Title: Marrow [Batpony Warlock] Author: Xenorager Pastebin link: http://pastebin.com/3jCf9FmQ First Edit: Sunday 15th of December 2013 01:13:50 AM CDT Last Edit: Sunday 15th of December 2013 01:13:50 AM CDT Portrait: https://www.dropbox.com/sh/lyc3m82e5901516/ArYSnKKP_u ( Color Coming Soon! ) Name: Marrow   Gender: Female   Race: Batpony         Race Skills                 - Leathery wings: Flies silently, as taxing as running at full speed                 - Bloodsucker: Requires helpless target, Drains target's blood, Restore Hits to full on attack, target must have blood for ability to work.   Class: Warlock (Mage + Necromancer)         - Multiclass Skill (Tartarian Power): Target is infused with demonic power: all rolls crit, success or fail, until combat ends or caster dispels effect. critfail makes target berserk, hostile, or possessed. can target willing allies, spend turn to dispel by target.   Skills: (3) Abomination (Will-O'-The-Wisp): Creates undead companion, can consume corpses to increase power, doubled corpse count = Upgrade damage, size, health, gain skill, etc. only one Abomination at a time, summoned abominations lose one corpse from it's count on revive.   Special Talent (Bring out yer dead!): Marrow, being the clever girl she is, designed special equipment for dealing with the dead. with a shake of her lantern, she can easily lure the life out of a corpse, giving her a +2 Bonus to Summoning an abomination.   Hits/Wounds: 5/5   Weapon and/or Catalyst: Marrow uses her Lantern as a catalyst to attract the dead. kept attached by a pole, she can freely swing it to draw lost souls to the fire.   Abomination: Rather than lead around some weird monster, Marrow quickly learned that all you really need is 'The animating force' of the creature   by lighting the corpse on fire, Marrow can extract the essence of the creature, creating the ghostly flame that lights her lantern. the more corpses burned, the more essence added and the stronger the flame.   Character Traits: