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Garik Ironbeak [Griffon Smith]

By: Xenorager on Oct 13th, 2013  |  syntax: None  |  size: 1.62 KB  |  hits: 28  |  expires: Never
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  1. Name: Garik Ironbeak
  2. Gender: Male
  3. Race: Griffon
  4. Class: Smith
  5. Skills:
  6. (3) Mechanical Minion
  7. (1) tinker- once per combat, +1 to self or ally's weapon
  8. (1) Sharpen- can fix broken objects, restore weapons to +0 or repair broken mechanisms
  9. Special talent: +1 to dodge
  10. Hits/wounds: 5/5
  11. Weapon/catalyst: Sturdy wrench (single weapon)
  12. Inventory:
  13. Traveler's cloths
  14. Toolbox, with assorted wrenches, screws, and parts
  15. 50 bits
  16.  
  17. Character traits:
  18. Wooden structures attached to cliff sides and canyon walls, although cozy, made for poor subjects of architectural study. the simplistic structures of his home town nearly drove young Garik insane, the unstable building plans and lazy work ethics of the villagers often left him wondering how their homes are still standing after so many lapses in judgement.
  19.  
  20. Naturally, when the opportunity to leave his village arrived (in the form of a not-quite-sober offer from a local trader) he jumped at the chance. constant practice and refinement of his craft over the years ultimately led to the creation of the M.U.L.E, his master work and current traveling companion. several years and many poor decisions later, Garik now finds himself low on cash and ready to start his next big project.
  21.  
  22. M.U.L.E
  23. Picture: https://www.dropbox.com/s/vrylu8co76k0nxx/131013_0009.png
  24. (Mechanized Utility and Life-preserving Entity)
  25. Access to Garik's spells
  26. (1) Grapple- +1 to unarmed grabbing, throwing, wrestling, etc.
  27. (1) Slam- damage by crushing body slam, crit on 9+
  28. (1) Martial Defender- +2 hits before helpless, slam crits on 8+
  29. hits/wounds: 5/5 (7/5 if martial defender is allowed)
  30. Weapon/Catalyst: Unarmed