rank 1): This attack gets a +30 bonus to hit a target, with no bonus damage, but adding an additional +5 to the users agility bonus with every successful subsequent strike. This bonus increased with every rank. Cost 5 stamina per use.
- Rank 1: +5 Accuracy & Agility
- Rank 2: +10 Accuracy & Agility
- Rank 3: +20 Accuracy & Agility
- Zephyr's Guard (Rank 1): This defensive technique adds a +10 bonus to all defensive rolls for that turn. After a successful parry or block, the user may immediately make a counter attack at a +5 accuracy bonus. These bonuses increase with each rank. Cost 10 stamina per use.
- Rank 1: +10 Defense, +5 Accuracy
- Rank 2: +15 Defense, +10 Accuracy
- Rank 3: +20 Defense, +15 Accuracy
- Sword and Shield:
- The Iron Tide (Rank 1): A defensive technique that adds +15 to a defense roll to block an attack. If the attack is blocked, the attack suffers a -10 penalty to accuracy, agility, and speed for one turn. Cost 5 Stamina.
- Rank 1: +15 Defense, -10 penalty to attacker
- Rank 2: +20 defense, -15 penalty to attacker
- Rank 3: +25 defense, -20 peanlty
- Skills
- Blacksmithing -
- Steel
- Basic
- Dwarven. +5 to weapon or armor HP
- Master Teacher Bonus: +3 to base damage to weapons, and +3 physical and magic mitigation
- Armor Repair
- Weapon Repair
- Craft Simple Weapon
- Craft Small Shield
- Improve Armor
- Fellowships:
- NiāUlsa: 0 (Neutral)
- Current Status: Unimpressed and concerned, but somewhat optimistic.
- Isgurd Karlsov: +5 (Decent)
- Current Status: Happy.
- Bombur Stone: +5 (Decent)
- Current Status: Pleased.