- Meta
- -Physical stuff of creativity for Multiverse Denizens
- -Builds new worlds
- -Manipulated subconciously by those who create
- -Creative Dark Energy from Real Earth that causes expansion of multiverse
- Earth
- -Black hole of Meta
- --Explains loneliness, empty volume, sheer scale of universe
- -Earth we know and love
- -Pours ideas into MetaEarth
- -Possible MetaCreation of 'God' or equivalent of
- --That was created by higher 'God' above it
- ---It's Meta all the way down
- MetaEarth
- -White Hole of Meta
- --Linked to 'Real' Earth
- --Explains multitude of planes, canons, universes that can be explored
- -Generic Earth (vision of 7 billion): Interesting things must be sought in other Canons
- -Ideas from Earth are unconciously manipulated and built upon by MetaEarthlings
- -MetaEarth is center of multiverse, as it causes the expansion of the creative Multiverse
- Multiverse
- -Collective Creativity of Humanity (lone sentient race in the 'real' universe)
- -Observable nature varies on personal interpretation of data
- -Great 'Forest'
- --Best-fit structure based on numbers and experience by MetaEarth
- --Canons == Trunks with unique MetaFrequencies
- ---Disrupted by Crossovers, Sue infiltration
- --Fanons/Expanded Universes == Branches
- --Canons can be sick, burnt down, chopped down, etc.
- --Canons can also be planted, transplanted
- --Branches can hit other branches on same or different tree (crossovers)
- "The forest was still, and it felt as if it was a world-between-worlds. MAN resided in the tree of Earth, but could not see, for their world was still shielded.Lo, and War came, and broke the shield, and MAN fought valiantly and lived. MAN then looked forth from Earth and saw the forest, and learned of the wood and the hills and the valleys and the paths, and MAN learned the paths of the forest, and could wander and tend the forest, and MAN rejoiced."
- History
- -MetaEarth at junction of violent cross-over and Sue invasion
- -Horrific war, entire nations destroyed by targetless Sues and invaders, resolved only with discovery of Meta and its applications
- --Sues from SW Ep: 7, 8, 9 and various other 'un-stories'
- --Indeterminate length due to reality warping
- --Talked of in hushed tones due to apocalyptic, scarring scale
- -After cross-over repaired, created the Editors to explore, guard, and repair the multiverse and its canons
- Factions
- -Editors
- --Player Characters (Good)
- --Preserve Canons, remove Sues, undo Crossovers
- ---Agents
- ---Field Agents
- ---Overseers
- ---Proofreaders
- ---Sleeper Agents
- ---Roleplayers (Off-Duty)
- ---Rationalists (Off-Duty)
- ---Expantionists (Off-Duty)
- -Fixers
- --Antagonists
- --Seek to improve stories by any means necessary, even if it tramples on canon
- -Rogue Editors
- --Player Characters (Evil)
- --Use any means necessary (Sues, crossovers, etc.) to Edit
- -Sues
- --Antagonists / BBEG
- --Destructive attention-seeking demigods
- --Created by unskilled authors on 'Real' Earth
- --Must be removed carefully by Editors
- -Firemen
- --Antagonists
- --Created after Great Crossover War to prevent it from happening again ever
- --Seek to destroy canons due to their fictional, 'false' nature and the inherent threat of invasion
- --Anti-Fixers
- --Pit Fixers, Sues, Editors against each-other in attempt to shatter canon
- ---Sometimes label themselves as Purgers who devote themselves to one particular larger canon and its fanons
- -Purists
- --Antagonists
- --Fixers who believe that a canon should be 'frozen' to preserve its quality
- --Will try to stem the growth of the canon and send the entire canon-tree into stasis forcibly
- --Often resort to using Sues or tricking Rogue Editors in order to achive this end
- -Distributors
- --Player Characters (Neutral)
- --Inter-Canon merchants and smugglers
- --Can get anything/anyone from anywhere, for a price
- -Freewriters
- --Neutral (Good/Evil)
- --Believe Sues should be allowed to exist
- --Believe in totality of the freedom of expression
- --Will do nothing to stop sues, but will fight against those who want to destroy Canons
- -Fixer Sues
- --Antagonists / BBEG
- --Fixers that used their rewriting powers to assume godhood
- --The power of a Sue, the mind and experience of a Fixer
- --One of the deadliest enemies one can possibly imagine
- Owners
- --Antagonists / BBEG
- --Entities that claim all of fiction as their territory
- --MetaBeings
- --Control ReClaimers and Prosecutors who wander the MetaVerse and conquer at will
- --Can Jump without tech
- Editor Characters
- -Recruited from MetaEarth
- -Also recruited from Canons
- --Secondary/Civilian Characters
- --Often those who would be killed by plot events
- --Can often find multiples of them thanks to fanons/EU princple
- PseudoHeisenberg's Literary Uncertainty Principle
- -Cannot know location and velocity of an off-focus character at same time
- -Allows for respawns for background characters
- -Allows for multi-recruitment respawns for 'plucked' recruits as well
- -Makes asking what is real or not in MetaEarth's multiverse an invalid question
- Jumps
- -Editors and other factions use either Gates, Porters, or Barges
- -Gates
- --Tied to Editor bases in Canons that require special attention
- --Safest form of travel as long as gate operators know what they're doing
- -Porters
- --Teleporters / Jumpers
- --Risk of mis-landing greater due to infinitely variable landing destinations
- --Coordinate system complicated, requires training to use
- --Computers usually figure it out
- -Barges
- --Ships
- --Big, heavy, slow, can get lost, can crash
- HOW NOT TO PLAY THIS GAME
- #1: Players kill the Sue in one session after exploring approximately 3% of the world.
- #2: Players side with the Sue.
- #3: Players openly reveal themselves, and rally the forces of the world to exile the Sue
- #4: Players openly reveal themselves, and convince the world to ally with the Sue
- #5: Players openly reveal themselves, try to seduce/bar fight with the major characters, and ignore the Sue
- #6: Players defeat the Sue, and declare themselves the new Sues of the world.
- #7: Players get curbstomped by the Sue and die
- #8: Players are fucking morons and require constant babysitting to prevent their reveal and/or curbstomp.
- #9: Players stealthily try to raise the militarisation or tech level of the world, rather than try to combat the Sue directly.
- #10: Players fanboy/fangirl over the fictional world, and the session devolves into fanboy arguing and/or fetish shit. At this point, No players, You are the Sue.